Jump to content

daniyyel

Regular Member
  • Posts

    52
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by daniyyel

  1. You already have a detection in the modpack if the user has WGC or not. Based on this check you should be able to create the checkbox depending on what the user has.
  2. my reply was about the "launch world of warships" checkbox on the final page of the installer. it returns an error that it cannot find the launcher
  3. Your link on the last page in the installer still doesn't work and WGC is now the only way you can play WG games. I know it's not important but I see people making a big fuss about this. If the user has WGC you can launch "[path_to_game]\wgc_api.exe --open". This is the shortcut WGC makes for each game. This will launch WGC with the respective game selected and not the actual game. The user still has to click on "play" but no error.
  4. sorry to hear that. best wishes and get well soon.
  5. Is this roslich some mod? I don't think I use it. I did noticed something in one battle after I had to close the client and open it again. The custom round smokescreen timer was not showing. I don't know if it was not working at all or it was just because the client sent me directly in the battle after the forced restart... The thing is, it worked on Thursday, Friday and Saturday without any issues and nothing changed in the game on Sunday. All three games I played on Sunday had this issue. Strange. Ingame I only use the team panels, the round custom smokescreen and the color dots above the ships for movement. I will try tonight only with the team panels and see what happens and report back if I find anything. I forgot about the minimap, I also use that, will take that out too. Thanks.
  6. same here, two times in a row, had to close the game and start it again. Aslains_WoWs_Logs.zip edit - 3 times on a row
  7. thanks for the quick answer. does this modify actual game files? I see in the archive that files are in the "res" folder. or only the zip is kept is the "res" folder?
  8. Hey, The title says it all. What package/option is "modded_scripts_6611"? Thanks.
  9. Just trying to help. Tell me if you need anything else.
  10. I started (and then stopped) the installation on all available instances of Tanks and Warships, you have the files attached below. If you need a guinee pig... WOT_KR_game_info.xml WOT_ASIA_game_info.xml WOT_NA_game_info.xml WOWS_NA_game_info.xml WOT_RU_game_info.xml WOWS_ASIA_game_info.xml WOWS_RU_game_info.xml
  11. Hey, The mod pack does not detect the client version when using WGC (wargaming game center). I noticed that the launchers do not exist anymore when using WGC, you are probably using the launcher.cfg to get the client version ? Looking in the game folder for files that contain the game version I found "game_info.xml". I checked, the files exists in all 3 games (Warships, Tanks, Planes). In this file you have "<id>WOWS.EU.PRODUCTION</id>". I attached the files from Warships and Tanks. Tell me if you need any other info. Thanks. WOWS_game_info.xml WOT_game_info.xml
  12. I uploaded the logs, also a screenshot of the carousel. Thanks. _Aslain_logs.zip
  13. Hey Aslain, The "better icons on compact carousel" mod is not working when custom ship contour icons are used. I tried the mod alone, it works. Then I tried it with several contour icons installed (Aslain, MajorRenegade and Hakabase) and it does not work. The custom contour icons appear in the carousel. I opened the mod link (from your pack) and downloaded the file provided by the author. With that file it works but the tech tree breaks, clicking on anything from the tree (ships, modules, buy ships etc) does nothing. It probably has something to do with the extended tech tree provided by the same author but Google Translator fails terribly. Tell me if there is more I can help with. PS. Merry Christmas, thank you for all your work. Thanks.
  14. Hey, As the title says, the "ARP ships in all ports" pack does not work. I tried all of the ports after installing the mod. edit - using the 15 #5 versions. Thanks.
  15. Hey Aslain, As the title says, the contour icons from Hakabase return a 404 error - file not found. file name : contouricons_hakabase_580.7z aslain mod pack : v5.8.0.02 Thanks.
  16. Hey Aslain, As the title says, would it be possible in the future to add the damage panel as a standalone mod ? Atm it is packed with the "minimap with ship names" mod. The minimap idea is good but there is too much text there, I can't see the actual position of the ships. I know this is a personal preference, others may like it. I saw that Atmaxx provides also a separate package/standalone version of the damage panel. link -> http://forum.worldofwarships.eu/index.php?/topic/20932-mod-0560-minimap-damage-log-playerpanels-battlescreen-by-atmaxx-update-31052016/ Thank you.
  17. as confirmed in the other thread (http://aslain.com/index.php?/topic/5889-atmaxx-minimap-no-island/), the one to blame is the "training room enabler" mod.
  18. same here. i'm taking out one mod each time to see what mod causes this. i will update if/when i find it
  19. As I understand (from the same Google Translator) if I put 1 to limitationTypeOfBattles it will not work at all in randoms. I am guessing useSquadChat 1 and maybe showWhenLessInRandom set to some low number when it can actually be useful...
  20. Yeah, I also tried Google Translate... I'll play with the settings and see what happens. Thanks again.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.