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diegosgm

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  1. hahahahha np, I just change it manually everytime that I installl the mod, but it would be a useful mod though
  2. Nope, I tried both checked and unchecked and my horizontalsstabilizer.json is always in false
  3. Sorry, I don't understand what you mean with "on pic"
  4. Maybe you should include it in Aslain, its VERY usefull for TDs and semiturreted tanks, you can use them as normal tanks (taking into account the max rotation of the turret/gun). Thnak you os much for your attention!! But I can enter in sniper mode both ways: with shift or with scroll, but when I enter with shift I have to zoom in so that I can go 3rd person with the scroll by zooming out (if when I enter in sniper mode with shift I dont zoom in, then I cannot zoom out to 3rd person). I've benn having this issue since I selected "Default configuration of zoom and selected x1.6" in your modpack. Do u understand me?
  5. It was false, now is in true and works. Thank you so much, but now I have another problem: when I enter in zoom mode with shift, i can only go 3rd person with shift, not with the scroll. If I enter in sniper mode with the scroll everything is right. Do u know which file should I edit?
  6. Here you have Its the same configuration that I used before. Checked right know and it works fine. res_mods_promod.rar
  7. However, with Promod works fine... Maybe any mod missing? You have that issue?
  8. Any idea considering the replays? Or do u need any more materials?
  9. I upload them here Friend's POV.wotreplay My POV.wotreplay
  10. Without mods it works fine 2 replays (first is mine with Aslain, 2nd my friend with Promod) As you can see, we aim to the church's gate: I have no problem in 3rd person, but in sniper mode the gun and camera turn with the tank (instead of keeping aiming to the church as happens in my friend's replay) http://wotreplays.com/site/3060402#himmelsdorf-diegosgm-grille_15 http://wotreplays.com/site/3060404#himmelsdorf-diegosgm-grille_15 Thank you for your attention
  11. Ok, lets start: 1-In a full turreted tank, it works fine: wether in sniper or 3rd person mode when I turn the hull, the gun keeps pointing to the same spot (the camera direction does not vary). 2-In a td or limited turret traverse tank: in 3rd person it works fine (as full turreted tanks), but in sniper mode, when I turn the hull, the gun (or camera) turns as well (instead of keep pointing to the same spot). If you still dont understand it, I record a replay and send you
  12. I have it removed now and the problem persists... (I have also reinstalled the game 2h ago)
  13. Thank you very much, sorrry but it was my first time. Waiting for your answer _Aslain_logs.zip python.log
  14. Hi all, I recently installed Aslain and I found a bug (or maybe I did not instal anything) when I enter in zoom mode: if I'm in third person mode and I rotate the chassis oa a TD or a semiturret tank (for example obj416) the turret rotates, keeping the aim int he same point; however, if I enter in zoom mode and I rotate the chassis, the turret is like welded to the chassis and it rotates with it without keepiing aiming at the same point. I remember that I experienced it in the past with another mod pack, but I selected in the game the option of "horizontal stabilization in sniper mode" and it got solved. Now selcting it or dynamic camerta or whatever I select, it doesn't work. Anyone can help me? (If the isssue is not clear, tell me and I can upload a replay)
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