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[XVM] debugPanel configs (for debugPanel.py)


Ress

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debugPanels.png.39de91275147eaf39aa2e6c86c3f0327.png
Decided to re-create compilation of debug panel configs to work with xvm.
All panels have adapted configs for default and Aslain's xvm config.

 

Download
XVM debugPanel configs.7z
 

Requirements

Spoiler
  • XVM (obviously)
  • py macro debugPanel.py (by ktulho - download link)

note: py macro is not included inside archive and account/registration is required to download it (from link above)

 

Install Guide

Spoiler
  •  download debugPanel.py and put inside ../res_mods/configs/xvm/py_macro
  • disable default debugPanel, inside elements.xc (sidenote: xvm clock will be disabled as well)
    option A: replace with included elements.xc file
    option B: manually edit elements.xc with Notepad++, add:

	"debugPanel": { "$delay": 100, "alpha": 0 }
  • copy battleLabelDebugPanel.xc and icons folder inside ../res_mods/configs/xvm/default  (for Aslain's config put inside Aslain folder)
    or inside your own config folder but you will have to correct path for images (inside battleLabelDebugPanel.xc)
    example: <img src='cfg://<<<YOUR CONFIG FOLDER>>>/icons/debugPanel/pingBar/7.png'>
  • add required formats inside battleLabels.xc
  • if panel is using extra fonts, install them


Configs

Spoiler

v1 - originally by NooBooL

Spoiler

preview_v1.jpg.cfd2922e76a6096fce616221485d297e.jpg


battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelpingBar" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" }

optional background:
v1-optionalbg.jpg.15d951852d91ce9b46bdfb78ede88956.jpg
inside battleLabelsDebugPanel.xc  set
    "debugPanelbg": { "enabled": true,

 

v2 - originally by NooBooL

Spoiler

preview_v2.jpg.a1ba14a5a838b5d647c8fbc1e0daeb49.jpg

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelpingBar" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" }

optional background:
v2-optionalbg.jpg.428c383b1f0b7d588290953d05f74df0.jpg
inside battleLabelsDebugPanel.xc  set
    "debugPanelbg": { "enabled": true,

 

v3 - originally by ____P_H_A_R_A_O_N____

Spoiler

preview_v3.jpg.eb9bf56794a710350d0dfe15ab49e4e7.jpg
note: requires visitor TT1 BRK.ttf font (included inside archive)

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" }

optional version with clock:
v3-optionalclock.jpg.09401714af065422e3ebba5e9664d6c9.jpg

 

v4 - originally by Ekspoint ?

Spoiler

preview_v4.jpg.4b1fdde8f6e8f0c717a4ad978aaa1153.jpg

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" }

optional background:
v4-optionalbg.jpg.d0525db933b87ece2a60b7ec3b31c9fc.jpg
inside battleLabelsDebugPanel.xc  set
    "debugPanelbg": { "enabled": true,

 

v5 - originally by ZAYAZ

Spoiler

preview_v5.jpg.9c68871ff171bde6702fe35dc6c3614a.jpg
note: requires Neogrey Medium.ttf font for panel and SF Digital Readout Medium.ttf for clock
(included inside archive)

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" }

 

 

v6 - originally by Locastan

Spoiler

preview_v6.jpg.70f78925ed12a64c86aea0037de71357.jpg

note: requires MicraC.ttf font (included inside archive)

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" }

 

 

v7 - originally by J1mB0

Spoiler

preview_v7.jpg.85c63b8eb583f77e6c4a94d2f6c37d89.jpg
note: requires Cuprum.ttf font (included inside archive)

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" }

 

 

v8 - originally by Lenya69

Spoiler

preview_v8.jpg.6631ea3d53b41c59159a07b959c38546.jpg
note: requires Harpoon.ttf font (included inside archive)

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" }

 

 

v9 - by Ress

Spoiler

preview_v9.jpg.d03c72a7fa87bddcb08075980947ebb4.jpg

battleLabels.xc add:



      ${ "battleLabelsDebugPanel.xc":"def.debugPanel" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" },
      ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" }

 

 

 

 

Comparison

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compare_v1.png.60f5ddada77e45407c1c9fddd9963f07.pngcompare_v2.png.89f6d85e733f2a5a751c2e8ecd38edef.pngcompare_v3.png.52dc2644960a5dc6069046de1a363ab8.pngcompare_v4.png.2d82c44a3178fcc24acdb7012095c6c7.pngcompare_v5.png.a43d44a7a7cd0f3342a18eff64fada45.pngcompare_v6.png.be9df67a5c094a5bfe1449d7ffdbf222.pngcompare_v7.png.6070a0b6517356945d1800557c52a0b6.pngcompare_v8.png.29b82235d6c2a8663790cc3113c649e3.png


Changelog

Spoiler

15.03.2019

  • revisited each config
  • fixed height/width for V1 & V2 configs (compatibility with xvm 7.8.2+)


19.11.2018

  • revisited each config: tweaks & cleanup
  • all versions have configs for default and Aslain's xvm
  • v1 - added/use optional "xvm://res/icons/clock/clockBg.png" image as background (disabled by default)
  • v2 & v4 - added/use optional "xvm://res/icons/damageLog/no_dmg.png" image as background (disabled by default)
  • v3 - added optional versions with 24h and 12h clock
  • v5 , v6, v7 & v9 - added optional version with 12h clock
  • v6 - added optional versions with M-D-Y date
  • v6 & v7 - tweaked font shadows (hopefully easier to read on light background (example:sky)
  • v9 - fixed background image

     All configs should be "failproof", as long as xvm and debugPanel.py are updated
   
(unless i forgot something/have typo somewhere...sue me)

 

  • Upvote 2
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  • 3 months later...


Minor bug in configs for V1 and V2 (with xvm 7.8.2+)
Since xvm optimization, short h/w doesn't work like it used to (on mayority of config stuff). :rage:

Easy fix,
instead of "h": and "w": should be "height": and "width":

Fixed

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I always wanted to create some sort of header/bar (inspired by smartphone notification bar)
with debugpanel, hppool and battle timer inside (maybe hitlog and assistlog headers as well), also with alt toggle/dropdown stuff (why not?).
But everytime i start working on it, it never looks/feels right (idk maybe flipping dpanel in the right corner).

Now that i started playing wot again, here comes my current work in progress/third attempt on creating this panel:

wip.png.49d672e354d2a58f5884fbe72fa5cd60.png

[wip]V10.7z

(atm looks similar to V9 but smaller...still experimenting with font/icons... also can't decide should i colorcode or go white only)

Spoiler

Since this config is only part of it, here is quick paint sketch of my entire idea.
sketch.thumb.png.d146c23b90113e41b4957a1b3becb5ed.png
Hopefully i gonna finish it this time, unless... i ragequit wot again and abandon it :lol:


 

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