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About RustyShackleford

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  1. Thank you for all you did yesterday getting day 1 issues worked out so we could play with most of your usual mods.
  2. RustyShackleford battle loading issue

    3 versions in one day is above and beyond anything we would have asked of you sir. Thanks again and I hope you feel better when you awaken. By the way, I re-installed without using several other mods besides the 15m circle and so far so good. My logs included. Aslains_WoT_Logs.zip
  3. RustyShackleford battle loading issue

    You are the hardest working mod compiler I have ever seen Aslain. Thank you and I think I speak for everyone that uses your pack, we appreciate your dedication to enhance our game experience.
  4. RustyShackleford battle loading issue

    Maybe Aslain needs this input to pin down the incompatible mod Dingus.
  5. RustyShackleford battle loading issue

    I have used and appreciated your modpack for years, but this version is too buggy to use. Went from locking up after battle to not being able to load into one. Update - reverted back to .00 version and did not use 15m circle mod or Jimbo's. Loaded in game OK and post game is normal.
  6. RustyShackleford

    9.21.0 issue

    I have re-installed without Bafak tech tree, 15m circle and Jimbo's cross hair. A couple of games ran fine but I still have the issue. May have to go one mod at a time to find the offending mod. Aslains_WoT_Logs.zip
  7. RustyShackleford

    Back to hangar problrm WoT

  8. RustyShackleford

    9.21.0 issue

    The client frequently locks up after battle in the garage with elements of the game showing, such as the mini-map and the allied and enemy team lists on each side of the screen. Anyone else seeing this or does anyone know which mod is the conflict? Thanks.

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