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Battlenat0r

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Everything posted by Battlenat0r

  1. Okey, did do that. Gonna try only those two in the game also to see if there are any changes. res_mods.zip Still not working with ONLY Monstro Markers and Detailed Damage.. Must be something missing or some kind of installer issue depending on different systems.
  2. ‎21. ‎september ‎2017, ‏‎08:33:56 Btw did install the loadinf, and doesnt find the _Aslains_Installer_Options.inf LOADINF for Aslain's Installer v2.5 Author: BeGiN Program language: C# Working Directory: H:\Spill\World of Warships loadinf.bat: Created sucessfully! File: Aslains_XVM_Mod_Installer_*.exe - Not found! File: _Aslains_Installer_Options.inf - Not found!
  3. So Aslain, can you create a folder with these mods, make sure they are working and upload them to mega.nz or something? What file(s) are causing issues.. I have no clue. Reinstalled a fresh Windows 10, reinstalled Warships from scratch, no profile related files saved... And this still won't work! MODs used: Aslains_WoWs_Logs.zip
  4. I dont see how MODs can be affected by stuff other than the game which is a pure install. Been like this every patch, but works after a few revisions of the modpacks. But after the 6.10 hit damage log, monstromarker doesn't work at all for me. Aslains_WoWs_Logs.zip
  5. Read this somewhere, and Hakabase, Proships etc removed them because: After the release of 0.6.11, they do not appear in the list of ports after installation. We are waiting for the decision either from the developers of the game, or from the authors of the mods of the ports.
  6. Still can't get these mods to work... Still don't know why it will not work for me, I can't do more than redownload the entire game, use Integrity Check and install Modpack.. Have no clue why it doesn't work, is there any incompatibility with any other mods that share same lib or something?
  7. The above is Class Panel 2.0. But I'll mess with it, kinda cluttered on top there.
  8. Hi. Wanted to change the position of these MODs, where do I find them? Is it possible to create more space between the class bar HP panel?
  9. Switch to DX9, this will probably fix it.
  10. No need to update modpack now since the new update hits very soon.
  11. I think something with the Battle GUI has been changed, v00 worked. So something changed.
  12. Now the Torpedo v3 looks really funny, and not normal. Damage indicator still doesn't work, Monstromarkers still doesn't work. I have reinstalled the ENTIRE game, haven't used the preferences.xml (created new). And still have so many MODs not working, using the same MODs as I have before. So this 0.6.10.1 messed up everything for me as for working MODs. Aslains_WoWs_Logs.zip
  13. So since the release of v.00, the modded scripts still can't be found. Can you fix it?
  14. hm strange, depends on what he means by working. Tried Haka when it released and ProShips... so 3 different packs with same result.
  15. Wanted to let you know that Damage Indicator only shows Total Damage Done. Received Damage and Dealt Damage, isn't working. MonstroMarkers isn't showing Consumables on Friendly and Fire on Enemy. This wasn't working on Hakabase v4 or ProShips v4 either, meaning Damage Indicator and MonstroMarkers needs further updates. Get well Aslain!
  16. My game runs just fine without engine_config on DX11... once added into res_mods... the game crashes...
  17. I have tried to launch this program the last couple of days... It doesn't fetch data from current battle or any battle for that matter. Is this because WG changed something or is it DX11 that is causing this? wows-stats-master works.
  18. Tried new config file and from previous update... YET I get critical error and freezes my game after 10 sec or 2 minutes while in port.. Removing the file.... I can play 4 games with no issue. I'm using DX11 and wasn't a problem in 0.6.9.1.1. Anyone know why this is happening? FYI removed all mods, reinstalled them, deleted preferences, used Integrity Check. Aslains_WoWs_Logs.zip EDIT: Have just runned basic stuff like crosshair, angle and gun marker. Seems to be working so far. Some of the mods in previous install (in the zip) is making the error. Either bad modded script or some other mods causing it. @Aslain Dont know what's causing this issue.. But using some of Hakabase's modpack doesn't create this issue.
  19. Yup, checked the gear menu. Same stuff like before, and same settings as before. MOD got changed from previous patch or it's a different mod (got mixed up in the modpack). Anyway to change it my self or give me AutoSpy contact info so I can ask him myself?
  20. So is this a false label to the mod selection or is this the new version from AutoSpy? Why is the 0.6.10.0 using two lines and the previous one used a single line? This is really confusing.. I need to pay more attention to the chat so see who is typing.
  21. Hi. Thanks for updated mods, had some crashes because of them. But now there is 1 mod that isn't found. Can you fix it?
  22. So when you have this MOD, you get Focus target on Shimakaze etc. But the font and color etc that's in default chat isnt present in the MOD. Any idea when or if it can be fixed?
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