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Superirish19

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  1. Ever wanted to Fathers Ted, Jack or Dougal telling you you fecked up at hiding and are now lighted up like a christmas tree to the enemy? Well, now you can! How it looks in action: The Files PNG's: Father Ted: Father Jack: Father Dougal: MP3's: Father Ted's "Oh Bollocks.mp3" Father Jack's "FECK.mp3" Father Dougal's "Careful Now.mp3" -------------------------------------------------------------- Downloading the files and Instructions -------------------------------------------------------------- -First, have xvm. Get it through a modpack, or from here (xvm site). -Download the .png and .mp3 files of your choice, by saving the images and clicking on the .mp3 links. -Get the spotted image of your choice (.png), rename it "SixthSense" and shove it in *WoTDirectory*\res_mods\mods\shared_resources\xvm\res -Get the spotted sound of your choice (.mp3), rename it "sixthSense" and shove that in *WoTDirectory*\res\audioww -Open WoT, go into settings and the Sound tab. At the bottom there should be a drop down box for sixth sense sounds. -Select "User created" (or whatever it's called) and click the speaker to test it. -Enjoy!
  2. Edited OP since the 9.16 update means that now these are the only files you'll need, and won't need to be updated in the future.
  3. Same here with the XFT split config, the received damage doesn't appear. Noticed it in _15, but was able to have a work-around by selecting GambitER's normal damage panel, and checking the "damage done and received" options instead.
  4. Oh dear. I thought I'd fixed that problem (I had that same problem testing it out until I got it to work on my side...) I'll tell you how I got mine to work, and then hopefully it should work on your end as well. To be honest, I'm not an overly techy-person so I was hoping what files I've included would cover it, and I'm sorry that it doesn't work correctly. -Using Aslain's modpack, select one of the spotting indicators, anything so long as you pick a sound (picking an icon doesn't matter seeing as this part already works). -From there, go back to the file directory where sixthsense.bnk is located (there should be one there now seeing as you've installed another sixth sense sound indicator) -Continue from step 3 I hope that helps.
  5. Link to Video After noticing Aslain had added a Monty Python Crew voice mod, I was inspired to make my own Sixth sense indicator. King Arthur shouting "RUN AWAY!" with an icon of him and his men reacting after having a cow fired at them from a catapult I thought was very fitting, given the state of arty. And now, since the 9.16 update, it's now ridiculously easy to install! The Files: -Monty Python Sixth Sense Icon (shown above) -Monty Python "RUNAWAY!" 10 second .mp3 file -------------------------------------------------------------- Downloading the files and Instructions -------------------------------------------------------------- -First, have xvm. Get it through a modpack, or from here (xvm site). -Download the .png and .mp3 files, attatched below. -Get the image (.png), rename it "SixthSense" and shove it in *WoTDirectory*\res_mods\mods\shared_resources\xvm\res -Get the sound (.mp3), rename it "sixthSense" and shove that in *WoTDirectory*\res\audioww -Go into WoT, go into settings and the Sound tab. At the bottom there should be a drop down box for sixth sense sounds. -Select "User created" (or whatever it's called) and click the sound icon to test it. -Enjoy! RUNAWAY!-10s.mp3
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