Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation since 02/20/2018 in all areas

  1. 20 points
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Download for World of Tanks 1.4.0.1 Aslain's WoT ModPack v1.4.0.1 #06 (~137 MB) download link #1 [direct] (version without adult mods) download link #2 [direct] download link #3 [direct] download link #4 [direct] download link #5 [direct] SHA-256: 8e9aa2774618e9e93a7c7fd589b9b690a49962423842d3fc24c74fa6c14b4365 (for links #2-5) XVM with my config only download link [direct] You may use following tools to support modpack developement and efforts, posted them as requested by users: or donate: Changelog
  2. 14 points
    Let's start with this: My modpack is officialy approved on wgmods.net which is Wargaming website, all mods on that page were checked by WG therefore you cannot be banned for using them, even if you think you were, it wasn't because of this modpack or mods from WG mods hub, it's only your wrong impression. I'm in direct contact with WG and I'm checking mods before adding them, to double secure it. If you think you was banned for my modpack you need to question yourself with these: have you shared your computer with anyone who can possible install things on your computer without your consent ? have you logged in the game not using your personal computer ? have you logged in the game using insecure networks ? have you shared your game account with friends or clan members ? have you installed 3rd party mods (from outside of my modpack) ? have you repeatedly played battles without active participation in them (afk, inactivity) ? have you installed applications that changes shaders or graphics in the game (Tundra, ReShade, SweetFX and similar) ? If any of that questions can be answered with YES, then you have your explanation why you received your ban. How to prevent yourself with next possible ban? The most people who blame my modpack thinks that they'll simply stop using it. Wrong! It's a false impression and will lead you to the next ban, because the real reason that got you banned is still there! If you will keep doing these things I mentioned earlier or keep the forbidden software installed, you will be banned again! You don't want to lose your account right? So think and think again, and stop doing these things! Never ever! Change your account password too... My modpack is secure like fort knox and cannot get you banned ! Contacting me about your ban or writing to me on my forums, chats or in any topics is pointless, because I cannot help you with removal of the ban, for this please contact WG support about it. Your ban is an indisputable fact and won't be commented by me. POLISH VERSION GERMAN VERSION FRENCH VERSION CZECH VERSION Thank you for your attention.
  3. 10 points
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Downloads for World of Warships 0.8.0.2 Aslain's WoWs ModPack v8.0.2 #03 (~115 MB) download link #1 [direct] download link #2 [direct] download link #3 [direct] SHA256: e6a3a23e694f119482a094815f14db9050c8922b0476a3dbb5767ee8e38d2e11 Installation: - select folder where is your WoWS installed - pick your mods and options, click next to finish - when you want to select different mods, launch the installer again Uninstalling: - use uninstalling feature from windows system - if you still cannot start your game, perform this action http://tinyurl.com/z23lxng Modpack for World of Warships 0.7.3.0 You may use following tools to support me, posted them as requested by users:or donate: Changelog:
  4. 8 points
    v1.0.2.3 #04 (26-07-2018): - updated client language files - updated Hangar Clock & Calculator by AntonVK - updated Limpid Stickers - removed gun sounds Zorgane - removed YasenKrasen text extension - removed Info Panel OldSkool - removed Advanced Techtree - info: removed mods will return when their author's update them to today's micropatch - info: Due today's WG micropatch there might be one more modpack update today at evening - info: I'm on vacation abroad and I devote my free time to update the modpack, I hope you appreciate it;)
  5. 5 points
    Zacznijmy od tego: Mój modpack jest oficjalnie zatwierdzony przez WG na ich stronie wgmods.net. Wszystkie mody z tej strony zostały sprawdzone przed dodaniem ich tam dlatego spokojnie można ich używać się bez strachu że dostanie się za nie bana. Jeśli wydaje ci się że dostałeś bana za używanie modpacka, to niestety muszę cię zmartwić, nie jest to przez moją paczkę ani za żadnego moda ze strony z modami na hubie WG. Ponadto jestem w kontakcie z Wargamingiem i sprawdzam z nimi mody przed ich dodaniem do paczki aby zabezpieczyć użytkowników paczki. Jeśli wydaje ci się że dostałeś bana za moją paczkę i nie instalowałeś w ciągu ostatniego roku innych modów to musisz zadać sobie następujące pytania: czy dzieliłeś komputer z którego logujesz się do gry z kimś innym kto potencjalnie mógł zainstalować coś bez twojej wiedzy czy zgody? czy logowałeś się do gry używając nieswojego komputera? czy logowałeś się do gry używając niezabezpieczonych sieci (np. wifi z restauracji itp.) ? czy udzieliłeś komuś hasła i loginu do swojego konta np. znajomemu albo swoim klanowiczom ? czy często brałeś udział w bitwie bez czynnego udziału w niej ? (afk itp.) czy instalowałeś inne aplikacje które zmieniają grafikę gry (Tundra, ReShade, SweetFX i podobne) ? Jeśli na którekolwiek pytanie masz odpowiedź twierdzącą, to już wiesz skąd wział się twój ban. Jak się zabezpieczyć aby nie dostać kolejnego bana i utracić swoje konto na zawsze? Większość ludzi którzy mnie obwiniają za swojego bana myślą dość prosto: że przestaną go używać. Błąd! To tylko fałszywe wrażenie które prowadzić może do kolejnego bana, bo to nie mój modpack spowodował bana i prawdziwy powód dalej tam jest! Po prostu należy nie instalować cheatów i nie robić rzeczy o które pytałem w tekscie na czerwono. Jeśli się to zignoruje to następnym razem utraci się konto dostając permabana. Naprawde myślcie zanim zrobicie coś głupiego. Polecam też zmienić hasło do gry. Mój modpack jest bezpieczny jak sam Fort Knox i nie można za niego dostać bana ! Pytanie: Ok, więc skoro to taki bezpieczny modpack dlaczego tak często czytam i słyszę że ktoś za niego dostał bana? Odpowiedź: Wynika to z prostego rachunku prawdopodobnieństwa: jest to najpopularniejszy modpack na świecie do World of Tanks, szansa że ktoś go używa jest bardzo wysoka, rośnie więc też szansa że wsród jego użytkowników znajdzie się ktoś kto złamał regulamin gry. Pisanie do mnie w sprawie pomocy odwołania się od bana czy wyjaśnieniu za co on był, w tym pisanie o tym na moich forach i czatach nie ma sensu, gdyż nie jestem wstanie pomóc. W tych sprawach należy się kontaktować z supportem WG. Nie ja nałożyłem bana i to nie ja miałem z nim cokolwiek wspólnego. Dziękuję za uwagę.
  6. 4 points
    I finally did it... I've gotten my recent WN8 above 3,000. I intend to keep it climbing, but for now - I'm going to jot down a few key things which I have learned that really stand out. Maintain a healthy situational awareness: Don't let yourself tunnel vision... no matter what you do, no matter how you're fighting or who you're fighting, you always want to watch your surroundings. Not only will you be able to detect enemy vehicles trying to flank you before they get the opportunity, but you will also be more likely do dodge artillery, and avoid finding yourself in a crossfire. I've seen too many allies and enemies focus upon one vehicle in the battle, only for their enemy to take advantage of this and absolutely wreck them. Don't be afraid to pull back from a flank: If your gun is desperately needed in a flank, put it in there and use it. However, there are times when it becomes increasingly obvious that the flank you are at will be quickly overrun, or flanked and destroyed from behind. If your flank is disintegrating, don't be afraid to turn your tank around and put on your "Nope" shoes. However, if you feel as though you need to pull back, don't hesitate. The more time you spend at a failing flank, the more likely you are to be shot up during your grand escape. When I feel as though it's time to begin pulling back, if I don't begin moving immediately, all too often I'll be destroyed while I'm trying to escape. If you find that you have hesitated for too long and escape is now impossible, just stick with your allies and try to do as much as you possibly can... the enemies which overrun you are the same enemies that the rest of your allies will be fighting, so at least try to cripple them. If your gun is not shooting your tracks should be rolling: If you are not contributing to the battle, your allies are effectively down a tank. There are very few times when you should be cowering behind a corner while your allies are fighting... usually this is only the case for non-scout autoloading tanks. However, unless you have an empty autoloader or a very long reload, you should be in the battle. Yes, you should wait for the right opportunity to make your moves, but don't hesitate for extended periods of time. The longer you're not doing anything, the more likely your allies are to lose. XVM Win Chance is not to be used to judge a battle before it starts. Remember - it's a chance (i.e. prediction of the likelihood of a victory or loss). If your chance to win is low (let's say 33%), you will still win 1 out of every 3 battles with similar predictions - however, if you give up and don't even try in the battle, you are only reducing your chance to win; and often times significantly. Also, keep in mind that recent posts on the Forums and FTR including data from thousands of battles has indicated that in general, XVM Win Chance gives an inaccurate prediction - If you were to average the XVM Predictions for 1,000 battles (let's say you end up with the number 55%), you would find that (assuming you don't give up) will win anywhere from 1%-5% more battles than it predicts (the greater the gap between your recent WN8 and overall, the greater the percentage of additional victories). Even though 1%-5% doesn't seem like much, keep in mind that is 10-50 more victories than XVM predicted... if you give up when you see a low Win Chance, you are more than likely to turn some of those would-be victories into losses. Don't let XVM Win Chance ruin your mood - it's a prediction of probability, and an inaccurate one at that. Every battle always has a chance to be won. Giving up or getting upset about the prediction only reduces the likelihood that you will win. If the entire team lemming trains... follow the train: Sadly, there are times when the entire team goes off in one direction, or rather simply sits at base. If your team does this, don't go off on your own to a doomed flank. The only result will be that you get yourself killed to no avail. When your team lemmings, follow the lemming train and make it a success. Once you've won your lemming flank, either push to the enemy base, or fall back to your own... just work with what you have and make the lemming train work. Never trust allies: As much as I hate to say it, you just can't trust your allies. Unless you got confirmation from an ally that they will do exactly what you have told them to do, don't expect an ally to do anything, no matter how simple or easy it is. Sadly, most players in pub battles are a lot worse than you would hope. Do not do anything that relies heavily on your team. Always leave yourself an escape route and a Plan B. Also, communicate. Talk with your allies... if you want them to move up, or support you, let them know. Saying "Attack!" or "Help!" won't work... type out a text message and try to get confirmation from your allies that they will follow it... and if you get no response, assume they're doing their own thing. If you're going to say something, make it positive: If you're going to type in the chat, keep it positive. Negative text only reduces your team's chance to win by taking the focus of your allies away from the game, as well as breaking their mood and focus. If you want an ally to do something, be specific: Earlier today, there was a JagTiger 8,8cm. facing a Chaffee who's behind a rock. The JgTig8,8cm can one-shot the Chaffee, and the two tanks are 300m away from eachother. The Chaffee isn't even directly behind the rock... he's a distance aways from it. I told my JgTig to move his tank and kill the Chaffee... sadly, he drove straight up to the rock and let the Chaffee circle him... all what the JgTig needed to do was turn his tank to the left, and move about 30m or so to the left... driving up to the rock was not only unnecessary, but suicidal. Obviously, that was my fault. I presumed that the JgTig would figure out that he simply needed to change his line of sight.. instead, he charged the Chaffee (plunging his tank into shallow water, thus reducing his speed). The way my comment came out was unproductive, and had very negative consequences. I needed to specify to the JgTig that he needs to move 30m to the left so he'll have shots at the enemy Chaffee. Have fun: If you lose, or if you have a bad battle, bad RNG or something of the sort, try not to get frustrated. Frustration only reduces your focus, and will only make you do worse, thus become even more frustrated... the cycle then repeats as a self-fulfilling prophecy. If you did well, even if you lost or missed a critical shot, keep your cool. Take note of what you did wrong and what you could have done better, but don't get frustrated. Instead of focusing on the negatives of a battle, focus on its positives. Criticize yourself: Watch your own replays, or think about how you did and what you did after a battle ends. Try to find your mistakes and realize what you did wrong. If you discovered something new which works out very well, take note of that as well. Learn from mistakes, and emphasize your strengths. Don't be afraid to ask for help. I may have 3,000 recent WN8, but there are still some things which I have no idea how to do - I'm clueless when it comes to setting up my artillerly, I have no idea how to brawl in the city in Windstorm, I just can't stop drifting in my MT-25 when trying to circle a tank, and despite putting on Camo, Emblems and Inscriptions onto everyone of my tanks prior to taking them out to battle, I did not realize that I could translate the inscriptions in foreign languages to English by simply highlighting them. Everyone has there strengths and weaknesses. I can't play slow tanks very well - I try to avoid any tank which is not fast (or at least fast for its class). There are some parts of maps which I have never once taken my tank to fight, even though I see allies go there all the time. There are maps which I've mastered one side of the map, and haven't learned any of the other side... obviously that's bad. I perform a lot better on maps on which I am familiar with the entire map. That's why when I have the opportunity, I will explore and try out the "other side" of any map I'm not familiar with. Keep learning, keep asking questions. When trying to learn how to play a tank, focus on playing only that tank... don't keep bouncing around back and forth between the tanks in your Garage. Yes, it may be frustrating at first because you're unfamiliar with the tank, but the only way you will master a tank is by playing it and (not necessarily solely but) mostly it. You won't learn how to play your heavy tanks if you keep switching back to lights, and you won't master scouting if you bounce between your TD's. There are times when your team is at a position to absolutely over-whelm the remaining enemy, but they are all too afraid to move up. If telling them to move up in chat doesn't work, sometimes you will have to be the one who leads the push into the enemy. You don't have to suicidally rush out; you can inch out and try to encourage the enemy to fire their guns and bounce off of your armor, but if the enemy don't fire then at least your allies are likely to being inching out with you. If you have the HP and armor though, sometimes you will have to sacrifice a handful of your tank's HP to allow your allies to win the push. 99% of the time in this scenario, as soon as the enemy fire off their guns your allies will push all the way up. Just make sure that there aren't any TD's or artillery waiting to strike - if that's the case, you may be better off leaving your allies there and trying to go around. If you don't have the HP nor armor, you may have no choice but to go around, or wait for your allies. The very least you can do is tell your allies which tanks they have that are in the best position (and most likely to survive) a forwards push, to hopefully give your team the courage to do something... but don't be the one who sits still with your allies in silence; otherwise you're contributing to their cowardice. If you can't lead the push yourself, at least try to organize a push via. chat, or flank around the enemy to distract them from behind. My apologies for the blob of text, and for any errors which it may contain. I'm tired right now, and was about to go to sleep, until I discovered I reached my goal. I hope my tips prove to be useful!
  7. 4 points
    v1.0.2 #01 (13-06-2018): - added sounds Echoes of War (guns and engines) - updated Limpid Stickers - updated Battle Assistant v2.0.7 - removed Zorgane sounds (requires update) - removed Pudel > Veteran Pz. V Panther Ausf. G (deh0mbre) - removed Show HP circles on the minimap - INFO: all mods from ekspoint and Hangar Tools and Battle Stats won't return because they contain adware (and potential coin miner threat) - INFO 2: please select "Delete game caches" durring installation
  8. 3 points
    v1.0.2.3 #04 (26-07-2018): - akt. plików językowych klienta - akt. Kalkulator i zegar w garażu by AntonVK - akt. Limpid Stickers - usunięto dźwięki dział Zorgane - usunięto YasenKrasen Rozszerzenie tekstowe - usunięto Info Panel OldSkool - usunięto Rozbudowane drzewko badań - info: usunięte mody wrócą jak zostaną zaktualizowane dla dzisiejszego micropatcha - info: Możliwe że dzisiaj będzie jeszcze jedna aktualizacja paczki z powodu micropatcha od WG - info: Jestem na wakacjach za granicą i poświęcam wolny czas, aby aktualizować modpacka, mam nadzieję, że doceniacie to
  9. 3 points
    IT LIVES! sorta.... Sights and most the original features up and running on 0.1.2.1. They do not replace the the existing crosshairs. This just turns the alpha to 0 for most things and adds some new flash files to use instead. This was kinda quickly put together. There is lots of room for improvement. The crosshair circle is not there. Use what ever crosshair circle mod you like. The "arty" mode seems to mess things up. Stick to the standard strategic arty mode with these sights. Not all the options may work. It all lives on github with the full source. I most likely will not be able to maintain this in future releases unfortunately DOWNLOAD >>> MeltyElement v1.0.0-Beta <<< SHA-1: E578B589C79FEF84AF2B7806E568677F6408A01A >>>MeltyElement Fonts <<< Source: https://github.com/elementofprgress/MeltyElement_Sights  The armor panel lives on its own here:
  10. 3 points
    "MeltyElement" Effective Armor Calculator & Crosshair Protractor Mod Many of us remember the effective armor calculator from the MeltyMap' s MathMod. For those who don't know what its all about, there is a quick run down under the spoiler. Effective Armor Basics: Description At first the old Armor Calculator went defunct back around ~8.8. Then my old mod went defunct at 0.9.15.0.1 ....so it has been a while....again. This time it has be re-written to work with XVM/XFW's py_macros and integrates into your XVM config. Unlike previous version the effective armor in the Armor Panel is no longer dependent on a XML sheet of tank armor and angle values that are outdated and can no longer be easily updated. All armor values and armor angles are gathered dynamically and directly from the game. A collision check based on your turret/camera rotation and tank's hull height is done against your own tank which returns the armor's angle at that point. GitHub MeltyElement Armor Panel & Protractor PY_MACRO For installation, additional features, and more information check the readme - here I will only be able to maintain work on this until the end of June or so. With the mod being built on a feature of XVM it should be usable for the foreseeable future and not get the rug pulled out from underneath it like the switch from AS2 to AS3 did last time. Also thanks to XVM, no ActionScript to mess with. Hopefully that means its somewhat accessible and can be easily updated by anyone with decompiled WoT python files. Please, feel free to take the mod and run with it. It would be awesome if some of the original MeltyMap features could stick around for more then a patch or two. FLASH VERSION mod_MeltyElement_ArmorPanel v1.0.1 This is the original flash version of the mod updated and reworked for the actionscript changes. download mod_MeltyElement_ArmorPanel.7z and extract the mods folder to your World of Tanks directory. The XML/config is found at mods\configs\ElementArmorPanelSettings.xml Notes The armor angles in the MeltyMapProtractorSetting.xml are in desperate need of updating. The type, left & right arcs(yaw limits), front & side(base armor) are completely irrelevant now and will be removed eventually. Only the arc, arc2, arc3 values are important now and need to be updated. However the old method of getting those values is no longer available due to the original Wot Tank Viewer no longer being maintained. If anyone knows of any alternative programs or methods to accurately measure angles, please let me know. (feels good to strike that out)
  11. 3 points
    Game won't launch if you do that. Try to launch the game in Safe Mode.
  12. 3 points
    So today Aslain had to ban a member from chat because of his hateful speech spamming the chat. While its respected that people can have their say, there is a right way and a wrong way. he is butt hurt because he got blocked from chat for hate speech. If you have questions regarding something please do speak to moderators (Green) or Aslain himself they are always happy to help. While the massive community is full of respect and all that there will be the odd troll that just wants to get noticed and cause a stir. Please do not respond to them, bring it to the moderators attention and it will get dealt with. The user Commodore900 is currently down voting Aslain on this forum : https://wgmods.net/46/ so please if you have a moment do downvote his comments if you dont believe in his words (don't just downvote because ive posed this and aslain has asked for us to do it. I am posting this off my own back not because ive been asked to but because the bloke is clearly trying to hurt the almighty Aslain and his modpack which he works hard for. Have fun on the battlefield and be respectful of other forum users.
  13. 2 points
    Update do mojego posta: Aktualnie na gram na paczce 1.0.2.1 ustawiając opcję minimalistycznego hangaru (czołg na czarnym tle, jest to ustawienie z paczki). Nic złego się nie dzieje, logowanie ok, powroty do hangaru po bitwie bez problemu. Wydaje mi się, że problem stwarza "oczo wybijający" hangar z dzisiejszego update. Kiedyś już taki problem był a dodatkowo skutkował sporym obciążeniem grafiki. Klepie WoT 2h i nie widziałem błędu.
  14. 2 points
    v1.0.1 #11 (11-05-2018): - updated Two Steps From Hell - updated CamoSelector - updated crosshair: White - added Selected tank highlighter Info: the Safe Mode in game launcher is currently broken, and will load mods res_mods
  15. 2 points
    Just wanted to share these custom graphics i made for running lights, hoped you might include them in your pack. Done a lot of custom stuff i just use myself, but i find these are really nifty compared to the default and custom ones, so i wanted to share them. Haven't posted them anywhere else, so you have first pick I'm on EU server, and those mod boards are pretty much deserted, so figured i'd have better luck here. Here they are: Goes best with running lights using the following settings: <glow color="0x4f4f4f" alpha="0.0" x="3" y="3" strength="0"/> <!--shadow color="0x00FF00" alpha="0.0" x="5" y="5" strength="0" angle="60" distance="10"/--> Also btw, if you should want, you have every permission to use my Red vs Blue tracers, already included in the Proships modpack. Thanks for all your work on your great pack. -X33STORM X33STORM-Running_Lights.rar
  16. 2 points
    v.7.3.0 #12 (24-04-2018): - replaced Alternative Ship HP bar indicator above compass with new mod Advanced HP bar indicator - the new mod has own menu and can be dragged with a mouse
  17. 2 points
    Even though I don't splash around in the water in WoWS, I just downloaded the modpack using the first link and my Avira Anti Virus Pro didn't find anything suspicious. Must be a false positive, but as Quaksen stated above, use the direct link if you have any issues with the main link. But, be kind and remember Aslain gets a tiny amount of compensation from the main links. This revenue is necessary to feed the modpack generator hamster...
  18. 2 points
    I have met personaly with the Modstation/WG modpack creator yesterday in Petersburg at Wargaming studios Great guy. I'm ensured I won't stop making my modpack.
  19. 2 points
    Hi @Bandes, das kannst du machen indem du im Installer unter "Nicht-XVM Hitlogs" -> "Team HP Pool" -> "Zeige Schadenszähler" auswählst --- You can achieve this by checking the option "Show damage meters" under "Non-XVM hitlogs" -> "Team HP Pool"
  20. 2 points
    That's XVM bug. It's probably fixed in 8249 build.
  21. 2 points
    I've confirmed with Shura that the WOT client (at the direction of Auxilium) WILL spend your gold on camo if you applied gold camo and try to use the same gold camo among several tanks. To be clear, and what Shura has said, Auxilium really doesnt "spend your gold" --- Auxilium only tells the client to mount "camouflage Nexx" and if that is not available the client (not Auxilium) will automatically spend gold for a new set of camo's. Thus, Auxilium has absolutely no way of knowing a priori if gold is going to be spent or not. I get the behavior and the defense of this functionality -- but to an and user it is a matter of Semantics: Either I manually approve the spending of Gold (which takes conscious thought and intent) or a program (Auxilium) makes the "decision" for me based upon the misunderstanding of how the mod actually works. In practice the only fix that we as users can effect is to ONLY use Auxilium to share the free camo that came with the latest update. Use gold camo only if you are aware of the consequences.
  22. 2 points
    Commodore900 is still trolling, for months on end - and WG does nothing against it - kinda pathetic on their part. He's still spewing his nonsense all over the wgmods page. Clueless comments, of course - because that's the only thing a flamebaiting idiot troll can do.
  23. 2 points
  24. 2 points
    Danish for WoT installer updated: WoT_da_translation_9.22.0.1_12.ini.7z
  25. 2 points
    As I've already said in DM with Aslain - I am, and will forever be, terribly sorry for this incident. My intention was never hurtful - only getting some income from the thing I devote 10+ hours every day to. My scripts never took many resources from user's PC - the browser would hang in background for 3 seconds and quietly destroy itself. AND it woud open once for game session. AND I have never agreed or even expected (or wanted, or intended) to download any miners to users' PCs. Also, I don't know anything about the exe file in AppData, so don't ask me about that. At this moment, the code has been removed from my PYmodsCore 20 hours ago. Feel free to update it and use my mods as you like. As I keep saying - I care about users and my reputatuion. If they ask me to do (or not do) something - I listen, clarify and implement everything. Everything reasonable. And if you ask me, a request to remove a possible virus conduit in my otherwise hurtless mods sounds reasonable enough to me. The only thing I am asking in return is not even some tiny amount of something that will keep me away from desperately searching from some sneaky way on improving my current situation but is to keep bitterness and name blasphemy on minimum. I learned my lesson. Any advice on legally getting income is appreciated.
×

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.