Jump to content
l3lackout

[0.7.5.0] Triple Screen UI Tweak

Recommended Posts

I run a triple screen setup at a resolution of 5760x1080. I was wondering which xml file pertains to this mod so I can attempt to bring the HUD elements closer towards the center to account for the resolution/aspect ratio. Has anyone already adjusted this for triple screen setup?

Edited by l3lackout
Spelling correction in title due to fat fingers

Share this post


Link to post
Share on other sites

Edit: res_mods\0.5.14.0\gui\battle_layout.xml

 

If you are wondering which lines, compare that file with original one, and you will see what is changed. i.e. using WinMerge.

Share this post


Link to post
Share on other sites

Here is my finished product in case there is anyone that's running a triple screen setup wants it. Image is attached. I have not successfully been able to adjust the chat but everything else is within eyesight now.

uicustom.png

battle_layout.xml

  • Upvote 1

Share this post


Link to post
Share on other sites

so how do you do this. I down loaded the your battle layout.xml and pasted it to the res_mod 0.5.15.0. no change in battle.

A do you have to do this every time a patch comes out?

Share this post


Link to post
Share on other sites

I will introduce this to the modpack, once it's confirmed to work. :)

Share this post


Link to post
Share on other sites

It does work so nice.Now if we could just get chat moved more towards the center.

Share this post


Link to post
Share on other sites

Also how to get the after action report to fit on the center screen only?

Share this post


Link to post
Share on other sites

I dont get this mod to work on my computer, using nvidia surround. Anyone got any ideas? Tried to change name on the file to battle_layout.xml, dont work, minimap is still in the rihgt lower corner.

Share this post


Link to post
Share on other sites

I've been awol for a bit. I'll work on getting everything working this weekend

Share this post


Link to post
Share on other sites

Updated battle_layout.xml for 0.6.4.0. I still was unable to get chat moved over, and left the player panels as to not obstruct any more of the screen than is necessary.

 

 

aslainui.thumb.png.3018ae1f22fd0dd4a6711a9d523efe16.png

  • Upvote 1

Share this post


Link to post
Share on other sites

Yeah, whatever they did, you cannot mod chat via battle_layout.xml anymore :/ I had to mess with combat_log.xml for that.

Share this post


Link to post
Share on other sites

That's what I figured after looking at the chat content mods. Thanks for confirmation on that!

Share this post


Link to post
Share on other sites

Been trying to get this updated for a bit now. So far most of the elements are where I want them but for some reason it's putting damage counter on the opposite side of the screen.

 

Here is battle_layout stock on my system.

 

.shot-18_06.04_20_43.10-0708.thumb.jpg.c7cf5b8ab2b2aca2aef308f9cec7af43.jpg

 

Here is battle_layout modded wip

 

shot-18_06.04_20_33.53-0284.thumb.jpg.425fed08fa87ca31461da839c2982f17.jpg

 

If anyone wishes to use the wip version here is the file. battle_layout.xml

This is for 7680X1440 but may be usable at 5760x1080 like before

Share this post


Link to post
Share on other sites
Posted (edited)

I am on the 5760x1080 resolution, and with trying out you WIP version everything moves over just fine apart from the Ship HP bar , and the compass is actually on the right hand (to the left of the map) side as apposed to the left under the ship HP. Could you let me know which sections you are actually editing within the XML to shift stuff around? I dont need to be completely baby fed, but some direction as to which values need changing would be appreciated.

 

 

Edit: Just been having a play around with things just now and these are the bits i have figured out and moved around as needed, and put them here incase others need to do the same thing. Though i am having troubles with finding what the Element ID is on the Ships HP bar as its stuck on the far left monitor for me still. Any input from anyone ?

 

Edit 2: deleted the lines of which things are on as it seems apparent that it can change depending on which mods you install from the installer... doh. Still need help for which to change for the HP bar though for the ship. Thanks

 

 

Edited by Knosher

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.