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Starbucket

Modder
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Posts posted by Starbucket

  1. First, I give credit to: http://forum.worldoftanks.eu/index.php?/topic/664569-tutorial-making-a-voice-pack-the-easy-and-logical-way/

    This is how I learned to create sound mods (voiceovers)

     

    Now on to the stuff I need. Below is my cheat sheet. There are 50ish sound events for WOT (This is the hard part). I need a sound clip (almost any format) for each event. Feel free to reuse clips or add as many clips to each event as you want. If you only want one clip to play for the event every time, then only indicate one clip.  If you the sound clip, attach it and put the file's name next to the event. If you have the link, put it next to the event. Please note that the sound files will be the same for male and female crews. Most of the Borg sound clips I've heard had loud music in the background (movie clips), so if you happened to have a sound pack from a Star Trek video game, i might could use it instead.

     

    vo_ally_killed_by_player
    vo_ammo_bay_damaged
    vo_armor_not_pierced_by_player
    vo_armor_ricochet_by_player
    vo_commander_killed
    vo_crew_deactivated
    vo_damage_by_near_explosion_by_enemy
    vo_damage_by_near_explosion_by_player
    vo_driver_killed
    vo_enemy_fire_started_by_player
    vo_enemy_hp_damaged_by_explosion_at_direct_hit_by_player
    vo_enemy_hp_damaged_by_projectile_and_chassis_damaged_by_player
    vo_enemy_hp_damaged_by_projectile_and_gun_damaged_by_player
    vo_enemy_hp_damaged_by_projectile_by_player
    vo_enemy_killed
    vo_enemy_killed_by_player
    vo_enemy_no_hp_damage_at_attempt_and_chassis_damaged_by_player
    vo_enemy_no_hp_damage_at_attempt_and_gun_damaged_by_player
    vo_enemy_no_hp_damage_at_no_attempt_and_chassis_damaged_by_player
    vo_enemy_no_hp_damage_at_no_attempt_and_gun_damaged_by_player
    vo_enemy_no_hp_damage_at_no_attempt_by_player
    vo_engine_damaged
    vo_engine_destroyed
    vo_engine_functional
    vo_fire_started
    vo_fire_stopped
    vo_fuel_tank_damaged
    vo_gunner_killed
    vo_gun_damaged
    vo_gun_destroyed
    vo_gun_functional
    vo_loader_killed
    vo_radioman_killed
    vo_radio_damaged
    vo_start_battle
    vo_surveying_devices_crit_damaged
    vo_surveying_devices_damaged
    vo_surveying_devices_destroyed
    vo_surveying_devices_functional
    vo_target_captured
    vo_target_lost
    vo_target_unlocked
    vo_track_damaged
    vo_track_destroyed
    vo_track_functional
    vo_track_functional_can_move
    vo_turret_rotator_damaged
    vo_turret_rotator_destroyed
    vo_turret_rotator_functional
    vo_vehicle_destroyed

  2. The fix in 10b works but the JSON script has the alert and help set to false. Below is the fix:

     

        "activeInClanbattles": true,
        "activeInRandom": true,
        "enabled": true,
        "limitAliveVehicles": 15,
        "preferSquadChannel": true,
        "spotAlert": true,
        "spotAlertHelpCMD": true,
        "spotAlertMessage": "Im Spotted at {cell}!",
        "unspotAlert": true,
        "unspotAlertMessage": "{time} seconds passed since you got spotted!",
        "unspotAlertTimer": 10

     

    Edit in note pad or other editor. File located at:

    C:\Games\World_of_Tanks\mods\configs\promod\spotted.json

  3. Aslain, forgive me. I can't believe I forgot this. Attached is the sixth sense mp3 to go with the voiceover I made. It's Leonard from Redneck Rampage yelling "Run for your lives!" I feel like an idiot for forgetting this. If you get a chance, please add it in. I'm so sorry about forgetting this.

    sixthSense.mp3

    SixthSense.png

  4. Greatings

     

    This is Starbucket from the clan [FISH-]. I have created a voice mod based on the games Redneck Rampage and Team Fortress. I wouldn't say that it is useful but it is funny. It does contain adult language. I think it would be a nice addition to Aslain's Mod Pak.

     

    Happy hunting, y'all

     

    voiceover.bnk

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