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About Will0hlep

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  1. Aslains_WoT_Logs.zip For reasons that don't need explaining, i decided i wanted to customise the spoter "marks of excellence extended" mod. I switched the mod to "config" and changed the code to suit what i was after. However i found that the code had no effect on the mod, it looked exactly the same as it had before the changes. I then pressed alt to see if that section of the code had worked. At this point the UI crashed (all panels disappeared and the map and vehicle status panel (bottom left in vanilla) went totally black, camera became stuck and mouse was no longer centred on game client, which was lucky, as "esc" didn't bring the menu up and it made restarting the game alot easier). i have since reinstalled mods and tried the same thing with changing the code. this yielded the same results. I have put abug report on spoter's github but it looks like bug reports on there are going unread.
  2. Having a problem with current version of the "Marks of excellence extended" mod. when switching it to "config" in the mod preference settings in game and running without adapting any code in the mods file, i find that it works like the last chosen setup (maximum 1 or maximum 2... ect.) until you press alt. at this point the UI crashes.
  3. Will0hlep

    Marks of Excellence Extended

    Nice to know the problem isn't just mine
  4. Will0hlep

    Marks of Excellence Extended

    I want to alter this code to read: { "UI": 4, "background": true, "backgroundData": { "alpha": 1.0 }, "backgroundImage": "../maps/icons/quests/inBattleHint.png", "battleMessage": "<font size=\"20\">{c_battleMarkOfGun}:{c_damageCurrent}{status}</font>\n<font size=\"15\">{c_nextMarkOfGun}:{c_damageNextPercent}</font>\n<font size=\"15\">{currentMarkOfGun}:{damageCurrentPercent}</font>\n{c_damageToMark65}{c_damageToMark85}\n{c_damageToMark95}{c_damageToMark100}\n", "battleMessageAlt": "<font size=\"20\">{c_battleMarkOfGun}:{c_damageCurrent}{status}</font>\n<font size=\"15\">{c_nextMarkOfGun}:{c_damageNextPercent}</font>\n<font size=\"15\">{currentMarkOfGun}:{damageCurrentPercent}</font>\n{c_damageToMark65}{c_damageToMark85}\n{c_damageToMark95}{c_damageToMark100}\n", "battleMessage{battleMarkOfGun}": "%.2f%%", "battleMessage{c_battleMarkOfGun}": "%s", "battleMessage{c_currentMarkOfGun}": "%s", "battleMessage{c_damageCurrentPercent}": "%s", "battleMessage{c_damageCurrent}": "%s", "battleMessage{c_damageNextPercent}": "%s", "battleMessage{c_damageToMark100}": "%s", "battleMessage{c_damageToMark65}": "%s", "battleMessage{c_damageToMark85}": "%s", "battleMessage{c_damageToMark95}": "%s", "battleMessage{c_damageToMarkInfoLevel}": "%s", "battleMessage{c_damageToMarkInfo}": "%s", "battleMessage{c_nextMarkOfGun}": "%s", "battleMessage{c_status}Down": "V", "battleMessage{c_status}Unknown": "~", "battleMessage{c_status}Up": "Δ", "battleMessage{currentMarkOfGun}": "%.2f%%", "battleMessage{damageCurrentPercent}": "[<b>%.0f</b>]", "battleMessage{damageCurrent}": "[<b>%.0f</b>]", "battleMessage{damageNextPercent}": "[<b>%.0f</b>]", "battleMessage{damageToMark100}": "<b>100%%:%.0f</b>", "battleMessage{damageToMark65}": "<b>65%%:%.0f</b>, ", "battleMessage{damageToMark85}": "<b>85%%:%.0f</b>", "battleMessage{damageToMark95}": "<b>95%%:%.0f</b>, ", "battleMessage{damageToMarkInfoLevel}": "%s%%", "battleMessage{damageToMarkInfo}": "%s", "battleMessage{nextMarkOfGun}": "%.1f%%", "battleMessage{status}Down": "<img src=\"img://gui/maps/icons/messenger/status/24x24/chat_icon_user_is_busy.png\" vspace=\"-5\"/>", "battleMessage{status}Unknown": "<img src=\"img://gui/maps/icons/messenger/status/24x24/chat_icon_user_is_busy_violet.png\" vspace=\"-5\"/>", "battleMessage{status}Up": "<img src=\"img://gui/maps/icons/messenger/status/24x24/chat_icon_user_is_online.png\" vspace=\"-5\"/>", "buttonShow": [ 73, [ 56, 184 ] ], "downColor": 21, "enabled": true, "font": "$IMELanguageBar", "panel": { "width": 150, "drag": true, "alignX": "left", "alignY": "bottom", "y": -228, "x": 230, "heightAlt": 100, "border": true, "widthAlt": 150, "height": 100 }, "shadow": false, "shadowText": { "distance": 0, "blurX": 1, "strength": 1, "angle": 0, "blurY": 1, "color": 0, "alpha": 1, "quality": 1 }, "showInBattle": true, "showInReplay": true, "showInStatistic": true, "showInTechTree": true, "showInTechTreeMarkOfGunPercent": true, "showInTechTreeMarkOfGunPercentFirst": false, "showInTechTreeMarkOfGunTankNameColored": false, "showInTechTreeMastery": false, "techTreeMarkOfGunPercentSize": 12, "techTreeMarkOfGunTankNameColoredOnlyMarkOfGun": true, "techTreeMasterySize": 16, "unknownColor": 16, "upColor": 18, "version": 501 } The aim of this is to get the alt mode of this mod to be on at all times. can anyone see any problems with this code or know anything else that need changing? i have set the in game setting to "config" and used the above code, current results are that it looks like the last setting you were on until you press alt. at this point, the UI crashes. Help please
  5. I've installed the "Marks of Excellence Extended" mod and would like to make changes to it's code but can't find it's file. there is a file in "\mods\configs\marksOnGunExtended_stats" but it appears to be data storage for the mod instead of the actual code.
  6. Will0hlep

    "HP Bar: Thin" outside of XVM

    Hi, i would like to get the "HP Bat: Thin" without having to get stats or have major changes to ingame UI. Can anybody help me with the code in the "PlayerPanel" file?

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