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central

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central last won the day on December 19 2016

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  1. Fonts, scaling or zoom issue

    If your windows default settings are at 100% I would assume there would no high dpi scaling necessary which makes your issue really baffling.
  2. Minimap Only Shows Ships and Caps

    I'm afraid youv'e posted in the wrong forum.
  3. Fonts, scaling or zoom issue

    in a 24" 1920x1080 it shouldn't be that small you should be able to get used to it after awhile. what is the default windows settings? on my 15.6" 1080p it scales to 125% your 24" should be scaling a lot less.
  4. Fonts, scaling or zoom issue

    I don't think I run Battle observer or any graphics mods. I still don't get why so few people are reporting this anyone using a small high resolution screen cant read a thing in game with modpack running. I guess very few gamers use these screens.
  5. penetration indicator bug

    _Aslains_Installer_Options_.inf Aslains_WoT_Logs.zip
  6. Fonts, scaling or zoom issue

    I had the same issue only fix is to run without mods or else it rests every time you start program. I personally got used to it on a 15.6 inch laptop 1920x1080 but if I using a higher end resolution laptop (like a mac or surface) the game would be impossible to play with the modpack. I don't know which mod is causing this I'm surprised the problem has not been report by more people.
  7. penetration indicator bug

    I would guess its affecting in game as well shall I upload log files?
  8. Solution to the arty problem?

    I posted this in the forums curious how many people think the same way. "I think at this point many of the better players are of the opinion that artillery/SPGs in the current meta make the game rather unpleasant. While the 9.18 changes were considered a small improvement by some (I personally preferred the older arty, new arty splash, accuracy, reload, stun mechanism and improved gun handling are a disaster for lightly armored vehicles) almost no one thinks it solved the problem. But there does seem to be a simple solution that not only allows for arty to remain in game but increases skill cap of effective arty playing while simultaneously making it easier for weaker arty players to help their team. This can be accomplished while simultaneously making evasive procedures much more effective allowing good players to avoid arty fire consistently if they don't slip up. The idea is arty will not be able to randomly fire anywhere on map the way it can today, rather every live player (including SPG themselves) will have an option to call for assistance to a given point on the map which will generate a small 30m circle where arty will be able to fire after a delay of 3-5 seconds (I'm nor sure what the perfect delay would be). These circles would then be available for 20 or 30 seconds after which they will vanish. Every player will be able to call for assistance up to 3 times simultaneously after which an additional call will cause the first circle to vanish. In addition there will be a limit on the total amount of calls per team based on the number of live SPGs (something like 5-8-10 for 1-2-3 arties respectively seems to make sense) after which additional calls cause the earlier ones to vanish. This will only apply to indirect shots arties will have no restrictions on firing whenever they have a direct line of fire. (This would basically mean that an LT being focused by a nearby arty need only fall behind a ridge line the way it would do against a normal tank). In order to compensate, SPGs would get back their original pen and alpha while retaining their 9.18 buffs. This idea seems so simple and compelling to me I'm sure it must been suggested before but I haven't seen it discussed anywhere. Either way would be glad to hear if anyone considered or is willing to consider this. Thanks for reading."
  9. my penetration indicators are showing standard ammo values no matter what kind of ammo I'm using. Both the pmod indicator I use and the standard color indicator are affected.
  10. I think there's a simple solution that might leave everyone happy in the arty debate any point posting about it here?
  11. Fonts, scaling or zoom issue

    check If the program is running with override high dpi scaling enabled program>properties>compatibility>override high dpi scaling.
  12. connection issues

    Is anyone else reporting connection problems this patch. my client has refused to upload several times mid-battle for durations varying form 10-15 sec to over 1 min but it has no problem downloading so displayed ping and battle raging around me is normal. Haven't had this ever last patch.
  13. windows 10 oct creators update

    Set your connections to metered connections
  14. Bonds

    Did anyone do real analysis on which directives help most for best value. firefighting is good if you want to run coffee etc. it's only 2 bonds. But some of the others seem good too while perhaps most of them make no economical sense at all.
  15. T21 marks of excellence.

    Happy to see it's working perfectly now. Only 2nd or 3rd tank I have gotten to 100% M.O.E.
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