Hi, is your timer problem solved?
Are you talking about basic reload time?
I corrected this problem if it interests you. If you have any doubt about my files, ask Aslain, I already offered him my crosshair
Melty timer repair.zip
I created a variant on an older version of the Melty. In green but also in blue.
If it interests you.
@Aslain
Here the arcade crosshair with gun parameters centered and the sniper with target panel font modified.
crosshair_arcade.wotmod
crosshair_sniper.wotmod
@My_Gaming_TV
No, red text has no function, I can actually remove it. For ammo, you have to switch to sniper mode for the first time to activate it. I do not know where it comes from, maybe a client / server communication problem.
Here the arcade crosshair without HTML text.
crosshair_arcade.wotmod
Maybe, I don't know if it's possible. For the shell information, a see, it don't appear initially but against when we go into sniper mode and we return to arcade, it appears. I think it may be due to a communication between the client and the server. I will try to dig a little more.
The red text "HTML failed to load" is purely stylistic to keep the original style. For the shell information I look at that. By cons what elements would be to center or move?
Hello, I was wondering if it would be possible to adapt a mod crosshair Melty or Deegie for version 9.17.1 of WOT. I found these mods great and had been disappointed that development stopped. If others are of my opinion, maybe we can persuade the developers to resume these projects.
Good game everyone.