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About 3li7e_NGineer420

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  1. 3li7e_NGineer420

    Zeiss Extreme Camera mod freezes

    Froze with Orion
  2. 3li7e_NGineer420

    Zeiss Extreme Camera mod freezes

    Tested with another camera mod, the camera does not freeze. And I sent my logs in that ZIP file from the first post.
  3. 3li7e_NGineer420

    Zeiss Extreme Camera mod freezes

    Sometimes when I use this camera mod, the camera just freezes at a random time. In 3rd person, I can see the ship still moving but the cam's at the 1 location. In scoped, the cam stays scoped. the ship appears to stop but is actually still moving, and I cannot zoom out. What's the problem? I see this happening on T2 Destroyers mostly, but I'm still concerned. Aslains_WoWs_Logs.zip
  4. 3li7e_NGineer420

    Combining Night battles with waves

    Is it, or will it be, possible to merge the effects of night battles with minimal/big waves as in option 1 of the mod set? It'd be nice to set up the effects of high tide/waves nighttime. (I formerly use big waves before night battles recently, just seeing to combine the 2 effects) -3lite
  5. 3li7e_NGineer420

    Night Battles and Historical proportions flags error

    Aslains_WoWs_Logs.zip Gottem right here. -3lite (The screenshot is from .7.2.1, the logs are from .7.2.2 and I changed some mod options, but the problems are pretty much the same.)
  6. The Night battles option isn't working (I only get daytime) and something's up with the flags when I put in the Historical proportions flags mod.
  7. 3li7e_NGineer420

    3rd+ GUI layout(s)

    I like using the 2nd GUI layout mod that brings the ship angle (compass elements) and HP bar closer to the center and throttle to the right side of the screen, but is it possible to make a 3rd (or 4th) layout with this AND the compass itself? I had to stop using the mod so I can use the compass again. (And sometimes I play with the rotating minimap, either way it's a bit confusing communicating without knowing the cardinal directions)
  8. I've been using this mod for awhile and I do pay attention on British BBs and IJN DDs. Now I see only the Kagero with the skin, and in earlier updates the Orion. Some ships have their artillery "cleaned" but not the hulls. If it does work for others is there a setting I have to put the game on, and is the Ambient Occlusion mod compatible with this?Screenshots with the mods equipped: Akatsuki (cleaned weapons only), Kagero (reskinned), Shimakaze (torp tubes only), Orion (guns only) (P.S. Mods you can move this post to a similar topic if you can)
  9. 3li7e_NGineer420

    Extended Tech Tree

    1. Which "He" were you referring to? 2. So the modified Vertical one is ok right?
  10. 3li7e_NGineer420

    Extended Tech Tree

    1. That's fine. Is Masaru's mod ok though? (since it has no historical symbols) 2. Is there a way to not put in historical symbols for Isamu's?
  11. 3li7e_NGineer420

    Extended Tech Tree

    Another minor request to change "Heavy Cruiser" to "Armored Cruiser" to fit the CA abbreviation used in chat if the mod is implemented
  12. 3li7e_NGineer420

    Extended Tech Tree

    They're old though, back from 0.5-ish http://www.modsworldofwarships.com/techtree-redux-0-5-4-0/ http://www.modsworldofwarships.com/0-5-2-1-masarus-techtree/ I see no link to them in 0.7 or recent And I'm not sure how branches would work out, i.e. for IJN and Russian DDs, upcoming USN CLs, and possibly IJN Converted CV splits
  13. 3li7e_NGineer420

    Extended Tech Tree

    I know there's a tech tree mod in the Aslains pack but is it possible to implement these other tree mods? One re-sorts the ship type order and adds Battlecruisers, Light/Heavy Cruisers (Masaru), and another does the tree horizontally (Don't know that creator).

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