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thevbm

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Everything posted by thevbm

  1. Good xD Glad we found the issue and fix. Now I need to dig deep to find a solution for my other 'ticket' xD
  2. It seems issue lies withing using outdated 7za in the pack. I've recreated file using old 7z that matches 7za in the installer (4.42) and it's working just fine. Creating zip archive using WinRar also works just fine. Seems like files created by latest 7z don't work as they should.
  3. Backup doesn't work for YasenKrasen since v9.12.6 (ever since you've added Session Stats by Roughneck) Last working version was v9.12.5 Logs are in other thread.
  4. After being tired of manually editing scripts here and there i finally decided to use this feature of the installer. Unfortunately it doesn't work for me. File is being processed but it's not overwritten at destination, so file ends up being empty. _Aslain_logs.zip Only-WN8-repositioned.7z
  5. Just a minor glitch when using English. Line: 31977 of .iss en.minimapzoom_size_big=Velká
  6. BUMP: (wasn't able to find other ticket that's for ammorack'ed) Since you've changed the icon for kills, checkmark is still shown for ammorack'ed kills. Would be nice if you'd change it as well to way it used to be. If you need replay i can send it via PM.
  7. To me that sounds like your alt key is somehow stuck (alt+enter will go from and to fullscreen)
  8. Isn't that a bit old log ? Or you don't have latest mod pack installed. INFO: [iNFO] Aslain's ModPack installed: 9.10.40 , latest Aslain's ModPack available: 9.10.46
  9. Repositioned WN8-only info. \res_mods\0.9.10\scripts\client\mods\MultiHitLog\Only-WN8.json Since i'm running game on crappy resolution, both out-of-the-box (default) positions didn't work well for me since they were overlapping with other things. Solution was ofc. to edit coordinates for WN8 xD Maybe someone else would be interested to see the "fix" for crappy resolution and overlapping. diff --git a/Only-WN8.json b/Only-WN8.json index 0d72533..e0c9df1 100644 --- a/Only-WN8.json +++ b/Only-WN8.json @@ -28,7 +28,7 @@ "TeamDamageMessageForYou": "TEAMDAMAGE: {{DL_AttackerName}} in {{DL_AttackerTank}} for {{DL_AttackerDamage}}", "WindowKeyList":[ - {"xAlign": "Normal", "x": 230, "offsetX": 0, "yAlign": "Normal", "y": 6, "offsetY": 0, "width": 0, "height": 0, "backgroundLevel": 0, "backgroundFile": "ZMHL.dds", "ConfigName": "WN8", "time": 0, "Key": "ALWAYS"} + {"xAlign": "Normal", "x": 130, "offsetX": 0, "yAlign": "Normal", "y": 40, "offsetY": 0, "width": 0, "height": 0, "backgroundLevel": 0, "backgroundFile": "ZMHL.dds", "ConfigName": "WN8", "time": 0, "Key": "ALWAYS"} ], x from 230 to 130 and y from 6 to 40
  10. You could check https://github.com/WorldOfTanksMods/0--Wiki--0/wiki
  11. Reading their commit logs will make your head spin. No proper info 98% of the time :D ... just "fix"
  12. It's an open source project https://github.com/wows-stats/wows-stats No idea why he (cceell) didn't give proper credits to creator since he didn't wrote it. Anyway, it's a very heavy project for a small "benefit". I mean ... you have to install whole node.js and all the needed modules, start the project, wait for info, and as soon as you're done with game it all vanishes :D Maybe in future.
  13. Confirmed, this fixes the issue. Maybe include it in next update :)
  14. Yeah, It's just a space that couldn't be used for even number of cells. I guess this is related code for it https://bitbucket.org/XVM/xvm/src/57519fdcb09458350fb76ca23f95776f2ebb88d5/src/xvm/src/xvm/tcarousel_ui/UI_TankCarousel.as?at=default&fileviewer=file-view-default#UI_TankCarousel.as-497 edit: In my case I've managed to get another two slots visible by just setting horizontal padding to 2 instead of 10. diff --git a/carousel.xc b/carousel.xc index cc3363b..863f667 100644 --- a/carousel.xc +++ b/carousel.xc @@ -8,7 +8,7 @@ "rows": 2, // Spacing between carousel cells. "padding": { - "horizontal": 10, + "horizontal": 2, "vertical": 2 }, // true - show filters only if all tanks do not fit on the screen.
  15. Never had a time to report this, and quite frankly I have no idea if this is something that should be reported upstream or it's just a config thing. (was too lazy to grab 'vanilla' xvm config to test it) Carousel has a bit of extra space on the left and right, is there something that could be done for this ? Or it's on purpose in order to properly size the available viewport for full number of cells ? (In my case i can see 10 tanks at the same time (since i'm using 2 rows)) I'm talking about space left from filters and right of 'slider'.
  16. :P ... not a big deal, just saying xD ... should be fixed when it's fixed :D
  17. Used to be skull iirc. This is also part of new xvm changes i guess.
  18. Just a JavaScript error that happens in shitty WG's launcher. Nothing to worry about.
  19. IMHO, it has more appeal than WotXp. I could see more info and it was working flawlessly for me.
  20. That's unfortunate ;x Oh well, revert back and i'll create a tiny patch for myself that will install at the end xD
  21. It's amazing how it works for some users while for others it bugged as hell. I had similar issue when i changed debug from false to true in it ;x
  22. When being in tech tree and you mouse over next module/tank you'll see how much you'd need to unlock it. Well, that info includes freexp calculated as well. Is there any way to disable it ? So we get info about just how much base xp we'd need for it. IIRC there was a mod for that but it was removed some time ago and i forgot the name of it ;x
  23. "Angel extended by spoter" - it was removed few versions ago.
  24. Since we already have option to choose if we want to include free xp in calculation for "Research Watchdog" it would be nice to have the same option for WotXp. There's already a toggle in config for it so why not expose it in the installer. "useFreeXpForModuleResearch": true is default option. This would benefit us, players who have a lot of free xp accumulated. Thanks in advance. edit: Even if i locally edit this to false it's still counted so i guess we should open a ticket upstream. Before i do that, can someone else confirm it's not working ? edit2: Everything works fine. I was looking at wrong values. So request still stands ... please add this option to installer :-)
  25. @@Aslain I've just stumbled across this open source project that could benefit localizing installer. Seems pretty straightforward to install it and use it. This way IMHO there's a less chance that some translator screws up other language :-) Thanks a lot to all the translators for their hard work ! Kudos people.
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