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Buran

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Everything posted by Buran

  1. I'm not sure why - the upload processes for a bit, then fails; same with URL attachments. I ended up just linking it instead. I can't move it with a control-click either, and the "ears" need to be moved down really far to not conflict. I wonder if it's possible to move the anchor point for the Badobest anchor point to be moved when Roslich is also selected. For now I'll increase the vertical offset of the ears.
  2. As seen here, It doesn't seem to be possible to move the settings anchor to the right (or anywhere else) to get rid of the overlap. (The forum does not seem able to attach images by upload or by URL at the moment).
  3. A new screenshot and the full log file. I'm also seeing the "autospy chat isn't working" issue reported elsewhere, and the "return captain to ship" mod also no longer shows up. I did try resetting preferences at one point, to no avail. Aslains_WoWs_Logs.zip
  4. I see this problem too. I'm attaching my logfile in the Roslich side panels report, since that's the issue that bugs me most.
  5. I'm having this issue as well :( Worked fine in version 1 of the 0.9.2 modpack,then failed in version 2. They just don't show up at all. I'm including a training room screenshot and today's log file. I can get side panels with Hakabase (the only other side panel I like at all) but every time I try Roslich's panels again, they disappear. I also can't get them to show if I download and install separately from the forum thread linked by the installer. _Aslains_Installer.log
  6. The ribbons that are incoming need to be moved up a little so that it's possible to see the "ship A sank ship B with this method" reports. Additionally, the ribbons stacked up top should be moved down a little bit to accommodate the team display in use here. This is a new issue -- the last version of Move Ribbons worked fine. In this screenshot, a plane kill ribbon covers the kill area. This one makes the issue a bit easier to see. The ribbons and kill reports follow the map, so resizing it doesn't fix the problem.
  7. Thanks; came to post about this. I'm not at home now, but improved chat 2 nuked chat for me. I will install the then-latest pack when I get home this evening.
  8. Improved the blue tracer. Trail_smoke_commander_B.dds
  9. I'm including here two new tracers for Yamamoto/Halsey (red) and for Ovechkin (blue). These will prevent the game from resorting to the default coloured smoke for special commanders, which while looking lovely doesn't match the rest of the trails included with the mod. I think I shared a version of this red one with you on the game forums, where I post as Raptormama. Trail_smoke_commander_B.dds Trail_smoke_commander_R.dds
  10. Huh, well that explains why manually re-enabling it by editing the .xml didn't work like it did the last time it disabled itself. Thank you both!
  11. What happened to this crosshair? The dynamic one offered now is a garish (to me) shade and I'd like the Nomogram one to return as a choice.
  12. I'm really missing the Chains aspect of the HUD customization, which is still missing even though a few icon options have been re-added.
  13. Hopefully the typo in "right-click" can be fixed.
  14. Thanks to a couple of helpful people on reddit and Tanz' page on facebook, I found a how-to that should fix the issue. For anyone else who runs into this problem, here it is: https://forum.worldofwarships.com/topic/150154-all-usna_76s-paint-locker/?page=20&tab=comments#comment-4022570 It'll take another two hours to complete for me, but hopefully it'll do the trick. We'll find out soon enough. Thank you for the tip as well!
  15. Got it. Do you know which ships might be the affected ones? If not, I'm guessing I'll just have to pull them all and slowly re-add skins for the ships I use, then go from there. Ugh. I hate troubleshooting. Been IT for years, I know the hell that lies ahead.
  16. In both 0.7.9.0 and 0.7.9.1, I can't run custom ship skins. The game will run fine with mods other than camouflages.xml+skins, but as soon as I try to add in the skins, I crash to desktop every single time. Can't seem to find an updated file and the modpack hasn't listed the camouflage hider as being updated in a while. Could somebody share one that works properly?
  17. On superwide displays, there is plenty of room left for more ribbons per row, as pictured. It would be nice to have options for 9-12 per row, not just up to 8. Furthermore, some of the mods don't seem to work right -- I still get only six per row, and the ribbons are not being replaced.
  18. Buran

    100fps cap

    Thanks! Selected and installed.
  19. I always thought these used the flags that the user has installed, if any - I get the historical flags because I installed a flag mod that provides them, but if I don't, I get the game standard flags. The tech tree just defines what ships are listed. Oh well. Please do keep adding the tech tree mod that is getting actively maintained; it's very handy!
  20. Buran

    ribbon mods

    Try dragging the clock to another spot. Here's what my UI looks like; I run the ribbons to center mod along with 8 ribbons per row. The clock works OK in this spot for me (super wide aspect ratio) but I could also move it to the left side instead. Many of the side panels ("ears") mods also let you change the width of the side panels, so you might find that adjusting that helps you.
  21. Buran

    100fps cap

    Not as common as 120 Hz monitors or 144 Hz monitors, but 100 Hz monitors do exist. For now the 120 Hz option works, but please add one for 100.
  22. Here's my log file. Latest/current mod mix. Strangely the installer seems to forget my selection of the Hakabase historical ship icons but that's a glitch with the installer, not the icons. I'll manually add them but the log will not reflect their existence. Aslains_WoWs_Logs.zip python.log
  23. Sure! I'll do that this evening (or, failing that, this weekend) as I'm not on my gaming system right now. I'd rather send logs from the system I actually use to play, not the ancient one I'm just using right now to respec captains.
  24. I have this issue as well. Like you say it's tough to sort out. I've looked at the python.log file but that doesn't do much to narrow down the issue. It helps me a lot more when the game outright crashes mid-battle because generally the last line of the log contains an error message that describes the problem. But this time, it just looks like it was loading and then just paused and never actually completes. So here's what I usually run. Perhaps we can narrow down commonalities. Hakabase historical contour icons BADoBEST v2 side panels ("ears") Old class panel with hp bars (so glad this came back! I do not like the new one at all) Dynamic nomogram crosshair (hang issue precedes switching to this) Gun marker shape no. 6 (these should just be texture files) Blue range finder Zeiss Zoom Sniper x25 (this is just an .xml and shouldn't cause hangs) BADoBEST Percent+nick Ship Movement Indicator MonstroMarkers "Black Citadel" v4 Chain detection markers (graphics files only) Hits marker 2 (graphics file only) Autospy minimap with custom circles and larger ship names (I'll probably remove the enlarged names soon) Session Stats Extended Tech Tree (this is just an .xml file set) Clear Vision (this is just an .xml file) AEGIS tracers (Aslain calls these "main guns: lines" and "anti-aircraft guns: lines") Hide Fire Screen Alternate ship HP bar Radio location: white with red triangle (never tested this; don't own ships with RDF. Probably just a texture file) Move ribbons to center (I think this is just an xml file tweak) Smoke indicator (not in the Navigator section) Transparent unobtained achievements (graphics files only) Golden premium consumable icons (graphics files only) Mouse pointers Enemy/self info panels Detailed damage indicator Companion Compact quick commands (don't know how to activate this yet!) Improved chat v3 Disable soot/burning effects Fog remover Anti-glare Training room enable Replay enable ... and I think that's it. What do you share with me?
  25. Buran

    Tiny Waves

    Today and yesterday I encountered what I think is probably the 'bug' that led to rough seas being removed til it gets an update. The thing is... I like it! Here's two pictures of the map/water in question, seen on the Islands map. First is a V-25 (Tanz skin) and the second Campbeltown (zFireWyvern skin). Would love to see the option to have this calm weather as well as the rougher seas option that exists in the modpack now.
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