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MixCore

Modder
  • Content Count

    29
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  • Last visited

  • Days Won

    4
  • Country

    Vietnam

MixCore last won the day on July 5

MixCore had the most liked content!

Community Reputation

10 Good

About MixCore

  • Rank
    Member

Contact Methods

  • Website URL
    https://forum.worldofwarships.asia/topic/33849-a-corner-for-ports/

Profile Information

  • Gender
    Male
  • Server
    ASIA

Recent Profile Visitors

871 profile views
  1. just do this 1./ Before exit the game, u must switch back to Official ports, any of them
  2. 1./ Before exit the game, u must switch back to Official ports, any of them 2./ If u forget and it will stuck with Official ports << WG's fault, I reported it but they didnt fix. To fix it >> open "preferences.xml" find the Green tags and change the current (port_preset & port_preset_custom) like Orange tags, Follow this >>
  3. MixCore

    UnReal Ports

    0.8.10 Hallucination - Halloween updated: Halloween 2018 >> Halloween 2019 Original - Dorm updated: Fixed missing sound effects and updated visual Cosmos - Deep Space updated: Lighting, sun light fixed Standalone - Orbital Station updated: new sun, background, planet and lighting fixed Experimental - Dune Sea updated
  4. MixCore

    UnReal Ports

    0.8.9 Official ports - Maps updated - API updated (9 in 1) Official ports - Operations updated - API updated (7 in 1) Official ports - new Places ports (8 in 1) Official ports - new Locations ports (6 in 1) Haunted updated Cyberspace updated Official ports (4) - fixed wrong API
  5. MixCore

    UnReal Ports

    pre 0.8.9 Halloween, Haunted ports disabled for downloading
  6. try here but illegal Kriegsmarine https://unzea.blogspot.com/2019/08/unveiled-options.html
  7. MixCore

    UnReal Ports

    0.8.8 Port Yokosuka updated - fixed night lightcube + improve day visual + effect falling leaves Port Halloween 2018 updated - fixed giant monsters
  8. MixCore

    ARP Yamato

    ah, the author of ARP Yamato had stopped, no promise
  9. its small bug How to solve it >> 1./ Before exit the game, u must switch back to Official ports, any of them 2./ If u forget and it will stuck with Official ports << WG's fault, I reported it but they didnt fix. To fix it >> open "preferences.xml" find the Green tags and change the current (port_preset & port_preset_custom) like Orange tags, Follow this >>
  10. MixCore

    UnReal Ports

    0.8.7 New Official port - Operations New Experimental port - Tidal wave Original port - Yokosuka updated: fixed day and night transition New Standalone port HQ - based on Clan base 1.0
  11. MixCore

    UnReal Ports

    0.8.6 Original, Standalone, Hallucination, Experimental are broken << update shall arrive slowly New port, Savage zee - the map from Savage mode Dorm updated, fixed missing effects and lighting Haunted, Moon landing, Orbital station, Murmansk, Cyber space, Appulse, Deep space are fine, no update require Hub-S, Halloween, Shipyard, Twitch updated, fixed lighting Experimental ports shall get no update in this time Yokosuka + Jacuzzi updated, fixed lighting Dune Sea + Installation + Deep Zea + Frozen Zone + Sky Dream + Spacy updated New Experimental port - Shipwreck
  12. "<port_preset_custom> Black_Hole </port_preset_custom>" yes, remove "Black_Hole" then it should be back to normal
  13. Modpack is fine Port mod is OK just because WG didnt fix it since 0.8.4
  14. it will remove Custom port and return to official one
  15. https://aslain.com/index.php?/topic/12510-unreal-port-mods/
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