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STMonkey

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  1. Camera zeiss not work client is crashed
  2. we say that the basic idea was a graduated red line superimposed on the crosshair with the rotating effect. if you show me a way to contact the developer of the mod I try to contact him, then let's see what answers, ... you have an email? thanks for the reply Aslain;-)
  3. idea for new navigator ... to make more easy shooting when the enemy ship is angled, making it more visible the waterline This is just one example ... what do you think? http://it.tinypic.com/view.php?pic=b9ajjt&s=9#.V_rPvDX_Euc Aslain what do you think? is realizable? ps sorry for the translation
  4. It would be feasible to make an animated crosshair, meaning a classic horizontal crosshair and a more minimal secondary crosshair with graduation proportional to the angle of the ship under taget, then a crosshair that wheel (using the same concept of the navigator mod) this in order to help better in blows with the enemy positioned diagonally for a more defined reference I hope is understandable .... google translate it is not the best
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