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Showing content with the highest reputation since 06/18/2018 in Posts

  1. 3 points
    "MeltyElement" Effective Armor Calculator & Crosshair Protractor Mod Many of us remember the effective armor calculator from the MeltyMap' s MathMod. For those who don't know what its all about, there is a quick run down under the spoiler. Effective Armor Basics: Description At first the old Armor Calculator went defunct back around ~8.8. Then my old mod went defunct at 0.9.15.0.1 ....so it has been a while....again. This time it has be re-written to work with XVM/XFW's py_macros and integrates into your XVM config. Unlike previous version the effective armor in the Armor Panel is no longer dependent on a XML sheet of tank armor and angle values that are outdated and can no longer be easily updated. All armor values and armor angles are gathered dynamically and directly from the game. A collision check based on your turret/camera rotation and tank's hull height is done against your own tank which returns the armor's angle at that point. GitHub MeltyElement Armor Panel & Protractor PY_MACRO For installation, additional features, and more information check the readme - here I will only be able to maintain work on this until the end of June or so. With the mod being built on a feature of XVM it should be usable for the foreseeable future and not get the rug pulled out from underneath it like the switch from AS2 to AS3 did last time. Also thanks to XVM, no ActionScript to mess with. Hopefully that means its somewhat accessible and can be easily updated by anyone with decompiled WoT python files. Please, feel free to take the mod and run with it. It would be awesome if some of the original MeltyMap features could stick around for more then a patch or two. FLASH VERSION mod_MeltyElement_ArmorPanel v1.0.1 This is the original flash version of the mod updated and reworked for the actionscript changes. download mod_MeltyElement_ArmorPanel.7z and extract the mods folder to your World of Tanks directory. The XML/config is found at mods\configs\ElementArmorPanelSettings.xml Notes The armor angles in the MeltyMapProtractorSetting.xml are in desperate need of updating. The type, left & right arcs(yaw limits), front & side(base armor) are completely irrelevant now and will be removed eventually. Only the arc, arc2, arc3 values are important now and need to be updated. However the old method of getting those values is no longer available due to the original Wot Tank Viewer no longer being maintained. If anyone knows of any alternative programs or methods to accurately measure angles, please let me know. (feels good to strike that out)
  2. 2 points
    Are you aware it's not my fault? You may stop donating WG if you want to punish someone It's their soccer event caused this.
  3. 2 points
    Let's start with this: My modpack is officialy approved on wgmods.net which is Wargaming website, all mods on that page were checked by WG therefore you cannot be banned for using them, even if you think you were, it wasn't because of this modpack or mods from WG mods hub, it's only your wrong impression. I'm in direct contact with WG and I'm checking mods before adding them, to double secure it. If you think you was banned for my modpack you need to question yourself with these: have you shared your computer with anyone who can possible install things on your computer without your consent ? have you logged in the game not using your personal computer ? have you logged in the game using insecure networks ? have you shared your game account with friends or clan members ? have you installed 3rd party mods (from outside of my modpack) ? have you repeatedly played battles without active participation in them (afk, inactivity) ? have you installed applications that changes shaders or graphics in the game (Tundra, ReShade, SweetFX and similar) ? If any of that questions can be answered with YES, then you have your explanation why you received your ban. How to prevent yourself with next possible ban? The most people who blame my modpack thinks that they'll simply stop using it. Wrong! It's a false impression and will lead you to the next ban, because the real reason that got you banned is still there! If you will keep doing these things I mentioned earlier or keep the forbidden software installed, you will be banned again! You don't want to lose your account right? So think and think again, and stop doing these things! Never ever! Change your account password too... My modpack is secure like fort knox and cannot get you banned ! Contacting me about your ban or writing to me on my forums, chats or in any topics is pointless, because I cannot help you with removal of the ban, for this please contact WG support about it. Your ban is an indisputable fact and won't be commented by me. POLISH VERSION GERMAN VERSION FRENCH VERSION CZECH VERSION Thank you for your attention.
  4. 1 point
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Downloads for World of Warships 0.7.6.0 Aslain's WoWs ModPack v7.6.0 #10 (~100 MB) download link #1 [direct] download link #2 [direct] download link #3 [direct] SHA256: f047116afe94307af40f4b15f5ff1496dbd2ae92624fa3245f7a578e12853353 Installation: - select folder where is your WoWS installed - pick your mods and options, click next to finish - when you want to select different mods, launch the installer again Uninstalling: - use uninstalling feature from windows system - if you still cannot start your game, perform this action http://tinyurl.com/z23lxng Changelog: You may use following tools to support me, posted them as requested by users:or donate:
  5. 1 point
    Pretty sure that's quite normal when not using Compact Carousel (which isn't updated yet)
  6. 1 point
    v1.0.2.1 #16 (28-06-2018): - updated client language files (for today's micropatch) - updated anti-mirror files (for today's micropatch) - added Enable special addons (beta) to YasenKrasen's branch
  7. 1 point
    IMO that is just being Lazy. Aslain is ONE person who makes the mod pack. Not a company like Wargaming with a shit ton of people working on a game. No he does not make all the mods but he does make a few of them and put's all of them together in the mod pack. This is all done for FREE on his own time. Additionally, if you simply run your current version of the installer it will check for and update. If there is one it will take you to the download page and with ONE click you can download the new installer. With a 2nd click you can install it and a 3rd to run it. So if your too lazy to click your mouse 3 times then I'm glad I'm not part of your sad "I want everything for nothing life". Complaining about 3 click's on your mouse for a free mod pack is the height of laziness.
  8. 1 point
    You shouldn't show joy, Murphy's law caught up with you
  9. 1 point
    v1.0.2.1 #11 (21-06-2018): - added contour icons: Contrabass - updated XVM 7.6.4-dev [8463] - updated PMOD v1.34.1 - removed Crew Skill Informer [works in first battle only] - info: we're still on test version of XVM, install it at own risk!
  10. 1 point
    pretty crappy for all the work you put in. hoping t have my internet issues sorted in next couple of weeks and getting a new not too expensive rig that ive been saving for so should be back in tanks soon. Ironically if everyone patroned 1 pound euro dollar it would be a half decent figure. i hear the voices saying yeah yeah thats great coming form an ultra donator. I am not a rich man. My ultra donator came from donations over a period of time. Often using my bit of spare cash to just send to Aslain as I appreciate the work he has done. he underappreciated and under valued.
  11. 1 point
    Not to mention that in recent two - three months I barely receiving any donations :/ On Patreon few people registered by that time, and donating $1.... which I really appreciate but still.
  12. 1 point
    You're selecting two different Safe Shot options - and one is being unchecked. (The most likely thing happening here) Check what you have selected - or add log files as required
  13. 1 point
    It's probably related to a specific mod I use but you don't !! I always erase etc etc when I reinstall btw Re the "command" - If you hold the CTRL key down, you can dot around the map having a look while keeping your aim where it was. It only changes where the gun points when you release the CTRL key
  14. 1 point
    I'm going to say this.... I crash, been using aslains for as long as I can remember, I don't care if i crash, This modpack we Use is the best !!! Sometimes... like everything else in life there's a bad peanut in the bag, the seller didn't put it in there, it just happens, STILL BEST MODPACK ON THE PLANET!!!
  15. 1 point
    I just saw that you mentioned me in new update and said "Historical tankmans (Vule777)", but just to be clear that this mod is not originally mine. Ok, I update it couple times but first of all all credits goes to guy who made that mod first. As long as mod matters, OMFwotG...this Italians, first was about 10-15 of them, now there is 22 male and 23 FEMALE Italian tankers..TWENTY THREE freaking female Italians...aaaaaaaaa, i serched Google, Bing, Yahoo, and where not and again I had to cheat and put who knows which female warriors from WW2.
  16. 1 point
    Używam modów Aslaina od dawna i nie instalowałem nic więcej . Bana nigdy nie otrzymałem . Te mody są dozwolone na oficjalnej stronie WOT-a i nie ma obaw o bana .
  17. 1 point
    Ok, tanks, doesn't matter how you play, it's just for testing purposes, not to judge gameplay Could you try without XVM, if you still have this issue?
  18. 1 point
  19. 1 point
  20. 1 point
    Tha mod was updated to WoT 1.0.2.1, but by different author, and that new author has added a malware/adware code to it, so I cannot add it for now.
  21. 1 point
    v1.0.2.1 #06 (17-06-2018): - added contour icons: PogS - updated XVM 7.6.4-dev [8444] - update Advanced Techtree - updated Marks of Excellence Extended v5.01 (has 3 styles now) - updated Hawg's Consumable, Shell & Equipment Informer - removed scriptloader pro
  22. 1 point
    I will see what can be done about it.
  23. 1 point
    It'll work As long as you follow what Ress and me mentioned Ress' post is a good one explaining it.
  24. 1 point
    That's what I said, yeah. Inside "res_mods", and inside the "VERSION" folder, you'd first be making "gui" folder. Then inside that, you'll make "maps", and inside that, "login" - and place your login images there.
  25. 1 point
    In res_mods? Of course not. You'd have to make the folders
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