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v2.3.0.1 #05 (19-06-2026):
- Installer: Fixed searching a mod by number made its name invisible on light-themed Windows (now bold/underlined, like searching by name)
- Updated enhanced modsSettingsApi 1.3.1 (overlapping fix; new option for mod authors)
- Updated Minimap images: YaYa tactical (updated maps: Airfield, Lakeville and Safe Haven)
- Updated Camo Selector 1.10 (fixed missing 2D styles + 3D attachments; added replay support for custom outfits; Disabled the purchase button when a not owned Element is applied)
- Updated Danger Lights (removed old/new selections from the modpack; now only main entry, details set in‑garage mod menu)
 

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  • Administrator
Posted

v2.3.0.1 #06 (20-06-2026):
- Added Crew Book Auto Claim (by Gravity_Assist) [mod #1102]
- Updated enhanced modsSettingsApi 1.3.2 (fixed an issue that could leave the mods settings menu empty for some mods; minor fix for mod authors)
 

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v2.3.0.1 #07 (23-06-2026):
- Installer: Added Turkish initial localization by rootforce
- Updated Personal Record Customisation
- Updated Dispersion Reticle by Pruszko (comes with change for armor flashlight, making it follow client reticle instead of server reticle, when either client+server or hybrid reticles are enabled)
- Updated BalCalcMod (more reliable settings saving)
- Updated AutoAim Indication+ (more reliable settings saving)
- Updated Custom Sixth Sense (optimization; more reliable settings saving)
- Added Scheduled Personal Reserves (by Gravity_Assist) [mod #1107] (replacement for Personal Reserves Auto Activation)
- Added Contact Cleaner (by OldSkool) [mod #1092] (as a replacement for the Blacklist Cleaner)
- Added Crew Skills Pro (by Aslain) [mod #703] (as an replacement for Crew Skills Informer)
 

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  • Administrator
Posted

v2.3.0.1 #08 (24-06-2026):
- Installer: Optimized mod preview loading
- Updated enhanced modsSettingsApi 1.3.3 (value retention on template edits; fixed per‑mod reset defaults)
- Updated Scheduled Personal Reserves (added a fix attempt for issue with the wrong args)
- Updated Advanced Tech-tree
- Updated MoE on the Tech-Tree
- Updated Crew Skills Pro
- Updated Custom Sixth Sense (fixed the icon not showing up in battle when XVM is installed)
 

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  • Administrator
Posted

v2.3.0.1 #09 (25-06-2026):
- Fixed the .wotmod conflict introduced by a new version of Advanced Tech-tree (unfortunately, this mod contains contour icon files that are used by other mods, and I always have to removed them manually from this mod .wotmod file to prevent such issues)
 

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  • Administrator
Posted

v2.3.0.1 #10 (28-06-2026):
- Updated contour icons: man1aq
- Updated enhanced modsSettingsApi 1.4.1 (new option for mod authors)
- Updated Custom Sixth Sense (added a support for a replays)
- Updated Crew Skills Pro (added a support for a replays)
- Updated In Battle Statistics (settings now survive reinstallation)
- Updated majority of CHAMPi's mods
- Updated Research Progress Bar
- Removed Damage Panel: Better (it wasn`t working after all)
- Added Hitmarker Pro (by Aslain) [mod #683] (replaces the old Hitmarker 2.0): shows a marker on your crosshair whenever you hit an enemy, with its own colour for each hit type, adjustable size, animated or static style and an optional hit sound, all set up in the garage (Mod configurator menu). Your previous Hitmarker selection is not carried over, so re-select it and configure it there. The mod can be found in the crosshairs branch, where you have to re-select it again.
 

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  • Administrator
Posted

v2.3.0.1 #11 (29-06-2026):
- Fixed conflict between Hitmarker Pro and mods using audio_mods.xml
 

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  • Administrator
Posted

v2.3.0.1 #12 (30-06-2026):
- Installer: Improved ASIA client compatibility during temporary version mismatch periods, so a separate ASIA only modpack build is not needed
- Updated Personal Record Customisation (all medals now visible in both views; expanded award medals; added medal options for PR; WoT+ Pro keeps normal ribbon/background behaviour)
- Updated Scheduled Personal Reserves (fixed re‑activation attempts on still‑active reserves; added Auto Renew, notification controls, scheduling confirmations and animated highlight; Cancel stops next renewal)
- Updated Tank Info in Garage (fixed a bug, where the tank info does not get automatically refreshed when switching a tank after a previous match was left early)
- Updated Alternative Vehicle Markers
- Updated Hitmarker Pro (the animated marker is now a bit smaller by default; enlarge it with the size slider in the mod's menu if you prefer; removed unnecessary debug logs)
 

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  • Administrator
Posted

v2.3.0.1 #13 (30-06-2026):
- Fixed conflict between Hitmarker Pro and mods using audio_mods.xml (accidentally re‑introduced a bug I had already fixed)
 

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  • Administrator
Posted

v2.3.0.1 #14 (01-07-2026):
- Removed SpotMeter (bugging guiflash mods)
- Updated Ballistics Info (moved the overlay to Gameface)
- Updated MoE Tracker (moved the overlay to Gameface)
- Updated Autoreloader Loading Overlay (moved the overlay to Gameface)
- Updated Hitmarker Pro (fixed a double hit sound that could occur on a single shot)
 

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  • Administrator
Posted

v2.3.0.1 #15 (01-07-2026):
- Installer: Improved CN360 client compatibility during temporary version mismatch periods, so a separate CN360 only modpack build is not needed
- Updated MoE Overlay; Gun Caliber Overlay; Garage Mastery by Gravity_Assist (moved the overlay to Gameface)
- Updated Ballistics Info; MoE Tracker; Autoreloader Loading Overlay (ui scaling + resolution‑aware overlay positioning)
- Updated Hitmarker Pro (the marker and sound now appear only when you damage an enemy: a hit, fire or kill, each in its own colour. Simpler, and the sound is now instant and reliable on fast-firing guns like autocannons)
 

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  • Administrator
Posted

v2.3.0.1 #16 (02-07-2026):
- Installer: If the game folder cannot be detected, you can now choose to install there anyway, with a warning that mods may not work correctly
- Updated enhanced modsSettingsApi 1.5.0 (the color picker now has your own color palette - save favorite colors once and reuse them in every mod, with live color preview under the cursor; right-click any color swatch to reset it to default or copy its code; the Apply button counts your unsaved changes, the mod search shows how many mods matched, and the window remembers your scroll position; mod authors can also ship their own color presets)
- Updated HitmarkerPro 1.0.4, BalCalcMod 2.3.7, AutoAim Indication+ 2.0.7, Show Vehicle 2.0.5, Custom Sixth Sense 1.0.7 and Crew Skills Pro 1.0.3 (fixed settings loading when the Windows profile path contains special characters)
- Updated Battle Result Unanonymizer 1.4 (improved overview screen unanonymization: real account names, clan tags, anonymizer eye icons and correct vehicles are now shown; Frontline and Frontline Training results are supported again, while Onslaught remains excluded for now)
- Updated Scheduled Personal Reserves 2.0 (unified behavior: consistent icons, plasma effect across the interface, quick switching and a single correct notification after changes made in battle)
- Updated MoE Overlay 1.7 (fixed overlay positions not being restored from saved settings)
 

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  • Administrator
Posted

v2.3.0.1 #17 (03-07-2026):
- Updated Garage Mastery by Gravity_Assist 1.9, Ballistics Info 1.5, MoE Overlay 1.8, Autoreloader Loading Overlay 1.4, MoE Tracker 1.4 and Gun Caliber Overlay 1.4 (fixed a bug where overlays could become stuck in the bottom-right corner and could not be moved on 4K or UI-scaled displays)
 

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  • Administrator
Posted

v2.3.0.1 #18 (06-07-2026):
- Updated Dynamic Playlists
- Updated Camo Selector (fixed enemy vehicles incorrectly inheriting the player’s locally saved custom outfit for the same tank type. Custom outfits now apply only to the player’s own vehicle during battle)
- Updated Anime Music: Vinyl Edition, Spring Edition, Summer Edition, Autumn Edition, Winter Edition and Farewell Edition; restored Anime The Steel Maiden Edition
- Updated Scheduled Personal Reserves 2.0.1 (improved scheduled booster visibility. Fixed an issue where standard and premium booster variants could be mismatched when scheduling or highlighting them)
- Updated Armor Penetration Calculator (added a kill chance label; changed default colors to be more vibrant)
- Added Anime Tech-Tree icons and Anime Tank Carousel icons by NyanDora_Mech_Tank
- Added Research Progress Bar (by 14th_ua) [mod #1083]
 

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  • Administrator
Posted

v2.3.0.1 #19 (07-07-2026):
- Updated enhanced modsSettingsApi 1.6.0 (a toolbar switch spreads the mods across up to 4 columns; mods can flag their newly added options with a red flare and a counter on the mod's title, like the game's own Settings; new options for mod authors)
- Updated champi.settingsgui_1.72 (dependecy used in CHAMPi mods)
- Updated Show Vehicle 2.0.6 (fixed the hotkey on dual-gun tanks; fixed the tank exclusion list to match exact names; added multi-column settings layout)
- Updated BalCalcMod 2.3.8 (fixed the aim-point correction option; minor fixes)
- Updated Crew Skills Pro 1.0.4 , Hitmarker Pro 1.0.5, AutoAim Indication+ 2.0.8 and Custom Sixth Sense 1.0.8 (added multi-column settings layout)
- Updated Research Progress Bar by Zanju 1.2
 

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  • Administrator
Posted

v2.3.0.1 #20 (09-07-2026):
- Updated Dynamic Playlists (added 3 missing options)
- Updated Tank Info in Garage
- Updated Research Progress Bar by 14th_ua
- Updated enhanced modsSettingsApi 1.6.2 (minor fixes; new options for mod authors)
- Updated champi.settingsgui_1.73 (dependancy used in CHAMPi mods)
- Updated Scheduled Personal Reserves (fixed crash/freeze on hotkey reserve activation, cleaned glow effect, removed GameFace log error.)
- Added Chat Filter (by Aslain) (in place of the old mod, added menu in garage, config is now placed in the appdata)
- Added SpotMeter (added menu in garage, config is now placed in the appdata, removed panel in garage, fixes)
- Added Personal Mission 2 Auto Reset (by Aslain) (in place of the old mod; menu in garage)
- Added Gun Reloaded Sounds (by Aslain) (in place of the old mod; the sound and volume are now chosen in the garage menu, and on autoloaders it plays only after the full magazine reloads. Your previous mod selection is not carried over, so configure it in garage) [mod #1134]
 

v2.3.0.1 #20 (09-07-2026):
- Akt. Automatyczne listy pojazdów (dodano 3 brakujące opcje)
- Akt. Informacje o czołgu w garażu
- Akt. Pasek postępu badań od 14th_ua
- Akt. Ulepszone menu modów 1.6.2 (małe poprawki; nowe opcje dla autorów modów)
- Akt. champi.settingsgui_1.73 (zależność modów CHAMPiego)
- Akt. Zaplanowane rezerwy osobiste (naprawiono crash/freeze przy aktywacji rezerw hotkey'em, wyczyszczono efekt świetlny, usunięto błędy GameFace w logu)
- Dodano SpotMeter (dodano menu w garażu, konfig jest teraz w appdata, usunięto panel w garażu, poprawki)
- Dodano Filtr czatu (od Aslaina) (zamiast starego moda, dodano menu w garażu, konfig jest teraz w appdata)
- Dodano Auto-reset misji osobistych 2 (od Aslaina) (w miejsce poprzedniego moda; menu w garażu)
- Dodano Dźwięki przeładowania działa (od Aslaina) (w miejsce poprzedniego moda; dźwięk i głośność wybiera się teraz w menu w garażu, a na czołgach magazynkowych gra tylko po pełnym przeładowaniu magazynka. Poprzedni wybór moda nie jest przenoszony, więc wybierz go ponownie w menu w garażu) [mod #1134]
 

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  • Administrator
Posted

v2.3.0.1 #21 (13-07-2026):
- Added MoE Calculator 14th_ua
- Updated Research Progress Bar by 14th_ua
- Updated Scheduled Personal Reserves
- Updated few mods by Aslain (cleaner logging, better config handling)
- Updated Contour Icons Anti-Mirror (replaced with a new mod by Aslain, with options in garage menu, added support to the TAB screen etc.) [it's auto-installed, you don't pick it]
- Updated Modpack version checker (replaced with a completely new mod by Aslain)
 

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  • Administrator
Posted

v2.3.1.0 #00 (14-07-2026):
- Installer: Updated compiler to Inno Setup 7.0.2
- Initial compatibility with WoT 2.3.1.0
- Updated Tank contour icons maintained by me
- Updated XVM 13.1.0_0033
- Updated Change client language EN
- Updated Clean Camo
- Updated Camo Selector
- Updated Personal Record Customisation
- Updated Scheduled Personal Reserves
- Updated Skins on destroyed vehicles
- Updated few protanki mods
- Updated mods by CHAMPi
- Updated Minimap images: High resolution, Tech
- Updated Armor Inspector from Wotinspector
- Updated Battle Hits Viewer
- Updated FastestClassic+Gnomefather's Historical Realism Sounds
- Updated Speed scroll in the Notification Center
- Update Mute special ability sounds of Tier 11 vehicles
- Removed until updated: Garage by nocec, Garage: Minimalistic, Changed Garage Rotation
 

  • Administrator
Posted

v2.3.1.0 #01 (15-07-2026):
- Updated enhanced modsSettingsApi 1.6.3 (faster and more reliable menu loading)
- Updated few mods by Aslain (fixes)
- Updated Custom Outline Colors by CHAMPi
- Updated WoT Tweaker Plus
- Updated Battle Equipment
- Updated Change client language
- Updated Pet Gift Auto Claim
- Updated SpotMeter
- Updated Show Gun Collision
- Updated mods by Kurzdor
- Removed Armor Penetration Calculator (due to bugs)

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  • Administrator
Posted

v2.3.1.0 #02 (15-07-2026):
- Updated Battle Equipment
- Updated Pet Gift Auto Claim
- Updated the scripts in the Hitzone skins: Esthete (smart)
- Known issue: stuttering in sniper view, linked to penetration indicator / dispersion reticle mods. Remove one if affected until it's sorted out.
 

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  • Administrator
Posted

v2.3.1.0 #03 (16-07-2026):
- Added Armor Penetration Calculator
- Added Crucible Progress Overlay
- Replaced Clan Rewards Auto Claim with a new mod
- Updated enhanced modsSettingsApi 1.6.4
- Updated PMOD
- Updated Dispersion Reticle by Pruszko
- Updated Research Progress Bar 14th_ua
- Updated MoE Calculator 14th_ua
- Updated Minimap images: YaYa tactical
 

  • Administrator
Posted

v2.3.1.0 #04 (16-07-2026):
- Updated PMOD 1.81.08
- Updated Reticle Dispersion Pro
- Updated Hitmarker Pro (code cleanup)
- Added Crew sounds: Archer (by SevenTiki)
- Added Garages by nocec
- Removed War Mod Gun Sounds (outdated in 2.3.1.0, crashing the game)
 

  • Administrator
Posted

v2.3.1.0 #05 (17-07-2026):
- Updated Anti-Mirror (potential fix for the micro-stutter when driving)
- Updated UI Scale by goofy67
- Added Crucible Progress Tracker [mod #877]
- Removed until updated: Garage Armor Inspector

  • Administrator
Posted

v2.3.1.0 #07 (17-07-2026):
- Traditionaly fixed the .wotmod conflict introduced by a new version of Advanced Tech-tree because its .wotmod contains icons used in many other mods
 

  • Administrator
Posted

v2.3.1.0 #08 (18-07-2026):
- Updated Clan rewards auto claim (fixed rewards not being claimed in some sessions)
- Updated Modpack version checker (check now runs once per game session instead of after every battle)
- Added Battle Timeline Results by Gravity_Assist [mod #1078]
- Added x5 XP Multiplier Counter by SkaajParadox [mod #1075]
- Reduced installed fonts to just a few, used only by XVM mods

  • Administrator
Posted

v2.3.1.0 #09 (20-07-2026):
- Re-added War Mod Gun Sounds
- Re-added Armor Inspector Wotinspector
- Added Upload battle replays to Overmatch.pro [mod #1497]
- Updated Clan rewards auto claim (upd. german lang.)
- Updated Aim Pro - Monitor Distance Sensitivity
- Updated Research Progress Bar 14th_ua
- Updated MoE Calculator 14th_ua
- Updated PMOD 1.81.09
- Updated Battle Result Unanonymizer
- Updated Pansy's Revamped Skies vol.1
- Updated Battle Timeline Results
- Updated Session Stats by kszys (added v2 skin reworked by Frost_273 - average damage and assist columns on the by-tanks page, assist row on the overall page; the original skin is now selectable as v1)
 

  • Administrator
Posted

v2.3.1.0 #10 (21-07-2026):
- Added Onslaught Camera Fix [mod #1464]
- Re-added Armor Inspector Wotinspector
- Updated Pansy's Revamped Skies vol.2 and v3
- Updated Night Sky - Pansy's edit

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