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darkdill

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Everything posted by darkdill

  1. darkdill

    Blue Flame mod by SEA Group

    In Hakabase's modpack there's a mod that changes all flames in the game from usual red/orange to blue fire. This one was made by SEA Group and I've been using it ever since picking up Hakabase's pack. I was wondering if you'd consider adding it to yours. I'm sure SEA Group wouldn't mind.
  2. darkdill

    Girls Und Panzer Soundtrack

    Here you go: https://wgmods.net/255/
  3. darkdill

    Girls Und Panzer Soundtrack

    I noticed that this wasn't among the options, though the GuP voices are available. Is it copyright-related? If not, I'd very much like the option to use GuP music. Though you can get it on the WG Mods website, it has some bugs if used with this modpack. That's why I'd like to see it integrated into this modpack so the bugs can be ironed out.
  4. darkdill

    Spaceship model in normal battle

    Looks like this one can't be a mod since WG is making official camo-based skins for the associated ships. Any mod that does this would immediately get a C&D because it'd cut into their profits. Still, we can use other assets from Space Battle like the sounds and smoke.
  5. WG just released this, and I have to wonder whether or not this will make your modpack obsolete. I haven't tried out Modstation yet, but it seems very intriguing. Aslain, what are your thoughts?
  6. Here you go. Aslains_WoWs_Logs.zip I've included screenshots of the ships with bleach textures, though it's not a comprehensive list. The bottom line is that most of the ships end up with bad textures on their torpedo tubes or turrets.
  7. I've been giving Hakabase's modpack a try, and I've found that his modpack has a more up-to-date version of the Arpeggio Skinpack, this time without nearly as many bleach-white texture errors. The version in his modpack also takes less space. Aslain, maybe you could look into the stuff that Hakabase has and see about getting a copy. You technically already have permission to use Haruna Line's skinpack, so I don't think anyone could call "stealing" on this.
  8. While this modpack already has an Arpeggio-based login video, there's another one in Hakabase's modpack that shows off plenty of clips from the anime and movie. It'd be nice to have that option in this modpack.
  9. I never used that one myself before it broke, but from what I know of it, it was in the ballpark of what I was looking for.
  10. Ever hate having to type out that you're using Hydroacoustic Search? Not to mention teammates who don't tell you when they're using Radar. Sure, team-chat players don't worry about this as much, but for us casuals it can be a major hindrance. Is it possible that someone could make a mod that tells you and/or your teammates when consumables are used? That'd be VERY handy.
  11. Well, I messaged Haruna Line about the problem, but I don't think he's willing to fix it...
  12. I know, but the one in your modpack also has some files that end up screwing up certain ships (i.e. Aigle). At least run a comparison between the one you have and the one in Hakabase.
  13. darkdill

    Sound mod that uses assets from Space Battle

    Only a few days left. Has anyone at least stored the Space Battle assets in a safe place? I wouldn't know where to look.
  14. I'll just say it: WG made some pretty awesome sci-fi stuff with the current Space Battle event. But as we all know, it's not gonna last forever. To that end, at the very least, I'd love it if someone were to preserve the sound effects from Space Battles (gunfire, torpedoes incoming, etc) and make them into a mod. I'm sure a lot of people would like to be able to use those sounds in regular games.
  15. darkdill

    Spaceship model in normal battle

    Well, we don't have those specific ships yet, but HarunaLine's Arpeggio skinpack does include anime-based space ship skins for some of the high-tier ships. I really love his Iowa and Montana.
  16. I'd like to know whether an enemy ship's AA has been compromised before going for any airstrikes when playing as a CV, but as far as I know, there are no good ways to find that out except to risk your aircraft.
  17. Well, if that's the case, then it could've just been a random screwup.
  18. I was testing out the Arpeggio Sound attachment once I figured out how to get it, but I ended up getting a CTD. Aslains_WoWs_Logs.zip
  19. Dang, because it's really a cool mod. But if it needs bugfixing and/or refining, then yeah, let Haruna Line know.
  20. Yeah, I selected it from the mod list. It doesn't show up in the in-game settings anywhere. Seems like its effect is too limited in scope. Hopefully someone could expand it so that it applies to nearly all ships (if that's appropriate). In the meantime, Aslain, you should probably modify the description of the sound mod to indicate which ships are affected. EDIT: Oh, now I found it. You have to go into Audio settings and switch the voiceover modification to ARP Cadenza. Now the guns use the ARP sounds, but... I found it locks you into listening to Ashigara, who isn't my personal preference. I'd certainly like more options (i.e. Takao, Kirishima, etc), so maybe you could communicate that to Haruna Line.
  21. Does it only apply to specific ships? I don't have anything above Tier 7.
  22. If it would be a rule-touchy thing, then maybe WG themselves should implement it as a baseline thing so that it's fair and balanced.
  23. Haruna Line made this mod recently that changes sound effects to be like ones from Arpeggio of Blue Steel. I haven't been able to get it working so far, probably because I'm not installing it correctly. Can anyone help out? Also, it'd be really awesome if this one were actually put into Aslain's modpack.
  24. This essentially changes the gun firing sounds to be like the sounds used in the Arpeggio anime. A sample of it can be seen here: The files for it can be found here, but I haven't been able to get them to work. https://drive.google.com/file/d/0B21GMJ56djF-U1dhTlF4RmF2cVU/view Could be that the files are out-of-date, could be that I wasn't installing them correctly. Not sure. He didn't provide installation instructions. Anyhow, could this be added to the modpack?
  25. While the skins still work to an extent, you get a lot of white-bleached textures due to invalid filepaths as a result of WG's shenanigans. It's especially bad with the French BB's now; they have NO textures and just look pure white with black lines. Unfortunately, Haruna Line (the original author of the skinpack) is out of the modding game for WoWS, so MatterCore has been working on it instead. But even then, the modpack is just going to fall further into disrepair as the game updates. You can see their topic on the WG forums here: https://forum.worldofwarships.asia/topic/15787-world-of-warships-space-ship-2202-arp-ships/ The bottom line is that it'd be a good idea if someone were to take nanomaterials from the old skinpack and use them to create an entirely new one, one that's up-to-date and doesn't suffer those texture glitches. I'd do it myself, but I'm not a modder and have a lot of other stuff on my RL plate. Anyone else support this idea?
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