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Shipmaster_Crook

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Everything posted by Shipmaster_Crook

  1. Ooh, its possible that the anime captain mod I use I might of accidently packed into my modpack. Apologies if thats the case, the 10.4 version of my modpack I will double check to ensure I don't accidently do this.
  2. Changelog 0.10.1 The Following ships have now been skinned! -Jurua -Sanzang -Wujing -Flandre -Dante Alighieri -Conti di Cavour -Andrea Doria -Francesco Carracciolo -Vittorio Veneto -Lepanto -Max Immelman Minor Changes: -Redesigned the deck patterns of the Roma and Guilio Cesare -Fixed a bug concerning a missing texture for the forward turret of the Klas Horn with its B hull equipped. -Skinned the new unique skin for the USS Kansas' spotter plane -Made Temporary skins for the Z-31, G. J. Maerker, F. Schultz Elbing, ZF-6, Hyuuga, Ise, and Agincourt which are just base colours, incase you encounter them in battle. These skins will be finished sometime before they become available to regular players -Preview icons for the new skinned italian battleships made aswell as the Roma's was remade. I know there are alot of ships that are outstanding to get their preview icons, I just haven't had time. I hope to amend this by next patch.
  3. Oops! Seems I've forgotten to update this thread for a few patches, sorry about that! Update 0.10.0 is now out for my modpack! 0.10.0.0 Changelog: The following ships are now skinned and part of my modpack! -Almirante Abreu -Hizen -Mysore -Fen Yang -New Preview Icons and Updated Icons for the new ships in the modpack, the British premium battleships, British tech tree cruisers, and the HMCS Haida. -Updated Flag Icons for Britain to match their recent redesign in my modpack. Aswell as texture compatibilities made for all new lunar new year ships and test ships. The Mysore features a brand new scheme to the modpack as it is the first Indian ship to be represented in the game. The scheme is largely based on the HMCS Haida, and I plan to do similarly inspired colour schemes to the Australian vessels in the future remaking them to make them more cohesive, which is essential for when a commonwealth tech tree is introduced to the game. DEVELOPEMENT PIPELINE: By Next patch, I intend to have skins done for: -Sanzang -Wujing -Jurua And as many Italian Battleships as I can manage to get done for the Italian BB arc starting next patch.
  4. The newest update for my modpack is now out! If for some reason you have trouble downloading it from Aslain's mod installer, you can download it from my page for it! https://forum.worldofwarships.com/topic/194719-0980-crooks-world-modpack/ Changelog 0.9.8.0 The Following ships are now Skinned: -KMS Munchen -USS Anchorage -Belfast 1943 The Following ships have updated Skins of increased Quality -USS Omaha -USS Marblehead -USS Texas -USS Nicholas -USS Wyoming -USS Arkansas -USS Phoenix -USS Clemson -USS Langley -USS South Carolina -USS St Louis -USS Wickes -USS Chester -USS Sampson -USS Smith -USS Erie New preview Icons for a large number of the USN Ships in the game
  5. The newest update for my modpack is now out! If for some reason you have trouble downloading it from Aslain's mod installer, you can download it from my page for it! https://forum.worldofwarships.com/topic/194719-0970-crooks-world-modpack/ 0.9.7.0 Changelog: The Following Ships are now Skinned and added to the modpack: -Richthofen -E. Lowenhardt -Pommern The Following ships have Updated Skins of increased Quality -Saipan -Colorado -Helena -Mahan -Ranger -New Mexico -Dallas -Pensacola -Farragut -New York The Following Ships have received temporary skins to be later completed before the ships are released: -USS Florida -USS Kansas -USS Minnesota -USS Vermont
  6. I apologize! Near the end of last patch is when I noticed a bug where the game would freeze if the battle included the Makarov. So for the next patch I've removed some elements of my modpack concerning that ship until I can get it repaired properly! Update 0.9.6.0 is now out for download for Crook's World Modpack! https://forum.worldofwarships.com/topic/194719-0960-crooks-world-modpack/ The modpack can be downloaded directly from the link above, or through Aslain's mod installer. IMPORTANT! New installation instructions are on the page! They have been slightly changed as of this patch! Changelog: The Following Ships are now skinned: -Alexander Nevsky -Petropavlovsk -Reihn -Weser -A. Parseval -Champagne -F.D. Roosevelt Additionally -Munchen Has a Temporary Skin (To be completed later) -Anchorage Has a Temporary Skin (To be completed later) -Updated lighting models on all maps and ports -Added most of the preview icons I was behind on for the newly skinned ships in the modpack. -Completed the new reworked appearance to destroyed armaments on all warships in the game. Ships not properly skinned and the order their skin will be properly completed are roughly: -M. Richthofen -Z-35 -E. Lowenhardt -Pommern -Munchen -Anchorage -DD R-10 -Borodino -Florida -Kansas -Minnesota -Vermont
  7. Update 0.9.3.0 is now out for my modpack! Changelog: 0.9.3.0 -New Ship Skins: -Ochakov -Aegir -Shikishima Completed the rework to all russian ship skins to a new black/red/chrome paint scheme. -Reworked all destroyed armament skins on all Russian, German and Japanese weaponry. -Temporary work-in-progress skin for polish Destroyer Orkan, (to be completed for 0.9.4) Ships which are not properly skinned and the order they are coming is: -Orkan -Arashi -Tallin -Pyotr Bagration -Riga -F.D. Roosevelt -Champagne -Voroshilov -Alexandr Nevsky -Petropavlovsk -Mikoyan -Borodino If my modpack has not made it into Aslain's mod installer for some reason, you can download it here: https://forum.worldofwarships.com/topic/194719-0930-crooks-world-modpack/
  8. Update 0.9.1.0 is now available, and has been sent to Aslain. Changelog: 0.9.1.0 -HMS Cheshire Skinned -HMS Drake Skinned -HMS Goliath Skinned -HMS London Skinned -KMS Odin Skinned -Repaired invisible fire and smoke effects bug that affected a few ships. -Minor bug fixes on some other ship skins -Fixed some shading bugs that affected some maps. The Priority list of which ships are being skinned next and their order has been updated as such: -Gryf* -Tatra* -Romulus* -Klas Horn* -Visby* -Vasteras* -Skane* -Oland* -Borodino -Ostergotland -Halland -Smaland -Arashi -Orkan -Agir -Yashima ("*" = I intend to have these ships skinned for next patch) I've pushed Borodino down in priority given she seems to be in development purgatory, despite being on the live server. Will shift up her priority if it becomes apparent she may be implemented soon™
  9. Oops! Seem's I forgot to post to this thread for a few patches. Update 0.9.0.0 is now out for my modpack! I've sent it to aslain, if some reason you can't download it through his client, you can download it here directly: https://forum.worldofwarships.com/topic/194719-0900-crooks-world-modpack/ New to the 0.9.0.0 Update: -HMS Hawkins Skinned -HMS Devonshire Skinned -HMS Surrey Skinned -HMS Albemarle Skinned -Siliwangi Skinned -Wukong Skinned -Bajie Skinned -All UK ship skins retouched with new gold plating effect. -All German ships have minor touch ups to their skins done. -German Mid tier ships, as well as the battleships FDG and GK have had their detailing improved. Ships which are not skinned and the approximate order they are coming is: -Chesire* -Odin* -London* -Drake* -Goliath* -Borodino* -Gryf -Tatra -Romulus -Klas Horn -Visby -Västerås -Skane -Oland -Ostergotland -Halland -Smaland (*= I intend to have these vessels skinned by next patch)
  10. 0.8.8.1 is now out for download! Just sent it to Aslain, so you should all have it soon! Changelog: 0.8.8.0 -HMS Ark Royal Skinned -Siegfried Skinned -IJN Hayate Skinned -RM Raimondo Montecuccoli Skinned -RM Paolo Emilio Skinned -RM Eritrea Skinned -RM Nino Bixio Skinned -U-69 Skinned -USS Cachalot Skinned -Roma Improved -Patreon Announcements installed -New Loading Screen Windows Which skins are coming next: -Taranto -Alberto Di Giussano -Genova -Trento -Zara -Amalfi -Brindisi -Venezia -USS California -Poltava -USS Puerto Rico -Marceau
  11. Update 0.8.6.0 was just sent to Aslain! *EDIT* It would seem Aslain is currently unable to update my modpack as he is on holidays and cannot remotely manage something the size of my modpack, so here is the download link: http://www.mediafire.com/file/d426yxoyr7akec1/Crook%27s_World_-_Modpack_-_0.8.6.0.zip/file 9 New ships were added this patch: -Fusilier Skinned -Jaguar Skinned -Guepard Skinned -Vaquilin Skinned -Le Fantasque Re-Skinned -Bayard Skinned -Mogador Skinned -USS Somers Skinned -Smolensk Skinned -HMS Thunderer Skinned Other Changes and Fixes: -Repaired Skin for 5inch38 mk32 guns on all USN ships -Repaired Skin for USS Alaska's Main Gun Director -Repaired Skin for Italian Raft Boats. -Replaced/Updated settings files for all maps and docks -Temporary skin for USS Ohio cloned from Montana applied. Ships which are still not skinned and the que for them being skinned are: -Kleber -Ark Royal -Friesland -Siegfried -Hayate -Ohio -Colbert
  12. Okay! Just sent aslain the 0.8.5.0 update to my modpack! The changelog: New skins for the following ships: -Sovetsky Soyuz -Kremlin -USS Georgia -USS Hill -USS Benham -Enseigne Gabolde -Bourrasque -Siroco -Le Fantasque Additional Content: -Burn marks are now disabled -New Shaders are implemented, -Updated the Camouflage Manager -Compatibility for test ships prepared. -"No Anime" sign added to North. The ships which are not skinned yet and the order they are getting skinned is: -Fusilier -Jaguar -Guepard -Vauquelin -Bayard -Mogador -Kleber -Smolensk -Somers -Colbert -Ark Royal -Friesland -Siegfried -Hayate -Thunderer
  13. Oops, forgot to post the patch notes here for 0.8.4.0 Here they be: Changelog: 0.8.4.0 -New Modpack Poster -IJN Yudachi Skinned -IJN Yukikaze Skinned -IJN Yoshino Skinned -USS Montpelier Skinned -Knyas Suvurov Skinned -Gangut Skinned -Pyotr Velikiy Skinned -Izmail Skinned -Sinop Skinned -Vladivostok Skinned -Russian Battleship Collection Skinned -Turned on the lights on Cap Buoys
  14. Updated to 0.8.3.1! New content to this patch: -HMS Audacious Skinned -Neustrashimy Skinned -Lenin Skinned -Brand new Skin for IJN Yamato 50% skinned, (to be completed for 0.8.4.0) -Graf Zeppelin's Aircraft fixed -Fixed/repaired skins for many shared parts for IJN ships -Task Backgrounds 594 and 602 Skinned -New shaders for game rendering of all ships. Ships getting skinned next are! -Yamato (Finishing her new skin)* -Yuudachi* -Yukikaze* -Montpelier* -Yoshino* -Pyotr Velikiy* -Izmail* -Sinop* -Vladivostok -Knyaz Suvorov -Gangut -Sovetsky Soyuz -Kreml -Georgia -Benham -En. Gabolde -Fusilier -Bourrasque -Siroco -Jaguar -Guepard -Vaquelin -Le Fatastique -Bayard -Mogador -Kleber ("*"=I intend to have these ships skinned by next patch)
  15. Changelog for 0.8.2.0: -HMS Hermes skinned -HMS Exeter Skinned -HMS Furious Skinned -HMS Implacable Skinned -HMS Indomitable Skinned -IJN Azuma Skinned -Updated skins for USS Kidd and USS Alabama -All british carrier bombs/torpedoes skinned -New loading screens for game launch -Task Background 23, 48, 73, 547, 598, and 600 skinned. -Crook's Camouflage Manager mod is now included as part of this pack. The que for unskinned ships are, and the order they are coming is: Priority List: -Audacious -Neustrashimy -Lenin -Knyaz Suvorov -Gangut -Pyotr Velikiy -Izmail -Sinop -Vladivostok -Sovetsky Soyuz -Kreml -USS Georgia
  16. CHANGELOG FOR 0.8.1.0: -Kagero Skinned. -All 4 Lunar New Year camouflages Skinned -USS Wichita Skinned -Viribus Unitis skinned -Yahagi skinned -Blyskawica Skin Redesigned -Messerschmitt Me 323 Skinned -Corrected the glass discoloration on all maps and ports on all ships that have modeled glass on their bridges. -Task Backgrounds 91, 589, 596, 597 and 599 skinned. The que for unskinned ships are, and the order they are coming is: Priority List: -Hermes* -Exeter* -Furious* -Implacable* -Neustrashimy* -Azuma -Indomintable -Audacious -Knyaz Suvorov -Gangut -Pyotr Velikiy -Izmail -Sinop -Vladivostok -Lenin -Sovetsky Soyuz -Kreml ("*"= I hope to have atleast these ships skinned for 0.8.2.0)
  17. Aplologies, there were camoflages that were very difficult for me to find info on when I made the modpack. This particular one I didn't manage to find, but with the info you posted, I was able to update the pack. Which I have sent over to Aslain, which he'll update as soon as he can.
  18. ^Yup, my newest mod does exactly as what you were asking for kartane
  19. I just verified, my modpack does not use the hud_lib file. I do have a modded version of it for personal use in my client, your report implied maybe i accidently put it in the upload copy of my modpack, but as of the 0.8.0.0 edition of my pack, I can confidently verify it does not contain the hud_lib file. The only flash file my modpack contains is gameloading.sfw, to mod the loading screen for the game boot up. There are no GUI interface mods that would disable the applications of my skins, if I had a link to that crosshair mod that you say is disabling my skins, I can take a look at it to see if anything in it looks like the culprit.
  20. The hard to see nature of it is more with how the game displays the icons. I could do more to make the numbers even more apparent, but that would require me adding an additional background to the text that would be covering up the icon for the camo itself. As for the idea of perhaps universalizing the spots on the camo icon to being specific types of bonuses, its not very feasible, as there are 5 types of bonuses, and if I tried to fit the 5 bonus types unto every single icon for the sake of making their position consistent, that would make it way too messy for the GUI, filling it with alot of null info. An example of what a camo that does use all the bonus types looks like, here: Quite messy as is with that, something I most certainly don't want to add to all 412 camouflage icons in the game client. (Yes, there are THAT many) The order which I do display the info is copied from how its displayed on the camoflage's description. And the icons I pulled directly from the game client, they are the exact same icons you should already be familiar with. The only thing I could do is perhaps increase the stroke, (the black border around the text) but even that won't change how the game desaturates the icons when they are unselected, and that is what causes most of the problem in legibility. I can't do anything about that, I don't even know where i'd even start to look to find whatever script controls that if its even possible.
  21. Were you mixing my modpack with another persons? I notice that the SS Red Oak Victory in the background is also not skinned. Or have you fixed this issue by now? I know this is an older thread.
  22. I know this is an old thread, and this bug has long since been fixed. But this bug came about when WG changed some of the mechanics to lighting in the game, which made shading cause the loss of all alpha colours with the shaders my modpack used at the time whenever any dark shadows were cast on the ship. I had the friend of mine who makes the shaders to update them, fixing the bug.
  23. Hello There! I am the creator of the Crook's World Modpack, and I wished to create this thread for anyone who has issues with my modpack, if you find skins which appear broken or missing, please let me know so I can fix it! My modpack contains over 300 ships skins which I have created, and it can be difficult sometimes for me to notice when things go awry for ships or specific parts of ships, so this would help me greatly. Note that I cannot garantee the latest ships added to the game will be skinned, I work everyday on skinning and I can sometimes barely manage to keep up with WG's production speed. Especially when new battleships and aircraft carriers are added, those take especially long time to skin for my level of quality. I will update/edit this thread every patch to list the ships that are not skinned, and their priority order that they are getting skinned. As to make it clear to you which ships simply don't have a skin yet. (versus ships that may be bugged on their missing skins)
  24. Hey There! Creator of Crook's World modpack here, could you elaborate as to what you did to update my modpack?
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