Download: http://uploadas.com/3lfwlx3kkkqo/Modified_Ingame_Native_AO_v1.3.7z.html
Requirements:
>Disable driver enforced ambient occlusion or any other form of ambient occlusion (unless you don't care about waste of fps)
>Should be installed as final just in case multiple mods are there.
Installation:
>Extract the contents to "World of Warships/res_mods/x.x.x.x(res version)
>Replace any existing files (Just in case they do)
Effect:
>Improves the in-game ambient occlusion to be more visible/darker.
CHANGELOG:
-Alpha Release
>Every model/ships as of 0.5.15.2
-v1.0
>Every model/ships as of 0.5.16.0
>Revamped and Fixed all textures
>Added german destroyer line
-v1.1
>Every model/ships as of 0.6.0.0
>Changed AO texturing method to Emboss (Similar to NVIDIA's Horizon Based Ambient Occlusion, but it is just a replica it is not a guaranteed real thing, but you will notice on this screenshot http://pasteboard.co/nYp3A7OkB.png almost all edges are darkened the same way the real thing does. [Please note that the method I used on previous versions are all SSAO Based for those who wants to know])
>Added USS SWEEEEET HOME AAAALABAMA!
-v1.1b
>Changed AO texturing method back to SSAO (This is actually better because the previous version removed the game's ability to emulate soft shadows)
>Improved darkening on textures
-v1.1c
>Revamped the entire game's ao files (found out there were files besides the ship ones, so I decided to extract all game files and find all the ao ones)
>Files consists of some port textures, some trees, etc, but most of them are terrain files. (566 Total AO Files that I found in the game's entirely extracted files, including the pre-existing ones)
-v1.1d
>Skipped due to various resorting and organizing files
-v1.2
>RECOMMEND TO REINSTALL ALL YOUR MODS (Last version that I uploaded had those unecessary AO files)
>Removed uneccesary AO files (Didn't have any eyecandy effect or just useless)
>Added a couple of new files as of update 0.6.1.0 (It was a bunch of destroyers I think, and some russian ships)
>544 Total AO Files on this mod (Have to put this every now and then for future references just in case I get confused)
-v1.3
>Applied Gradient Mapping technique to all textures to normalize darkening.
>Added couple of new maps/probably ships too as well
>All textures as of 0.6.2.0
>590 Total AO Files on this mod