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[0.9.15.0.1] MeltyElement's Effective Armor & Crosshair Mod

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looks like this isn't  on the go anymore  , author hasn't even replied so doubt u will see it again ,  shame though as I liked this x hair

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It is a shame, I really liked this crosshair too. I got so used to playing with it that I waited through an entire patch, hoping this would be fixed. Now I see that it is unlikely. So I'm trying out other ones, but it's just not the same =/

 

I hope someone will pick this up.

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15 minutes ago, ThermalX said:

It is a shame, I really liked this crosshair too. I got so used to playing with it that I waited through an entire patch, hoping this would be fixed. Now I see that it is unlikely. So I'm trying out other ones, but it's just not the same =/

 

I hope someone will pick this up.

jimbos 1 is what one I moved too  , as its not too far off   this x hair

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On 12/5/2016 at 1:39 AM, Pratt said:

5.jpg

 

 

Yes very much RIP this mod. However a co-worker recently kinda...reminded me of WoT. I'm gonna see if I can get the source code and materials put together. If so I'll post everything I got for anyone who wants to look for curiosity sake or pick it up. There was  lots of WIP stuff that never saw the light of day right as 9.15 and action script 3 destroyed it all :(

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Better late then never.

 

WorldOfTanksMod.rar - 130.7MB All the source code for the MeltyElement mod. Including everything for the effective armor, sight, a "pitch panel" i was working on. Hopefully something in there is of use to someone. Be warned, its a tad messy.

 

 

A lot of what this mod did as far as sights go can be emulated via XVM/XFW python macro sight that Ktulho made. I highly suggest doing some Russian google translation and going through this thread over on KoreanRandom. https://koreanrandom.com/forum/topic/37259-прицел-без-сведения-средствами-xvm/ 

 

With the way its set up its really easy to make some macros for what your want if your a little familiar with python.

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