Popular Content

Showing content with the highest reputation since 05/27/2017 in all areas

  1. 177 points
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Downloads for World of Tanks Aslain's WoT ModPack v9.19.0.2 #12 (~115 MB) - download link #1 [direct] - download link #2 [direct] - download link #3 [direct] - download link #4 (torrent) [direct] SHA256: 5abd93447e5fcae75335d2f36d913bdcaac58bf0abb09b93291d4b4ec676bf7d Important download guide: http://i.imgur.com/odkwHUc.png XVM config by Aslain v9.19.0.2 #02 (.zip, my XVM config only 15 MB) You may use following tools to support modpack developement and efforts, posted them as requested by users: or donate: Changelog
  2. 31 points
    v3.7.11 (23-07-2014): - added King Julien (Madagascar) (Polish lang) crew voices to DLC - added Julie Voice Pack to DLC - fixed an issue where the installer would become unusable if moved before the components page
  3. 15 points
    v3.7.12 (25-07-2014): - updated Gnome's gun sounds v1.9421 (DLC)
  4. 13 points
    v3.7.13 (29-07-2014): - fixed downloading & installing of lgfrbcsgo's Improved Lighting Mod v1.3 - fixed config not loading when trying to install hp bars on players panel with default icons selected - added missing fonts to the installer - updated Permanent Channels v1.3.0 by Pleiadi - updated Team HP Pool Bar v91b by Locastan
  5. 10 points
    v3.8.1 (01-08-2014): - updated XVM-5.3.3 (3060) - re-added: Gnomefeather's sound mods - re-added: Improved Lighting Mod v1.4 - re-added: Colored Wrecks of destroyed tanks - re-added: RVT 9.2 - re-added YasenKrasen PL - re-added Multilined Tank Carousel 1.5.3 - re-added J1mB0's Crosshair Mod v1.41 - re-added Premium hangar for non-premium users - re-added GoHaru hitzone kins - fixed small bug in the installer related to cleaning up WoT cache - fixed installing Zoom x30 (0.9-30) - fixed installing TeamHpPools - removed Wide borders of map mod (causing issues with WoT 9.2) - removed Sword of Damocles v7.7 crosshair (causing issues with WoT 9.2)
  6. 4 points
    BUG REPORTING IMPORTANT: The antivirus software is causing most of the issues with installation, please make sure you have disabled it durring the process or added my installer to white list. To report a bug or problem, please post a new topic in this section and include following things: - describe your problem as much detailed as you can - Run special application: >> Aslains_WoT_Logs_Archiver.exe << (which can be found in the game installation folder or as shortcut on your windows desktop) it will create Aslains_WoT_Logs.zip file, attach that file to your thread, it's mandatory !!! I don't need any other logs, only that particular zip file. Aslains_WoT_Logs.zip can be found in game folder inside Aslains_Modpack directory. - if possible also attach screenshots showing your issue - play a battle without mods (launch the game in safe mode) and check if you still have the issue - make sure you have latest modpack version installed, don't post bugs from old versions! If the issue is investigated as local, I cannot promise any further assistance, and that I will fix someones computer. Use your own skills, hire an IT guy, or hope for someone will help more. I very busy with the developement and providing regular support to potential issues caused by modpack. NOTE: Reports like "XVM is not working", or "your mod is not working since last update" are invalid, and most likely will not be responded. Without the logs it's very hard for me to check your issues. If your issue was solved, please write in the topic about it, so I can close the case. remember that python.log will reveal if you are using cheats and 3rd party mods Thank you for cooperation
  7. 3 points
    I have a special request for us older people that have a hard time seeing as good as we did when we were younger. No i am begging on my hands and knees a mod to change the size of the text through the whole game. i have to sit about 1 /2 foot from my screen just so i can see how far the enemy ships are from me so i can judge my lead time. even if it was only 1 choice small or big. and am cool with anything. As they say beggars can't be choosers.. i wish i was as smart as you all whom do these mods cuz then i could just do it. I am not so you find me humbly kneeled before you say please please help us older folk please..
  8. 2 points
    v9.19.0.2 #00 (08-06-2017): - initial version for WoT - updated XVM to nightly 7604
  9. 2 points
    v6.6.0 #00 (07-06-2017): - initial version for WoWs - updated Side Panels by AutoSpy - updated Custom Battle Loading Screen - updated Extended Tech Tree - updated Improved Chat v3 - updated Semi-transparent Minimap autospy - updated Minimap with ship names - updated Alt Hud (ship direction indicator with smoke counter) - updated Compressed textures for weak computers - updated Port interface in navy blue color - updated Unique camo for all ships - updated Disable battle chat - updated Move GUI elements #1 and #2 - removed incompatible mods: ⦁ all sound mods (except for Star Wars Laser mod) ⦁ all flag mods (except for flags extension) ⦁ all UI Full Packages ⦁ all side and top player paneles (except for the updated one) ⦁ all text mods ⦁ Better ship icons on compact carousel ⦁ Session Stats ⦁ Improved Chat v1, v2, v4 ⦁ Blueman's Detection Mod ⦁ MLP consumables with Pinkie Sense & Torpedo Warning ⦁ Info Panel ⦁ Triple Screen GUI - info: the rest of mods wasn't updated but should work, remove them if you encounter problems
  10. 1 point
    Would it be possible to ad the "Thick HP Bars" option to OTM by Aslain? I would like to use it but not at the sacrifice of losing options available in OTM by Aslain. Thanks
  11. 1 point
    Twórcy xvm nie zaimplementowali jeszcze do gry nowych wartości tabeli dla czołgów tj V30, Stąd nadal w grze są pokazywane wartości stare tj. V29. Pisaliśmy już w tej sprawie na Anglojęzycznej wersji forum XVM czyli tutaj https://koreanrandom.com/forum/topic/39457-my-wn8-does-not-update/ Niestety żaden z ruskich cymbałów od XVM nie ma ochoty udzielić informacji kiedy zostanie to zmienione. Można Jeszcze poprosić Aslaina , gdyż Jego osoba jest poważana racji Bycia Twórca największej paczki modów do wota i może Jemu zostaną udzielone informacje kiedy zostanie dodana nowa baza danych XVM do gry z nowym wartościami . Bo Ruskie małpy zwykłych graczy z Serwera EU jak widać w temacie podlinkowanym prze zemnie na forum mają w dupie . Wiec Kolego nie tylko tobie źle pokazują się wartości WN8 lecz wszystkim graczom.Czołgiem
  12. 1 point
    The installer works perfectly for most. I think it may be your anti virus. Have you tried installing with the anti virus disabled? Even though the AV never interfered before, something could have changed in its definitions to cause it to block something in the installation process. Just an idea.
  13. 1 point
    Added the three lines to german language. They are in the following lines: 614, 676, 682 WoT_de_translation_9.19.0.2_07.zip
  14. 1 point
    Please find added three lines at the bottom of file. WoT_cz_translation_9.19.0.2_07.ini
  15. 1 point
    Try new modpack, your logs are from old one. Alternatively try to delete res_mods\\shaders\
  16. 1 point
    Updated German WoW translation WoWs_de_translation_v6.6.1_02.zip
  17. 1 point
    v9.19.0.2 #09 (19-06-2017): - added rating color scale pictures to installer preview - added Region Changer - updated hitzones Esther - updated Display Team WN8
  18. 1 point
    XVM nie pokazuje WN8 na koncu bitwy, musisz posilkowac sie innym modem, np. statystyki sesji yasenkrasen z beta addonami. Jesli chodzi o WN8 w trakcie bitwy to masz do tego moda Multi Hit Log, rowniez w paczce.
  19. 1 point
    Download: http://uploadas.com/hiulyg1x1sxt/Modified_Ingame_Native_AO_v1.6.7z.html Requirements: >Disable driver enforced ambient occlusion or any other form of ambient occlusion (unless you don't care about waste of fps) >Should be installed as final just in case multiple mods are there. Installation: >Extract the contents to "World of Warships/res_mods/x.x.x.x(res version) >Replace any existing files (Just in case they do) Effect: >Improves the in-game ambient occlusion to be more visible/darker. CHANGELOG: -Alpha Release >Every model/ships as of -v1.0 >Every model/ships as of >Revamped and Fixed all textures >Added german destroyer line -v1.1 >Every model/ships as of >Changed AO texturing method to Emboss (Similar to NVIDIA's Horizon Based Ambient Occlusion, but it is just a replica it is not a guaranteed real thing, but you will notice on this screenshot http://pasteboard.co/nYp3A7OkB.png almost all edges are darkened the same way the real thing does. [Please note that the method I used on previous versions are all SSAO Based for those who wants to know]) >Added USS SWEEEEET HOME AAAALABAMA! -v1.1b >Changed AO texturing method back to SSAO (This is actually better because the previous version removed the game's ability to emulate soft shadows) >Improved darkening on textures -v1.1c >Revamped the entire game's ao files (found out there were files besides the ship ones, so I decided to extract all game files and find all the ao ones) >Files consists of some port textures, some trees, etc, but most of them are terrain files. (566 Total AO Files that I found in the game's entirely extracted files, including the pre-existing ones) -v1.1d >Skipped due to various resorting and organizing files -v1.2 >RECOMMEND TO REINSTALL ALL YOUR MODS (Last version that I uploaded had those unecessary AO files) >Removed uneccesary AO files (Didn't have any eyecandy effect or just useless) >Added a couple of new files as of update (It was a bunch of destroyers I think, and some russian ships) >544 Total AO Files on this mod (Have to put this every now and then for future references just in case I get confused) -v1.3 >Applied Gradient Mapping technique to all textures to normalize darkening. >Added couple of new maps/probably ships too as well >All textures as of >590 Total AO Files on this mod -v1.4 >Applied Gaussian Blur to increase darkening radius >Added the "currently testing" french cruisers. >Added USS Alabama (different from v1.1) >600 Total AO Files on this mod (recommend to replace all files) -v1.5 >Added the italian Duca d' Aosta >Retained the french cruisers since there were no differences made since its test phase >Rearranged all files as per game files (some files got removed, and some got totally sorted out, ie. USN ships have been rearranged by devs) >Added couple of maps that I missed such as the golden harbor >598 Total AO Files on this mod -v1.6 >Added a couple of ships and maps >Intensified Darkening >643 Total AO Files on this mod (recommend to replace all files)
  20. 1 point
    Been a user of Warships modpack for quite some time, and always used Aslain's pack. I really appreciate your hard work and if there are others working on maintaining the updates etc. I really like the mod community and always check other people's work, using so many things from so many modpacks. Also wanted to say thanks for adding requested stuff to the modpack, even though this will require more work and time. Either way, thanks for keeping Aslain Modpack #1 modpack to go to!
  21. 1 point
    Wyglada ze instalujesz domyslne XVM Uzyj notepad++ i edytuj ten plik: battleLabelsTemplates.xc linie 10,23,77,114,143 i w tych liniach zmien "enabled": true, na "enabled": false,
  22. 1 point
    Najlepiej zrob screenshota i na nim zaznacz o co chodzi.
  23. 1 point
    WN8 gdzie i w jakiej formie ? Kolor dmg raczej nie do zrealizowania, bo to juz zalezy od czolgu, nawet jakbys ustawil umownie ze np. czerwony jest do 1000, to np. grajac jakims niskim tierem mozliwe ze zawsze bys mial czerowny, bo w takich czolgach zrobic powyzej 1000, to jak wysokim tierem zrobic powyzej np. 3000. Polecam stosowac prosta metode ktora zawsze uzywalem grajac pod poczatku wota: patrzysz ile masz hp. jak zrobisz przynajmniej tyle samo dmg ile masz hp to jest dostatecznie, a juz 2x wiecej to jestes gość Wiadomo zalezy od typu czolgu, w arcie jest inaczej, ale dla calej reszty dziala w miare ok.
  24. 1 point
    Color ratings is depening of what color scheme you will have selected in the modpack. It's no related to panels you select. The preview on panels and otm is just a screenshot taken some time ago, sometimes very long time ago, where values for color ranges were different, so don't look at those values at all. Just use that preview for overall look of given panel.
  25. 1 point
    v6.6.1 #02 (17-06-2017): - added Colored Radio location marker: white with red triangle - added Detection Markers [find it right over the minimap mods] - added MonstroMarkers [find it in the OTM section] - added Companion (Campaign progress) [find it in the on-screen battle display section] - added ship skins: Aoki Hagane no Arpeggio and Crook's - updated Matchmaking Monitor v1.0.5 - reworked skin compression section [also added 1% compression]
  26. 1 point
  27. 1 point
  28. 1 point
  29. 1 point
    Have you seen these two links? http://forum.worldoftanks.eu/index.php?/topic/7582-tank-skinning-faq-basic-preparation-of-skins-for-painting/ http://forum.worldoftanks.eu/index.php?/topic/13799-some-handy-texturing-tips-photoshop-and-gimp-friendly/
  30. 1 point
    I've had this happen as well. It always happens when the situation is very hectic and I am switching targets quickly. However, I believe that I am really at fault here. I think that the audio report (e.g, target acquired) is just too slow to keep pace with what is actually occurring. So I click the button to lock, hear nothing, and assume that my reticle was not in place, so I click again and hear the unlock message...... I'd like to see WG add an option to select tones to indicate the status of auto-lock instead of the lengthy messages, and the system could be more responsive.
  31. 1 point
    Striked out links are not working, that's why are striked out. They will be back once they start to work.
  32. 1 point
    I downloaded modpack yesterday and I noticed the same problem with Harpoon standard crosshair (I didn't check the minimalistic one). I changed to Jimbo and everything is ok.
  33. 1 point
    Yeah. XVM is not supporting ranked battles.
  34. 1 point
    Wait for the modpack update.
  35. 1 point
    v9.19.0.1 #05 (06-06-2017): - updated XVM to nightly 7602 - updated PMOD #26-3 - updated contour icons: Octagon - updated crosshair: Staple, Octagon, Mjolnir, Wolfhound, Warrior, marsoff - updated Save Login Asia - added Annoying Features Remover by Reichsfackel - added contour icons: XiCynx - added Crew Voice Selector - added spg crosshair: Default WoT crosshair - added Hangar Clock & Calculator by AntonVK - added Economy mod (freeXpLocker, goldLocker) (by ekspoint) - reverted Deegie crosshair [due to problems with ammo type change]
  36. 1 point
    Sorry about that... I had lost interest in WoT for a while and don't really want to ask you to put these back in your pack and don't expect it from my last disappearance. I have updated the icons and they are working with Hope everyone enjoys!
  37. 1 point
    v6.5.1 #04 (05-06-2017): - updated Matchmaking Monitor v1.0.3 - updated mxStat - updated No rust skins - added Historical Naval Ensigns (Flags) in 2k HD - added Smoke Indicator
  38. 1 point
    v9.19.0.1 #04 (05-06-2017): - updated Elkano's Minimap Ping Spam Blocker - updated contour icons: Druid - updated crosshairs: Deegie - added compatibility script for Milkym4n skin M4A1 Rev. and Zorgane gun sounds - fixed crosshairs Standard+ and White [was installing wrong mods] - fixed a case where version folder was not renamed properly [due to small internal change I applied in #03]
  39. 1 point
    Well, I've figured out the problem. Now I just have to figure out the solution. I was watching my folder as the installer did it's thing and I saw VersionToNumber.bat pop up. Decided to open it up in notepad and add in the pause command so I could see what it had to say, and this is what I got. For some reason, xcopy is failing to see the "version" folder even though it's in the same folder as the batch file. I've had this problem in the past and I cannot for the life of me remember how to fix it, and I'm having trouble wording the issue to search it. Here's a screenshot of the issue, perhaps you'll know? Until then, I'm going to keep looking. I'll update if I figure it out. Side-note, it will work if you change the paths to %~dp0\version and %~dp0\ as "%~dp0" tells it that the path is the batch file's current path, however this is a workaround for the problem my particular machine is experiencing. I don't know if it's because it's Windows 10 or not, but I've never gotten relative paths to work without the %~dp0 heading. It may be a safer bet for you to change the batch file to avoid dealing with this in the future, however I am unsure if it will cause other issues. I am going to continue to look into the root of the problem on my end.
  40. 1 point
    Jesli gra bez modow nie odpala to ciezko mi tu cos pomoc, najlepiej jest napisac do WG supportu.
  41. 1 point
    Hello, Before anything i apologize for using google translator. (i speak spanish) I love your package of mods. i ve 2 or 3 years using it. Never was a problem until now. In battle i cant see the damage received in the left panel bar. Always the points of life are full, and do not see when change by recieve a shot. If i uninstall the mods the damage panel work good and decrease the bar when i receive a shot. Any idea of what happening or how to fix this problem.. Thanks you for read mi post. Greetings
  42. 1 point
    Aslain has been busy with World of Tanks updates, so might need to hang on for a few
  43. 1 point
    what antivurs did u disable ? is it a 3rd party antivirus? if so , if u r using windows 10 , windows defender automatically starts up, and defender hates this mudpack for some reason. just a thought
  44. 1 point
    Issue fixed by #5 modpack EDIT: Not fixed fully. Crashes are less frequent. One for 5-7 battles.
  45. 1 point
    ok its working again I removed radial menu and the carousel color mods , and I managed to get back to garage normally and no errors in python log
  46. 1 point
    v9.19.0 #03 (31-05-2017): - updated XVM to 6.7.1 [critical upd. which fixes many problems] - updated contour icons: man1aq, GolKosh - updated Black minimalistic hangar - updated IGR Tech (BatCave) - added Selected tank highlighter on XVM carousel - info: sorry for so many updates today, but you want to have stable modpack right? I have to follow critical updates from the other mods
  47. 1 point
    I've got a good news. Managed to do it myself. Already downloaded all NA and ASIA icons, it's processing EU now. I belive EU will take more time, like 3 days maybe, shall see.
  48. 1 point
    Rozwiązanie masz podane w komunikacie błędu. Po prostu skasuj zawartość całego katalogu TEMP, podanego w lokalizacji i ponownie odpal instalator
  49. 1 point
    Autospy doesn't provide such icons, previously it was my rework of his icons. Basicaly I made it possible, but I had no time recently as it takes some time to maintain such icons and provide them to users. I will think about it...
  50. 1 point