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4GodNCountry

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4GodNCountry last won the day on January 2 2019

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  1. I've encountered this too. I didn't get the logs, either. However, a workaround is to close the game, and reopen in "safe-mode" with no mods. You won't have mods, but you can still play. After the battle, close the game, do an integrity check, and slowly reload mods (or just play without).
  2. It also happened to me. It behaves until I try the apply the mods....
  3. Actually, it makes more sense to start the implementation on the least populated server (NA) first. The fewest number of people would be effected were there issues encountered during installation. It also allows the software to be tested in a production environment before being rolled out to the more used servers.
  4. When trying to use Ship Contour Icons by AutoSpy, the screen is hosed (technical term...). None of the displays using the ship contours work. I removed this mod, and all works well. _Aslain_logs.zip Follow-Up: Still happening with the latest mod install, but since no one cares I really doubt this gets fixed anytime soon,,,,
  5. As Bishamon said, change your Player's Panel mod to the one by Atmaxx, and see if that works. I had the same problems covered here, and they all went away when I changed the Player's Panel. Give it a try, and let us know if it helped.
  6. I've found that the Custom Battle Loading Screen is incompatable with Ship Contour Icons (like those by AutoSpy), even in the latest mod install. I omitted the Custom Battle Loading Screen mod, and I could see the end of battle stat screens again. Others may be having a similar problem.
  7. It was all a grand conspiracy just to aggravate you. Aslain was sitting around with nothing but time on his hands, so he decided to put out an already obsolete patch just to amuse himself and annoy you personally. There certainly couldn't be any servers that Wargaming didn't update to 0.5.7 yet....
  8. This same issue has been plaguing several of us lately.
  9. Here is a log of one of my many crashes. It sounds like I have been experiencing the same problem as Sheehy.... Application C:/Games/World_of_Warships/worldofwarships.exe crashed 04.18.2016 at 21:11:25 Message: The BigWorld Client has encountered an unhandled exception and must close (EXCEPTION_ACCESS_VIOLATION : 0xC0000005 @ 0x0179B488) (Read @ 0x00000010) System info: OS Name: Windows 8 or later OS Version: 6.6 OS Architecture: x86_64 Memory info: Virtual memory: 1843536Kb/4194176Kb (44%) Working set (process physical memory): 1228852Kb/4194176Kb (29%) Commit charge (working set + process page file usage): 1589784Kb/4194176Kb (37%) Global physical memory: 5966340Kb/16700196Kb (35%) Global commitable memory (physical + pagefile): 6972612Kb/19190564Kb (37%) System info: COMPUTERNAME = ESCAPEPOD APPLICATION = "C:\Games\World_of_Warships\worldofwarships.exe" wows_wait_for_mutex 4 PROCESSOR(S) = 0 - 6 5e03 DISPLAYDEVICE 0 = \\.\DISPLAY1, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_237019DA&REV_A1 DISPLAYDEVICE 1 = \\.\DISPLAY2, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_237019DA&REV_A1 DISPLAYDEVICE 2 = \\.\DISPLAY3, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_237019DA&REV_A1 DISPLAYDEVICE 3 = \\.\DISPLAY4, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_237019DA&REV_A1
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