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Showing content with the highest reputation since 12/14/2016 in all areas

  1. 27 points
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Downloads for World of Tanks Aslain's WoT ModPack v9.21.0 #02 (~115 MB) download link #1 [direct] download link #2 [direct] download link #3 [direct] download link #4 [direct] download torrent link #5 [direct] SHA256: 1fff89ccd84962e50a8803e1fd77201bf6a63bb587267ea763b8e89ea1658bc5 Aslain's XVM ONLY v9.21.0 #00 download link [direct] OLD MODPACK FOR You may use following tools to support modpack developement and efforts, posted them as requested by users: or donate: Changelog Conan Exiles Hosting
  2. 16 points
    Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Downloads for World of Warships Aslain's WoWs ModPack v6.14.2 #00 (~90 MB) download link #1 [direct] download link #2 [direct] download link #3 [direct] download link #4 [direct] SHA256: 3797c75338eb8049ebea9b37f7615f17586e7e370a5c4c145964bd7cfd7d7349 Downloads for World of Warships Important download guide: http://i.imgur.com/odkwHUc.png Installation: - select folder where is your WoWS installed - pick your mods and options, click next to finish - when you want to select different mods, launch the installer again Uninstalling: - use uninstalling feature from windows system - if you still cannot start your game, perform this action http://tinyurl.com/z23lxng Changelog: You may use following tools to support me, posted them as requested by users:or donate: Conan Exiles Hosting
  3. 15 points
    Tumblestone DRM: https://dl.humble.com/thequantumastrophysicistsguild/Tumblestone_Windows_20160712.zip?gamekey=B65U3Rfk8tMDyc4P&ttl=1491810328&t=e0fe2b0e0c87ad04439a604b72194d89 DRM games: Jawns https://dl.humble.com/Jawns_0.1.2__Win_.zip?gamekey=B65U3Rfk8tMDyc4P&ttl=1491810211&t=5fa4b2c885b66f666353b44ad3b50179 Below is a list of steam keys im never going to use. Let me know if you want any of them (free of course) list will be edited as they are claimed. (WOW the list has got small now.) A Story About My Uncle Action Henk Copoka Event[0] Flat Heroes Husk Minion Masters Morphblade Neon Chrome Pirate Pop Plus Planet of the Eyes Poi (Steam) Poly Bridge Random Access Murder Starward Rogue THOTH Town of Salem Train Valley Tumblestone
  4. 13 points
    v9.20 #10 (19-09-2017): - updated Battle Observer 1.09.4 - updated No Fog + Max Far Plane - updated Map-Rotation Log - updated contour icons: Nikodemsky - updated Change client messages to Polish language - updated InBattle WN8 Calculator - updated PYmodsCore scripts used in few mods from Polyacov_Yury - added Advanced tips for skills [PL] - added gun & hit sounds: The Second World War. Day after day [by Guderian1979_ ] (read mod description in the modpack) - info: I've returned from hospital, surgery was successful, but now I need to recover to 100% hp. It will take some time (~ 3 months). I will try to maintain the updates when I can. Next week I will receive info from my docs if I need some extra treatment since cancer is a b*tch you know... Thank you for kind words guys and gals!
  5. 9 points
    sent let me know if it redeems okay. some of these codes are as old as feb 2016 but ive not shared them before
  6. 8 points
    So far all codes sent out have worked (there may be duds but not many) and no duds so far.
  7. 7 points
    v3.7.11 (23-07-2014): - added King Julien (Madagascar) (Polish lang) crew voices to DLC - added Julie Voice Pack to DLC - fixed an issue where the installer would become unusable if moved before the components page
  8. 6 points
    updated modded scripts and folder version - did it from hospital bed and my smartphone. some mods might require update like text mods, flags, contour icons.
  9. 6 points
    . So all these new tanks WG are bringing out, rolling in the dosh. Why cant they spend some of this money they make to employ some of modders like Aslain to work for them. All the time they keep adding modders stuff to the game but with their own little twist pretty much ripping the modders off, pretty much stealing their hard work. I know that Aslain works of donations, he often covers mass requests from people who don't even bother donating a penny but he doesn't moan as he likes doing it, but at the same time WG taking anything they like the look of and just without so much a thank you. I know many of the people out there don't even run premium accounts and cant afford to donate but please remember when making lots of requests to Aslain, he pretty much does all this work for peanuts because he loves what he does. Take the time after you ask him on shout box or on forums for something to at least say thanks (I know most of you do but the minority don't) Anyhow Aslain. Here is a Tank you from me and the community if anyone wants to add to it
  10. 5 points
    I did it with a brain implant they installed me here in hospital.
  11. 5 points
    give me a few mins ill mail you the codes on here
  12. 5 points
    v3.7.12 (25-07-2014): - updated Gnome's gun sounds v1.9421 (DLC)
  13. 4 points
    Aslain Today 12:53 "The surgery was successful. Think I will survive this just this big pain and all that wires and tubes connected to me.... So I am still alive..." from the chatbox
  14. 4 points
    v9.20 #01 (30-08-2017): - updated Replay Manager - updated Account Manager - updated Debug Panel by Ragnarocek - updated all Battle Results window mods - updated contour icons: DEbranded, man1aq - updated hitzones Esther - updated Wide border of maps [light] - updated Elkano's Minimap Ping Spam Blocker - updated Elkano's Received Damage Announcer - updated session stats: YasenKrasen, Timespent - removed Arty Log - Info: certain mods may not work properly in the Grand Battles, like XVM. This is not my bug, we must wait for modders
  15. 4 points
    Okay its all closed now. havnt got time to see whats gone and whats not. I will try to sort it all out for another time.
  16. 4 points
    List is being updated Take as many games as you want I want them gone and it seems a shame to let them rot.
  17. 4 points
    I started (and then stopped) the installation on all available instances of Tanks and Warships, you have the files attached below. If you need a guinee pig... WOT_KR_game_info.xml WOT_ASIA_game_info.xml WOT_NA_game_info.xml WOWS_NA_game_info.xml WOT_RU_game_info.xml WOWS_ASIA_game_info.xml WOWS_RU_game_info.xml
  18. 4 points
    v9.17.0.1 #10 (24-12-2016): - updated XVM to 6972 [nightly build] (if you experience low fps, try to disable XMQP on xvm website at your profile) - updated crosshair: Harpoon (replaced rhomboid aim with circle version) - updated contour icons: contrabass - adderd Skins & remodels package from Milkym4n [removed: FV4202, SU-122-44, Pz.Kpfw. 38 TM; added: ST-I, Type 74, Type 61] - added crosshairs: J1mbo v1 and v2 (without reload counter for now) - Merry Christmas everyone !
  19. 4 points
    Consider it as a hardcore mode, you are like real WWII tanker, no HUD there too, just your eyes, radio, and your team
  20. 3 points
    Thanks for keeping us updated, Aslain. We all appriciate your work and we all know that this isn't your fault. I hope that this is resolved as soon as possible.
  21. 3 points
    I finally did it... I've gotten my recent WN8 above 3,000. I intend to keep it climbing, but for now - I'm going to jot down a few key things which I have learned that really stand out. Maintain a healthy situational awareness: Don't let yourself tunnel vision... no matter what you do, no matter how you're fighting or who you're fighting, you always want to watch your surroundings. Not only will you be able to detect enemy vehicles trying to flank you before they get the opportunity, but you will also be more likely do dodge artillery, and avoid finding yourself in a crossfire. I've seen too many allies and enemies focus upon one vehicle in the battle, only for their enemy to take advantage of this and absolutely wreck them. Don't be afraid to pull back from a flank: If your gun is desperately needed in a flank, put it in there and use it. However, there are times when it becomes increasingly obvious that the flank you are at will be quickly overrun, or flanked and destroyed from behind. If your flank is disintegrating, don't be afraid to turn your tank around and put on your "Nope" shoes. However, if you feel as though you need to pull back, don't hesitate. The more time you spend at a failing flank, the more likely you are to be shot up during your grand escape. When I feel as though it's time to begin pulling back, if I don't begin moving immediately, all too often I'll be destroyed while I'm trying to escape. If you find that you have hesitated for too long and escape is now impossible, just stick with your allies and try to do as much as you possibly can... the enemies which overrun you are the same enemies that the rest of your allies will be fighting, so at least try to cripple them. If your gun is not shooting your tracks should be rolling: If you are not contributing to the battle, your allies are effectively down a tank. There are very few times when you should be cowering behind a corner while your allies are fighting... usually this is only the case for non-scout autoloading tanks. However, unless you have an empty autoloader or a very long reload, you should be in the battle. Yes, you should wait for the right opportunity to make your moves, but don't hesitate for extended periods of time. The longer you're not doing anything, the more likely your allies are to lose. XVM Win Chance is not to be used to judge a battle before it starts. Remember - it's a chance (i.e. prediction of the likelihood of a victory or loss). If your chance to win is low (let's say 33%), you will still win 1 out of every 3 battles with similar predictions - however, if you give up and don't even try in the battle, you are only reducing your chance to win; and often times significantly. Also, keep in mind that recent posts on the Forums and FTR including data from thousands of battles has indicated that in general, XVM Win Chance gives an inaccurate prediction - If you were to average the XVM Predictions for 1,000 battles (let's say you end up with the number 55%), you would find that (assuming you don't give up) will win anywhere from 1%-5% more battles than it predicts (the greater the gap between your recent WN8 and overall, the greater the percentage of additional victories). Even though 1%-5% doesn't seem like much, keep in mind that is 10-50 more victories than XVM predicted... if you give up when you see a low Win Chance, you are more than likely to turn some of those would-be victories into losses. Don't let XVM Win Chance ruin your mood - it's a prediction of probability, and an inaccurate one at that. Every battle always has a chance to be won. Giving up or getting upset about the prediction only reduces the likelihood that you will win. If the entire team lemming trains... follow the train: Sadly, there are times when the entire team goes off in one direction, or rather simply sits at base. If your team does this, don't go off on your own to a doomed flank. The only result will be that you get yourself killed to no avail. When your team lemmings, follow the lemming train and make it a success. Once you've won your lemming flank, either push to the enemy base, or fall back to your own... just work with what you have and make the lemming train work. Never trust allies: As much as I hate to say it, you just can't trust your allies. Unless you got confirmation from an ally that they will do exactly what you have told them to do, don't expect an ally to do anything, no matter how simple or easy it is. Sadly, most players in pub battles are a lot worse than you would hope. Do not do anything that relies heavily on your team. Always leave yourself an escape route and a Plan B. Also, communicate. Talk with your allies... if you want them to move up, or support you, let them know. Saying "Attack!" or "Help!" won't work... type out a text message and try to get confirmation from your allies that they will follow it... and if you get no response, assume they're doing their own thing. If you're going to say something, make it positive: If you're going to type in the chat, keep it positive. Negative text only reduces your team's chance to win by taking the focus of your allies away from the game, as well as breaking their mood and focus. If you want an ally to do something, be specific: Earlier today, there was a JagTiger 8,8cm. facing a Chaffee who's behind a rock. The JgTig8,8cm can one-shot the Chaffee, and the two tanks are 300m away from eachother. The Chaffee isn't even directly behind the rock... he's a distance aways from it. I told my JgTig to move his tank and kill the Chaffee... sadly, he drove straight up to the rock and let the Chaffee circle him... all what the JgTig needed to do was turn his tank to the left, and move about 30m or so to the left... driving up to the rock was not only unnecessary, but suicidal. Obviously, that was my fault. I presumed that the JgTig would figure out that he simply needed to change his line of sight.. instead, he charged the Chaffee (plunging his tank into shallow water, thus reducing his speed). The way my comment came out was unproductive, and had very negative consequences. I needed to specify to the JgTig that he needs to move 30m to the left so he'll have shots at the enemy Chaffee. Have fun: If you lose, or if you have a bad battle, bad RNG or something of the sort, try not to get frustrated. Frustration only reduces your focus, and will only make you do worse, thus become even more frustrated... the cycle then repeats as a self-fulfilling prophecy. If you did well, even if you lost or missed a critical shot, keep your cool. Take note of what you did wrong and what you could have done better, but don't get frustrated. Instead of focusing on the negatives of a battle, focus on its positives. Criticize yourself: Watch your own replays, or think about how you did and what you did after a battle ends. Try to find your mistakes and realize what you did wrong. If you discovered something new which works out very well, take note of that as well. Learn from mistakes, and emphasize your strengths. Don't be afraid to ask for help. I may have 3,000 recent WN8, but there are still some things which I have no idea how to do - I'm clueless when it comes to setting up my artillerly, I have no idea how to brawl in the city in Windstorm, I just can't stop drifting in my MT-25 when trying to circle a tank, and despite putting on Camo, Emblems and Inscriptions onto everyone of my tanks prior to taking them out to battle, I did not realize that I could translate the inscriptions in foreign languages to English by simply highlighting them. Everyone has there strengths and weaknesses. I can't play slow tanks very well - I try to avoid any tank which is not fast (or at least fast for its class). There are some parts of maps which I have never once taken my tank to fight, even though I see allies go there all the time. There are maps which I've mastered one side of the map, and haven't learned any of the other side... obviously that's bad. I perform a lot better on maps on which I am familiar with the entire map. That's why when I have the opportunity, I will explore and try out the "other side" of any map I'm not familiar with. Keep learning, keep asking questions. When trying to learn how to play a tank, focus on playing only that tank... don't keep bouncing around back and forth between the tanks in your Garage. Yes, it may be frustrating at first because you're unfamiliar with the tank, but the only way you will master a tank is by playing it and (not necessarily solely but) mostly it. You won't learn how to play your heavy tanks if you keep switching back to lights, and you won't master scouting if you bounce between your TD's. There are times when your team is at a position to absolutely over-whelm the remaining enemy, but they are all too afraid to move up. If telling them to move up in chat doesn't work, sometimes you will have to be the one who leads the push into the enemy. You don't have to suicidally rush out; you can inch out and try to encourage the enemy to fire their guns and bounce off of your armor, but if the enemy don't fire then at least your allies are likely to being inching out with you. If you have the HP and armor though, sometimes you will have to sacrifice a handful of your tank's HP to allow your allies to win the push. 99% of the time in this scenario, as soon as the enemy fire off their guns your allies will push all the way up. Just make sure that there aren't any TD's or artillery waiting to strike - if that's the case, you may be better off leaving your allies there and trying to go around. If you don't have the HP nor armor, you may have no choice but to go around, or wait for your allies. The very least you can do is tell your allies which tanks they have that are in the best position (and most likely to survive) a forwards push, to hopefully give your team the courage to do something... but don't be the one who sits still with your allies in silence; otherwise you're contributing to their cowardice. If you can't lead the push yourself, at least try to organize a push via. chat, or flank around the enemy to distract them from behind. My apologies for the blob of text, and for any errors which it may contain. I'm tired right now, and was about to go to sleep, until I discovered I reached my goal. I hope my tips prove to be useful!
  22. 3 points
  23. 3 points
    v9.20.1.1 #05 (28-10-2017): - updated contour icons: Ghostman101278, J1mbo, Frost - updated Hangman v2.18.2 - updated Safe Shot - added UT announcer male and female - added crosshair: Standard in White - fixed PoGs contour icons - changed expected wn8 values to XVM ones in Yasenkrasen and Tomonik session stats
  24. 3 points
    v9.20.1 #00 (18-10-2017): - updated XVM to 7992 - updated Premium tanks colored by gold (by Aslain) - updated Class colored icons (by Aslain) - updated session stats: TimeSpent - updated PMOD #29-0 - updated Battle Observer - updated Final Shot - updated White Death Tanks - updated Battle Hits Viewer - updated hitzones: KoreanRandom - updated utannouncer - updated WoT Tweaker Plus - updated Radio WG.FM - updated Replays Manager - updated hangar anti-mirror file [used with few contour icons] - updated Camouflage colored icons on Tech-Tree and carousel (by TPblHbl4_78) - updated Icons with better contrast on Tech-Tree and carousel (by TPblHbl4_78) - updated Vehicle Exp Extended - updated Crew Exp Extended - updated VersusMod - updated Compact horizontal tech-tree - updated Region changer (Multiclient) - updated ScriptloaderPro 1.25 - updated contour icons: Aslain, Grandorf, Corehorn, Witblitz, Qualan, Webium (other contour icons are outdated, it's not recommended to install them for now) - removed: Painted Rollers, Personal Missions Helper, all gun sounds and hits mods, Arty Log - info: next batch of updates later today
  25. 3 points
  26. 3 points
    Hello all Glad to help out, Aslain does great work. USA Las Vegas here<
  27. 3 points
    I had exact same problem. Here's what I learned and how I fixed my system. - When the modpack has been successfully installed the directory \res_mods\configs\xvm\Aslain does NOT contain the file PATCH.EXE - When my install failed it produced the error shown below (from the installer - not from anti-virus) when it found that PATCH.EXE was already there, - AND because the permissions were fouled up the installer could not move/delete/whatever it needed to do with that file. I fixed my system by the following * Restart system * Log in as administrator or account with administrator privileges * Delete the entire directory \res_mods\configs\xvm\Aslain * Perform another install of latest modpack being sure to select option to "Delete all previous mods from the game" Summary - At some point during a previous modpack install, something went wrong which caused the installation to either malfunction or finish prematurely. - The result of that occurrence was a corrupted file system in the aforementioned directory, where the permissions were broken and files remained that should not. - Prior to this issue I had not received any indication of any modpack install not being successful. - I have NO IDEA what actually caused the corruption, but my game works fine now .
  28. 3 points
    I have a special request for us older people that have a hard time seeing as good as we did when we were younger. No i am begging on my hands and knees a mod to change the size of the text through the whole game. i have to sit about 1 /2 foot from my screen just so i can see how far the enemy ships are from me so i can judge my lead time. even if it was only 1 choice small or big. and am cool with anything. As they say beggars can't be choosers.. i wish i was as smart as you all whom do these mods cuz then i could just do it. I am not so you find me humbly kneeled before you say please please help us older folk please..
  29. 3 points
    Aslain, I want to wish you and your loved ones the very Merriest Christmas! As usual you have supplied us players with an excellent modification that we all love and enjoy, I am sure I speak for a lot of us when I say this game would not be the same without you and your great Modpack!!! So from the bottom of my heart I wish you a Very Merry Christmas !!!
  30. 3 points
    I would like to wish each of you a very Merry Christmas. Here is a blast from the past....me on Christmas morning 50 years ago....1966!
  31. 3 points
    v9.17 #01 (14-12-2016): - updated Multi Hit Log - InBattle WN8, EFF, Damage (by eskpoint) - updated config cache.date [used in few menu button mods] - updated contour icons: corecroft27, Ghostman101278 - added crosshair Harpoon 3, Harpoon Mini - added Class colored icons (by Ghostman101278) - removed Battle Assistant [suspected for being unstable] - removed TessuMod [suspected for being unstable] - removed Custom Damage Indicators [suspected for being unstable]
  32. 2 points
    Hey, The mod pack does not detect the client version when using WGC (wargaming game center). I noticed that the launchers do not exist anymore when using WGC, you are probably using the launcher.cfg to get the client version ? Looking in the game folder for files that contain the game version I found "game_info.xml". I checked, the files exists in all 3 games (Warships, Tanks, Planes). In this file you have "<id>WOWS.EU.PRODUCTION</id>". I attached the files from Warships and Tanks. Tell me if you need any other info. Thanks. WOWS_game_info.xml WOT_game_info.xml
  33. 2 points
    v9.20.1 #03 (20-10-2017): - added Battle Results window by Ragnarocek - added Battle Results Sexy - added Battle Results window with SerB - added Battle Results window Anime - added crew voices: Minions, Monty Python, My Little Pony: Tanking is Magic - added Personal Missions Helper - added AutoAim Indication+ - added UT announcer by budyx69 - added gun sounds: Zorgane - updated contour icons: Druid - updated SpotMessanger - updated Crew Skill Informer - updated InBattle WN8 Calculator
  34. 2 points
    I just woke up you know Ok, new modpack update is up.
  35. 2 points
    Aslain had a major update to his body's ModPack....
  36. 2 points
    French translation WoT_fr_translation_9.20.0_06.ini added 0 minutes later French translation
  37. 2 points
    v9.20 #02 (31-08-2017): - updated XVM to 6.9.0 - updated contour icons: Panzerschiffer, Milkym4n, Webium, Prudenter, Frost - updated Milkym4n tank skins - activated Battle Results window mods - added Multi Hit Log - InBattle WN8, EFF, Damage - removed all gun sounds mods, AutoTelescope [waiting for their update]
  38. 2 points
    Updated the Pudel tank icon and the polish flag to the polish army flag to
  39. 2 points
    v9.19.1.2 #03 (18-08-2017): - updated contour icons: DEbranded, corecroft27, Jackhammer/Tomsa - updated session stats TimeSpent - updated Gnomefather's Historical Realism Gun Sounds (by Zorgane) - updated Milkym4n skins: FV4202 Battle-Hardened Remodel - added Milkym4n skins: T34 Heavy - added Change default voices to Sabaton - added option to XVM OTM by Aslain: Position - Display in Clan Wars only
  40. 2 points
    I will too join this. Thanks Aslain. With your Mods, Wot is much more fun to play. I don´t really know what I would do without it and If I´ve had the money , I would donate every month something.
  41. 2 points
    v9.19.0.2 #00 (08-06-2017): - initial version for WoT - updated XVM to nightly 7604
  42. 2 points
    v6.6.0 #00 (07-06-2017): - initial version for WoWs - updated Side Panels by AutoSpy - updated Custom Battle Loading Screen - updated Extended Tech Tree - updated Improved Chat v3 - updated Semi-transparent Minimap autospy - updated Minimap with ship names - updated Alt Hud (ship direction indicator with smoke counter) - updated Compressed textures for weak computers - updated Port interface in navy blue color - updated Unique camo for all ships - updated Disable battle chat - updated Move GUI elements #1 and #2 - removed incompatible mods: ⦁ all sound mods (except for Star Wars Laser mod) ⦁ all flag mods (except for flags extension) ⦁ all UI Full Packages ⦁ all side and top player paneles (except for the updated one) ⦁ all text mods ⦁ Better ship icons on compact carousel ⦁ Session Stats ⦁ Improved Chat v1, v2, v4 ⦁ Blueman's Detection Mod ⦁ MLP consumables with Pinkie Sense & Torpedo Warning ⦁ Info Panel ⦁ Triple Screen GUI - info: the rest of mods wasn't updated but should work, remove them if you encounter problems
  43. 2 points
    Are you installing extra mods over the modpack? I don't provide vbaddict mod currently. ImportError: scripts/client/gui/mods/mod_ATS.pyc is not a valid Python compiled module file
  44. 2 points
    As Aslain said though. he cant see what the problem is. Unless it is possible to see which mod is causing the issues. (There is a theory that WG are implementing code to mess with mods which essentially makes it a WG thing) but that is just rumors, no one can prove it although a couple of people have linked code on reddit. Which mod / mods are conflicting is what the logs are not showing its just showing an error. As I said hope you manage to get to the bottom of which mod is causing your issue.
  45. 2 points
  46. 2 points
    Look into the "\World of Tanks\Aslains_Custom_mods" folder Packing a zip file with the proper structure to the location, starting with mods or res_mods depending on where it's saved.. And it'll be installed as the last step, overwriting what's there.
  47. 2 points
    v9.17.0.3 #01 (24-01-2017): - updated Johny_Bafak's Vertical Techtree [F8 for menu] - updated WoT Tweaker Plus - updated Show PW saving box (for Asia server only) - updated contour icons: YACM by Panzerschiffer - updated Hangar Manager 'HangMan' with few built-in garages - updated XFT damage log config (it will not disappear on alt key now) - updated session stats: Tomonik
  48. 2 points
    Thanks for the release of new Mods each time WOWS updates something. Just a fun game for my son and I to play - the mods assist, clarify, simplify and highlight as required, great service, thank you
  49. 2 points
    v9.17 #00 (14-12-2016): - adaptation for WoT 0.9.17 - updated XVM to v6.5.0 - updated contour icons: Aslain, Corehorn, Grandorf, Tomsa, GolKosh, J1mbo (by Grabaah), Milkym4n, colt87, Webium (also please consider all other contour mods outdated for now, I left available them but still) - updated BalCalcMod - updated Damage Log Gambiter files - updated Extra Aim Info - updated Compact horizontal tech-tree - updated Hitzone skins by KoreanRandom - updated Hangar Manager 'HangMan' with few built-in garages (by goofy67) - updated Minimap Tankview Extended - updated Info Panel Extended - updated Hitlog Announcer without XVM (sprawdzic!) - updated PMOD 0.9.17 #24-0 - updated Battle Observer - updated Damage Panel: KobkaG, Rabbit, Shtys, Zayaz - updated 15m circle mod - updated Account Manager - updated crosshair: Hardscope, OverCross, Sword of Damocles, Standard and More, Taipan2 (note some crosshairs might not look exactly like on preview, due to this update) - updated Spotting markers (without XVM) - updated hangar: the 8th November ("poppyfield") - updated Reload Messanger - updated Safe Shot Extended - updated Tech-Tree and Carousel icons: Aslain, steaxch - updated No Fog - updated WoT Tweaker - updated White Dead Skins and White Dead Tracks - updated Gun Constraints (gun traverse angle markers) [version with garage menu] - updated Session Statistics and Battle Result Messages [EN, PL] (by Tomonik) - updated SpotMessanger - updated Camo Selector - updated Arty Log - updated Crew Skill Informer - updated Personal Missions Helper - updated Aslain's modpack update checker - updated Sixth Sense Duration by ekspoint - updated Radio WG.FM - updated Versus mod - updated WoT BETA Sound Mod (Guns & hits from WoT 0.6.7) - updated War Thunder Gun Sounds (test version) - updated Gnomefather's Historical Realism Gun Sounds (by Zorgane) - updated Session Stats YasenKrasen by Dado_Ze - added PhattyL's voice pack - added Direction indicator to closest enemy - temporary removed mods (for update/checking): AutoAim Indication+, Johny_Bafak's Vertical Techtree, Individual tank skins (Milkym4n etc.), UT Announcer (by BudyX69 & OldSkool), Tank Lights, GTO's mods, Class colored icons (by Ghostman101278), AutoQuest (automatic mission changer), Advanced tips for skills, Replays Manager, removed many crosshairs, Selected tank highlighter on tank carousel, Hangar Armor Inspector, announcer by Elkano, Elkano's Minimap Ping Spam Blocker, Spotted vehicle direction on aim circle, gnomefather gun sounds (by Guderian), ATAC! (enemy in proximity 100m warning) - note: you may notice russian menu in garage buttom mods, I will try to sort it out another time, it's caused by mods that are sharing same config, if you install them together, they will use russian lang instead of english
  50. 2 points
    v0.1.1 (02-05-2015): - updated Aslain's contour icons for - updated MajorRenegade's contour icons for - updated MLP Flags by MajorRenegade for - marked Hootorez's contour icons as old due the fact he stopped supporting his mods