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tmGrunty

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tmGrunty last won the day on May 4 2016

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  1. Honestly I am using a different modpack until there is a fix avaiable
  2. I'll copy a picture from another psot to show how it looks like.
  3. I don't have any mods installed that share the hud_lib.swf file but in the installer it automatically installs "Battle GUI customization" This causes a bug when a cyclone appears displaying the icon for it incorrectly and very large as if the icon was zoomed. There is no possibility in the installer to deselect and prevent installing this 1.2 MB big file and I'm sure this is causing the error. _Aslain_logs.zip
  4. You have the same error in the logs as I have. And as strange as it sounds it makes me feel better as it is more likely not a problem on our end but with the mod itself.
  5. hmm I did check and excluded that folder from checking by my antivir. I then tried to install again but I get the same error in the zip-file. Even disabling my antivir completely didn't help and i get the same error. Any other suggestions what could cause this? That mod worked fine for until your latest update of the modpack
  6. Since the new update of your modpack the minimap with ship names doesn't work anymore for me. I tried both variants with and without the semi-transparency but neither works. Ingame it looks like the mod wasn't installed at all. _Aslain_logs.zip
  7. the minimap ship names causes another mod to not work I am using "Move compass elements #2" and when i select the minimap mop the position of the compass is not changed. I'm 100% it is the minimap mod causing this _Aslain_logs.zip
  8. I still can't get my Damage done in Battle Result screen get to work it just doesn't show at the end screen I attached my log _Aslain_logs.zip
  9. I can confirm that this mod causes isssues. For example if you installed this one and the training room enabler then both won't work.
  10. Wow that was fast. I'll keep you informed about the issue after I update. Keep up the great work. Thanks
  11. Hello, I encountered a problem with your latest versions concerning the way how dead tanks are shown My ingame settings are set to show tanks like this (this is the preview image in the marker options) But after updating from v.4.2.15 to v.4.2.17 today without changing any settings in the modpack installer they show up like this (screenshot taken in battle). This is also the the way tanks that are alive are shown, so I think one of the mods is causing an issue where there is no more difference between alive and dead tanks. I was unable to determine which mod it could be. I attached my Aslains_log.zip if that helps Greetings _Aslain_logs.zip
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