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  1. 3 points
    Game won't launch if you do that. Try to launch the game in Safe Mode.
  2. 2 points
    v1.0.1 #11 (11-05-2018): - updated Two Steps From Hell - updated CamoSelector - updated crosshair: White - added Selected tank highlighter Info: the Safe Mode in game launcher is currently broken, and will load mods res_mods
  3. 2 points
    Disable in-game overlay in discord and restart the game.
  4. 2 points
    v.7.3.0 #12 (24-04-2018): - replaced Alternative Ship HP bar indicator above compass with new mod Advanced HP bar indicator - the new mod has own menu and can be dragged with a mouse
  5. 1 point
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Downloads for World of Warships 0.7.4.1 Aslain's WoWs ModPack v7.4.1 #05 (~100 MB) download link #1 [direct] download link #2 [direct] download link #3 [direct] SHA256: 7257b771ab38812bb1494f2cd6485a049df6787875aa7d118e987172571851c0 Installation: - select folder where is your WoWS installed - pick your mods and options, click next to finish - when you want to select different mods, launch the installer again Uninstalling: - use uninstalling feature from windows system - if you still cannot start your game, perform this action http://tinyurl.com/z23lxng Changelog: You may use following tools to support me, posted them as requested by users:or donate:
  6. 1 point
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Download for World of Tanks 1.0.1.1 Aslain's WoT ModPack v1.0.1.1 #08 (~125 MB) download link #1 [direct] (version without mods for adults) download link #2 [direct] download link #3 [direct] download link #4 [direct] download torrent link #5 [direct] SHA256: abeac0d705109aec2c3d62beb88a33e9f99e522d1880f713e0d638567910e5bf XVM with my config only download link [direct] You may use following tools to support modpack developement and efforts, posted them as requested by users: or donate: Changelog
  7. 1 point
    I finally did it... I've gotten my recent WN8 above 3,000. I intend to keep it climbing, but for now - I'm going to jot down a few key things which I have learned that really stand out. Maintain a healthy situational awareness: Don't let yourself tunnel vision... no matter what you do, no matter how you're fighting or who you're fighting, you always want to watch your surroundings. Not only will you be able to detect enemy vehicles trying to flank you before they get the opportunity, but you will also be more likely do dodge artillery, and avoid finding yourself in a crossfire. I've seen too many allies and enemies focus upon one vehicle in the battle, only for their enemy to take advantage of this and absolutely wreck them. Don't be afraid to pull back from a flank: If your gun is desperately needed in a flank, put it in there and use it. However, there are times when it becomes increasingly obvious that the flank you are at will be quickly overrun, or flanked and destroyed from behind. If your flank is disintegrating, don't be afraid to turn your tank around and put on your "Nope" shoes. However, if you feel as though you need to pull back, don't hesitate. The more time you spend at a failing flank, the more likely you are to be shot up during your grand escape. When I feel as though it's time to begin pulling back, if I don't begin moving immediately, all too often I'll be destroyed while I'm trying to escape. If you find that you have hesitated for too long and escape is now impossible, just stick with your allies and try to do as much as you possibly can... the enemies which overrun you are the same enemies that the rest of your allies will be fighting, so at least try to cripple them. If your gun is not shooting your tracks should be rolling: If you are not contributing to the battle, your allies are effectively down a tank. There are very few times when you should be cowering behind a corner while your allies are fighting... usually this is only the case for non-scout autoloading tanks. However, unless you have an empty autoloader or a very long reload, you should be in the battle. Yes, you should wait for the right opportunity to make your moves, but don't hesitate for extended periods of time. The longer you're not doing anything, the more likely your allies are to lose. XVM Win Chance is not to be used to judge a battle before it starts. Remember - it's a chance (i.e. prediction of the likelihood of a victory or loss). If your chance to win is low (let's say 33%), you will still win 1 out of every 3 battles with similar predictions - however, if you give up and don't even try in the battle, you are only reducing your chance to win; and often times significantly. Also, keep in mind that recent posts on the Forums and FTR including data from thousands of battles has indicated that in general, XVM Win Chance gives an inaccurate prediction - If you were to average the XVM Predictions for 1,000 battles (let's say you end up with the number 55%), you would find that (assuming you don't give up) will win anywhere from 1%-5% more battles than it predicts (the greater the gap between your recent WN8 and overall, the greater the percentage of additional victories). Even though 1%-5% doesn't seem like much, keep in mind that is 10-50 more victories than XVM predicted... if you give up when you see a low Win Chance, you are more than likely to turn some of those would-be victories into losses. Don't let XVM Win Chance ruin your mood - it's a prediction of probability, and an inaccurate one at that. Every battle always has a chance to be won. Giving up or getting upset about the prediction only reduces the likelihood that you will win. If the entire team lemming trains... follow the train: Sadly, there are times when the entire team goes off in one direction, or rather simply sits at base. If your team does this, don't go off on your own to a doomed flank. The only result will be that you get yourself killed to no avail. When your team lemmings, follow the lemming train and make it a success. Once you've won your lemming flank, either push to the enemy base, or fall back to your own... just work with what you have and make the lemming train work. Never trust allies: As much as I hate to say it, you just can't trust your allies. Unless you got confirmation from an ally that they will do exactly what you have told them to do, don't expect an ally to do anything, no matter how simple or easy it is. Sadly, most players in pub battles are a lot worse than you would hope. Do not do anything that relies heavily on your team. Always leave yourself an escape route and a Plan B. Also, communicate. Talk with your allies... if you want them to move up, or support you, let them know. Saying "Attack!" or "Help!" won't work... type out a text message and try to get confirmation from your allies that they will follow it... and if you get no response, assume they're doing their own thing. If you're going to say something, make it positive: If you're going to type in the chat, keep it positive. Negative text only reduces your team's chance to win by taking the focus of your allies away from the game, as well as breaking their mood and focus. If you want an ally to do something, be specific: Earlier today, there was a JagTiger 8,8cm. facing a Chaffee who's behind a rock. The JgTig8,8cm can one-shot the Chaffee, and the two tanks are 300m away from eachother. The Chaffee isn't even directly behind the rock... he's a distance aways from it. I told my JgTig to move his tank and kill the Chaffee... sadly, he drove straight up to the rock and let the Chaffee circle him... all what the JgTig needed to do was turn his tank to the left, and move about 30m or so to the left... driving up to the rock was not only unnecessary, but suicidal. Obviously, that was my fault. I presumed that the JgTig would figure out that he simply needed to change his line of sight.. instead, he charged the Chaffee (plunging his tank into shallow water, thus reducing his speed). The way my comment came out was unproductive, and had very negative consequences. I needed to specify to the JgTig that he needs to move 30m to the left so he'll have shots at the enemy Chaffee. Have fun: If you lose, or if you have a bad battle, bad RNG or something of the sort, try not to get frustrated. Frustration only reduces your focus, and will only make you do worse, thus become even more frustrated... the cycle then repeats as a self-fulfilling prophecy. If you did well, even if you lost or missed a critical shot, keep your cool. Take note of what you did wrong and what you could have done better, but don't get frustrated. Instead of focusing on the negatives of a battle, focus on its positives. Criticize yourself: Watch your own replays, or think about how you did and what you did after a battle ends. Try to find your mistakes and realize what you did wrong. If you discovered something new which works out very well, take note of that as well. Learn from mistakes, and emphasize your strengths. Don't be afraid to ask for help. I may have 3,000 recent WN8, but there are still some things which I have no idea how to do - I'm clueless when it comes to setting up my artillerly, I have no idea how to brawl in the city in Windstorm, I just can't stop drifting in my MT-25 when trying to circle a tank, and despite putting on Camo, Emblems and Inscriptions onto everyone of my tanks prior to taking them out to battle, I did not realize that I could translate the inscriptions in foreign languages to English by simply highlighting them. Everyone has there strengths and weaknesses. I can't play slow tanks very well - I try to avoid any tank which is not fast (or at least fast for its class). There are some parts of maps which I have never once taken my tank to fight, even though I see allies go there all the time. There are maps which I've mastered one side of the map, and haven't learned any of the other side... obviously that's bad. I perform a lot better on maps on which I am familiar with the entire map. That's why when I have the opportunity, I will explore and try out the "other side" of any map I'm not familiar with. Keep learning, keep asking questions. When trying to learn how to play a tank, focus on playing only that tank... don't keep bouncing around back and forth between the tanks in your Garage. Yes, it may be frustrating at first because you're unfamiliar with the tank, but the only way you will master a tank is by playing it and (not necessarily solely but) mostly it. You won't learn how to play your heavy tanks if you keep switching back to lights, and you won't master scouting if you bounce between your TD's. There are times when your team is at a position to absolutely over-whelm the remaining enemy, but they are all too afraid to move up. If telling them to move up in chat doesn't work, sometimes you will have to be the one who leads the push into the enemy. You don't have to suicidally rush out; you can inch out and try to encourage the enemy to fire their guns and bounce off of your armor, but if the enemy don't fire then at least your allies are likely to being inching out with you. If you have the HP and armor though, sometimes you will have to sacrifice a handful of your tank's HP to allow your allies to win the push. 99% of the time in this scenario, as soon as the enemy fire off their guns your allies will push all the way up. Just make sure that there aren't any TD's or artillery waiting to strike - if that's the case, you may be better off leaving your allies there and trying to go around. If you don't have the HP nor armor, you may have no choice but to go around, or wait for your allies. The very least you can do is tell your allies which tanks they have that are in the best position (and most likely to survive) a forwards push, to hopefully give your team the courage to do something... but don't be the one who sits still with your allies in silence; otherwise you're contributing to their cowardice. If you can't lead the push yourself, at least try to organize a push via. chat, or flank around the enemy to distract them from behind. My apologies for the blob of text, and for any errors which it may contain. I'm tired right now, and was about to go to sleep, until I discovered I reached my goal. I hope my tips prove to be useful!
  8. 1 point
    Woo feckin hoo lol. Finally. Some common sense.
  9. 1 point
    Hi, so the problem is like the title says. I'm using XVM and also used the option to install the icons for XVM in the contour icons section. To get the icons not mirrored I must manually change the mirroring option in battle.xc Aslains_WoT_Logs.zip
  10. 1 point
    v1.0.1 #08 (07-05-2018): - added contour icons: Panzerschiffer - added Battle Stats - statistics of players in battle without XVM - added Marks of Excellence Extended - added Advanced tips for skills [PL] (changes client language to Polish!) - updated Hangar Tools [stats on tank carousel + hangar clock] - updated crosshairs: Taipan 2 - updated Personal Missions Helper - updated damage log gambiter - fixed XVM Sight: only in spg view mode - fixed anti-mirror for corecroft27 contour icons Attention: the Frontline game mode isn't compatible with many mods, I strongly suggest to play this mode in the safe mode at launcher (without any mods)
  11. 1 point
  12. 1 point
    Juz sie domyslam co jest grane. Wybrales panele od XVM, one tak juz maja, wybierz inne, moje i wklikaj co chcesz widziec a co nie, w menu instalatora.
  13. 1 point
    v1.0.1 #07 (06-05-2018): - fixed Advanced Tech-tree for polish client - fixed language in Info Panel Extended by kszys - added contour icons: Druid - added Hangar Manager 'HangMan' - added Elkano's Minimap Ping Spam Blocker - updated Gold ammo visibility mod - updated XVM sight - updated CamoSelector - updated crosshairs: marsoff, damocles, oreshkin, strike - removed Battle Stats - statistics of players in battle without XVM
  14. 1 point
    I showed him the link. I told him, you should eat a Snickers, you act like a troll when you are hungry.
  15. 1 point
    Yes - Aslain's modpack is 100% legal - it has been ever since the Fair Play Policy was introduced. The person talking to you is saying Paint Ball mod is illegal? Oh my god.... lol It doesn't help in any way at all, haha. And you can see the hit marks without it - they just aren't colored Show him this; https://worldoftanks.com/en/news/announcements/mod-hub-announcement/ for example. You could also ask him for a post stating the mod is illegal (He won't find that... )
  16. 1 point
    Better late then never. WorldOfTanksMod.rar - 130.7MB All the source code for the MeltyElement mod. Including everything for the effective armor, sight, a "pitch panel" i was working on. Hopefully something in there is of use to someone. Be warned, its a tad messy. A lot of what this mod did as far as sights go can be emulated via XVM/XFW python macro sight that Ktulho made. I highly suggest doing some Russian google translation and going through this thread over on KoreanRandom. https://koreanrandom.com/forum/topic/37259-прицел-без-сведения-средствами-xvm/ With the way its set up its really easy to make some macros for what your want if your a little familiar with python.
  17. 1 point
    Will be fixed in next modpacki.
  18. 1 point
    Maybe author of this mod must adjust it edit: author gave me fixed version, I will include it in the next modpack
  19. 1 point
    Maybe your XVM cache is corrupted in some way, Close the game delete tokens folder at %appdata%\Roaming\Wargaming.net\WorldOfTanks\xvm\tokens in example C:\user\username\AppData\Roaming\Wargaming.net\WorldOfTanks\xvm\tokens Go to XVM website, click on activate services Launch the game
  20. 1 point
    Please attach log files if you're having issues There's a link to a "how to" in my signature. Generally, you should be able to go into sniper mode, either with Left Shift or the mousewheel, depending on settings and such. Double check what you have selected in your WoT settings as well.
  21. 1 point
    was doing some research into y loading times were taking so long lately I was getting in 20 secs after battle started longest time was 40 seconds , which was ruining my game especially playing scouts , I read that because of files/folders r all over yer hdd that it takes time for compter to process and with wgs new mechanics its taking that process of processing sounds much longer although due to a bug somewhere too. now I read that defragging the wg folder and appdata folder helps out , so looked around for a suitable defrag progam which I found defraggler had great reviews and is also made from same company who made ccleaner , knowing ccleaner is a good program it be a good chance this defraggler wud be good to . so installed defraggler dselected only wg folder to defrag , once finish I started game , loading game was a bit quicker than normal , my 1st battle I got into battle with 5 secs left of timer , better than it was , but also read 1st battle loading is longer as its creating caches , started 2nd battle and wow I was first into battle took 3 -5 secs sitting on waiting on other players , played numerous battles and I'm loaded in with 28 -30 secs on clock every time. this also with all my mods in use bear in mind my system is low end scale , hp pavilion laptop with 8 gig ram i3 with integrated intel graphics, I'm getting between 35-50 fps so I'm happy with this now, if the defragging worked for my system it shud work for everyone else that has better systems than me
  22. 1 point
    Just wanted to share these custom graphics i made for running lights, hoped you might include them in your pack. Done a lot of custom stuff i just use myself, but i find these are really nifty compared to the default and custom ones, so i wanted to share them. Haven't posted them anywhere else, so you have first pick I'm on EU server, and those mod boards are pretty much deserted, so figured i'd have better luck here. Here they are: Goes best with running lights using the following settings: <glow color="0x4f4f4f" alpha="0.0" x="3" y="3" strength="0"/> <!--shadow color="0x00FF00" alpha="0.0" x="5" y="5" strength="0" angle="60" distance="10"/--> Also btw, if you should want, you have every permission to use my Red vs Blue tracers, already included in the Proships modpack. Thanks for all your work on your great pack. -X33STORM X33STORM-Running_Lights.rar
  23. 1 point
    Zacznijmy od tego: Mój modpack jest oficjalnie zatwierdzony przez WG na ich stronie wgmods.net. Wszystkie mody z tej strony zostały sprawdzone przed dodaniem ich tam dlatego spokojnie można ich używać się bez strachu że dostanie się za nie bana. Jeśli wydaje ci się że dostałeś bana za używanie modpacka, to niestety muszę cię zmartwić, nie jest to przez moją paczkę ani za żadnego moda ze strony z modami na hubie WG. Ponadto jestem w kontakcie z Wargamingiem i sprawdzam z nimi mody przed ich dodaniem do paczki aby zabezpieczyć użytkowników paczki. Jeśli wydaje ci się że dostałeś bana za moją paczkę i nie instalowałeś w ciągu ostatniego roku innych modów to musisz zadać sobie następujące pytania: czy dzieliłeś komputer z którego logujesz się do gry z kimś innym kto potencjalnie mógł zainstalować coś bez twojej wiedzy czy zgody? czy logowałeś się do gry używając nieswojego komputera? czy logowałeś się do gry używając niezabezpieczonych sieci (np. wifi z restauracji itp.) ? czy udzieliłeś komuś hasła i loginu do swojego konta np. znajomemu albo swoim klanowiczom ? czy często brałeś udział w bitwie bez czynnego udziału w niej ? (afk itp.) czy instalowałeś inne aplikacje które zmieniają grafikę gry (Tundra, ReShade, SweetFX i podobne) ? Jeśli na którekolwiek pytanie masz odpowiedź twierdzącą, to już wiesz skąd wział się twój ban. Jak się zabezpieczyć aby nie dostać kolejnego bana i utracić swoje konto na zawsze? Większość ludzi którzy mnie obwiniają za swojego bana myślą dość prosto: że przestaną go używać. Błąd! To tylko fałszywe wrażenie które prowadzić może do kolejnego bana, bo to nie mój modpack spowodował bana i prawdziwy powód dalej tam jest! Po prostu należy nie instalować cheatów i nie robić rzeczy o które pytałem w tekscie na czerwono. Jeśli się to zignoruje to następnym razem utraci się konto dostając permabana. Naprawde myślcie zanim zrobicie coś głupiego. Polecam też zmienić hasło do gry. Mój modpack jest bezpieczny jak sam Fort Knox i nie można za niego dostać bana ! Pytanie: Ok, więc skoro to taki bezpieczny modpack dlaczego tak często czytam i słyszę że ktoś za niego dostał bana? Odpowiedź: Wynika to z prostego rachunku prawdopodobnieństwa: jest to najpopularniejszy modpack na świecie do World of Tanks, szansa że ktoś go używa jest bardzo wysoka, rośnie więc też szansa że wsród jego użytkowników znajdzie się ktoś kto złamał regulamin gry. Pisanie do mnie w sprawie pomocy odwołania się od bana czy wyjaśnieniu za co on był, w tym pisanie o tym na moich forach i czatach nie ma sensu, gdyż nie jestem wstanie pomóc. W tych sprawach należy się kontaktować z supportem WG. Nie ja nałożyłem bana i to nie ja miałem z nim cokolwiek wspólnego. Dziękuję za uwagę.
  24. 1 point
    It is now incorporated (and works fine in WoWS 0.7.0). To activate/deactivate it in PORT you must press "h"-button
  25. 1 point
    LOADINF for Aslain's Installer v2.7.1 ( GUI ) DOWNLOAD (GitHub - source code) [VirusTotal] LOADINF_Script_v1.2 ( Script ) DOWNLOAD README: Changelog: v2.7.1 - Changed some messages, for better understanding - Changed the pictures to some lighter ones
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