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Disabling saying "well done"


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If you are installing UT Announcer you have some options in config file UT_announcer.xml, as for Deathmatch announcer, you cannot do anything about it.

<?xml version='1.0'  encoding='UTF-8'?>
<ut_announcer_config>
 
<logging>false</logging> <!-- Enable/Disable python.log debug [NOTE] reporting lines. Allowed options: true/false (case sensitive! use lower case) -->
 
<showtext>true</showtext> <!-- show "Firstblood!" etc. text messages on screen. Allowed options: true/false (case sensitive! use lower case) -->
 
<firstsound>/locastan/locastan/firstblood</firstsound> <!-- Firstblood audio sound definition, put None to disable -->
<doublesound>/locastan/locastan/doublekill</doublesound> <!-- doublekill audio sound definition, put None to disable -->
<triplesound>/locastan/locastan/triplekill</triplesound> <!-- triplekill audio sound definition, put None to disable -->
<ultrasound>/locastan/locastan/ultrakill</ultrasound> <!-- ultrakill (4) audio sound definition, put None to disable -->
<multisound>/locastan/locastan/multikill</multisound> <!-- multikill (5) audio sound definition, put None to disable -->
<monstersound>/locastan/locastan/monsterkill</monstersound> <!-- monsterkill (6) audio sound definition, put None to disable -->
<spreesound>/locastan/locastan/killingspree</spreesound> <!-- killingspree (7) audio sound definition, put None to disable -->
<rampagesound>/locastan/locastan/rampage</rampagesound> <!-- rampage (8) audio sound definition, put None to disable -->
<unstopsound>/locastan/locastan/unstoppable</unstopsound> <!-- unstoppable (9) audio sound definition, put None to disable -->
<godsound>/locastan/locastan/godlike</godsound> <!-- godlike (10) audio sound definition, put None to disable -->
<kamikazesound>/locastan/locastan/kamikaze</kamikazesound> <!-- kamikaze audio sound definition, put None to disable -->
<ramkillsound>/locastan/locastan/ramkill</ramkillsound> <!-- ramkill audio sound definition, put None to disable -->
<biasound>/locastan/locastan/eradication</biasound> <!-- brothers in arms scored audio sound definition, put None to disable -->
<crucialsound>/locastan/locastan/extermination</crucialsound> <!-- crucial contribution scored audio sound definition, put None to disable -->
<deniedsound>/locastan/locastan/denied</deniedsound> <!-- brother in arms denied audio sound definition, put None to disable -->
<paybacksound>/locastan/locastan/payback</paybacksound> <!-- payback audio sound definition, put None to disable -->
 
<firstoption>any</firstoption> <!-- Announce "Firstblood!" if 1st tank gets killed by me or any tank. Allowed options: me/any (lower case) -->
 
<firsttext>$attacker drew first Blood!</firsttext> <!-- "Firstblood!" text message on screen.-->
<kamikazetext>Kamikaze!</kamikazetext> <!--  Kamikaze Award text message on screen.-->
<ramkilltext>Ramkill!</ramkilltext> <!--  Kill an enemy by ramming to get this text message on screen.-->
<biatext>$attacker scored us Brothers in Arms!</biatext> <!--  Brothers in Arms Award text message on screen.-->
<crucialtext>$attacker scored us Crucial Contribution!</crucialtext> <!-- Crucial Contribution text message on screen.-->
<paybacktext>$attacker avenged $buddy!</paybacktext> <!-- Text message on screen when you avenge your platoonmates death. $buddy macro allowed here.-->
<paybackowntext>$buddy avenged your death!</paybackowntext> <!-- Text message on screen when a platoonmate avenges your death. $buddy macro allowed here.-->
<deniedtext>Brothers in Arms denied by $attacker!</deniedtext> <!-- Text message on screen when you get denied an existing BiA by a platoonmates death.-->
 
<delay>3</delay><!-- Text message remains for this amount of seconds on screen before fading out.-->
 
</ut_announcer_config>
 
<!--Allowed macros in text sections:
 
$attacker for Playername of tank scoring the kill/event 
$target for Playername of tank being killed
$buddy for your Platoon buddies name avenged in Payback (only there!) section
 
Additional included sound definitions in the wavebanks to put into sound definition tags:
 
/locastan/locastan/topgun
 
/locastan/locastan/eradication
 
/locastan/locastan/extermination
 
/locastan/locastan/flakmaster
 
/locastan/locastan/mutualdestr
 
/locastan/locastan/impressive
 
/locastan/locastan/nicecatch
 
/locastan/locastan/outstanding
 
/locastan/locastan/hitandrun
 
/locastan/locastan/pancake
 
/locastan/locastan/roadkill
 
/locastan/locastan/vehicslaughter
-->
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Im not familiar with this mod but try change this:

 

<biasound>/locastan/locastan/eradication</biasound> <!-- brothers in arms scored audio sound definition, put None to disable -->

 

To this:

 

<biasound>/locastan/locastan/None</biasound> <!-- brothers in arms scored audio sound definition, put None to disable -->

 

 

Use Notepad++  in res_mods/UT_announcer.xml

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