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freeman_trc

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  1. I'm not talking about the reload. Tried 4 crosshairs, finally found a working one on 5th try - Dellux crosshair. As of right now - Jimbos, Melty's, Deegies and Mjolnir are all bugged and don't show correct distance to target. I understand you're not in charge of fixing the crosshairs, so I'll try to contact their owners. But letting you know about the issue and in case someone else has the same problem.
  2. Hello Aslain, I wanted to check if this is a known problem or maybe this is something on my side. The problem I am having is the distance to target (meters to target number on the crosshairs when you point at enemy or allied tank doesn't update in real-time. What I mean is that if I look at a stationary tank in arcade view - no distance indicator, switch to sniper view - it will show the distance and it will keep showing that distance until I switch view again from sniper to arcade or vice versa. Basically the distance tracker only updates the number when the sniper view key is pressed, but not any other time. I've tried different crosshair mods and they all have the same problem, thus, I believe this is not just one mod issue but something more global. Thanks for any info on this.
  3. Hello, I have installed the 'Colored Damage Stickers CDS_1' mod from the 4.3.12. Unfortunately it appears to be bugged. Shows green color for penetrating hits. Also has some pink color, I have no idea what that means, and as far as I can find this mod separately on curse it hasn't been updated to 9.7 I could provide screenshots but the green markers for penetrating hits is easily reproduceable. I'm playing on NA. Thanks for your consideration.
  4. This option only controls the alpha level of bushes/trees/etc that are within 15m of your tank. (checked - bushes are transparent, unchecked - bushes are VERY transparent) This has largely little to do with the problem OP is referring to. Let me see if I can find a few screens that display the behavior: http://forum.worldoftanks.com/index.php?/topic/412077-zoom-in-remove-foliage/ Basically the first post shows the exact behavior that I was observing before, if you installed zoom mods above x8, at great distance it would "disperse" the bush graphics and allow you to see better. My personal guess is that due to BW engine update WG changed the implementation of the vegetation rendering and this no longer works like it used to. Tundra mod is not the same functionality as it actually makes trees within larger radius transparent (100-200m instead of 15m). Speedtree just removes all foliage from rendering, which is also not the same.
  5. Aslain, what part of the mod (or what config file) controls the order of the countries in garage? I'd like to modify mine so it matches NA. Thanks (why is this hard coded in the mod and not determined by client?)
  6. Hi Aslain. First let me thank you for all the work you do, it's of great help to me. I'm using your 3.9.12 installer for 9.3 and I've come upon a bug. Basically if you choose to install Jimbos crosshairs and for artillery option you choose sword of Democles you get unwanted behavior when playing autoloaders. Basically the ammo icons that show up on the bottom left of the crosshair, normally in jimbos they are represented in a semi-circle, but the bug puts them in a straight line. This screen shows the problematic installation setting. To fix I simply picked to use the jimbos artillery sight. I know it's a little thing really, but thought you should know :)
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