Administrator Aslain Posted October 9, 2021 Administrator Share Posted October 9, 2021 Topics merged @1810328 Quote Link to comment
Moderator Quaksen Posted October 9, 2021 Moderator Share Posted October 9, 2021 New day, new post asking about Score Timer... hehe.. 🙂 Quote Link to comment
soffici Posted October 10, 2021 Share Posted October 10, 2021 On 10/7/2021 at 7:07 PM, Capt_Oveur said: The author of the mod stopped modding a long time ago. AFAIK he was contacted but can't update the mod. I took a look at it, there's nothing wrong with the code of the mod but some variables don't get updated because of changes in the client. I could not fix it so I'm rewriting it. I can't work on it for the next few days (it's Thanksgiving weekend in Canada) I'll pick it up again next week. The ETA is sometime next week IF I can do it at all. Cheers! My deepest respect and thankfulness to you for your willingness to help on this matter Cheers (I hope you enjoyed your Canadian Thanksgiving!) 1 Quote Link to comment
madmax75th Posted October 13, 2021 Share Posted October 13, 2021 On 10/9/2021 at 8:08 AM, 1810328 said: The "SCORE TIMER" Mod showed the time left to win and switched from the green to the red, or vice-versus each time the lead in the game changed or the points changed it reflected the added time to win, or reduced time to win. I have not yet seen it and don't believe it was available in the last WoWs Update either. Probably 85% to 90%+ of our clan battle players in our clan (BTLST) and the 4 other Clans in our United Warships Alliance (NKOTD,LARD, CCPLZ, & TYPH) used this invaluable Mod to keep track of how the battle was swinging back and forth and adapting our play to win (hopefully)! Any insight you may have on if this mod will be returning would be greatly appreciated. The Developer stopped modding but... Capt_Oveur has said he will try to make a new version of it! If he does, there will be a lot of happy mod users ! 😉 Let us wish him an easy attempt> Quote Link to comment
JeT Posted October 13, 2021 Share Posted October 13, 2021 Hi Aslain, just wondering what's the deal with these 2 mods. Apologies in advance if someone else already asked about Thank you very much!! Quote Link to comment
Novver Posted October 13, 2021 Share Posted October 13, 2021 Since 9.7.0 they are missing. Guessing they are abandoned. Quote Link to comment
Administrator Aslain Posted October 13, 2021 Administrator Share Posted October 13, 2021 On 10/13/2021 at 6:37 AM, JeT said: Hi Aslain, just wondering what's the deal with these 2 mods. Apologies in advance if someone else already asked about Thank you very much!! There is tiny chance that Score Timer will return in next game update. As for the binocs mod, the author is gone and no word from him... (edit: I found a way how to update this mod by myself, so since now I will take care of this mod) 2 Quote Link to comment
Capt_Oveur Posted October 16, 2021 Share Posted October 16, 2021 I have been trying to rewrite this mod. It's been a struggle because some variables needed for the calculations to predict the outcome of the battle are not in dataHub, i.e. not readily available in the client. I have found workarounds, so I think I could finish the mod, however yesterday WG told me another modder has done it using the new ModsAPI_v2.0. (Those type of mods are allowed to import game client modules and use non-obfustated objects, game engine methods and Python modules/libraries used by the client. However, those mods are released together with the client, they cannot be tweaked, they are controlled releases and include the modder's digital key, and they are valid for 30 days.) So, do I finish it? 2 Quote Link to comment
Administrator Aslain Posted October 16, 2021 Administrator Share Posted October 16, 2021 Imho better to have two mods that does the same than just one but up on you. When one modder stops updating we will still have optional mod, I will bundle two when available. 1 Quote Link to comment
madmax75th Posted October 22, 2021 Share Posted October 22, 2021 (edited) On 10/16/2021 at 11:55 AM, Capt_Oveur said: I have been trying to rewrite this mod. It's been a struggle because some variables needed for the calculations to predict the outcome of the battle are not in dataHub, i.e. not readily available in the client. I have found workarounds, so I think I could finish the mod, however yesterday WG told me another modder has done it using the new ModsAPI_v2.0. (Those type of mods are allowed to import game client modules and use non-obfustated objects, game engine methods and Python modules/libraries used by the client. However, those mods are released together with the client, they cannot be tweaked, they are controlled releases and include the modder's digital key, and they are valid for 30 days.) So, do I finish it? THANK YOU Capt_Oveur for all your hard work on our behalf! It is very much appreciated sir! Edited October 22, 2021 by madmax75th 1 Quote Link to comment
soffici Posted November 11, 2021 Share Posted November 11, 2021 On 10/16/2021 at 8:55 PM, Capt_Oveur said: I have been trying to rewrite this mod. It's been a struggle because some variables needed for the calculations to predict the outcome of the battle are not in dataHub, i.e. not readily available in the client. I have found workarounds, so I think I could finish the mod, however yesterday WG told me another modder has done it using the new ModsAPI_v2.0. (Those type of mods are allowed to import game client modules and use non-obfustated objects, game engine methods and Python modules/libraries used by the client. However, those mods are released together with the client, they cannot be tweaked, they are controlled releases and include the modder's digital key, and they are valid for 30 days.) So, do I finish it? Thank you for all your work! Also, it's funny how I can understand the single words in your sentences, but not the sentence itself: I feel like a dog watching cartoons on TV It's not your fault, it's me being completely ignorant about coding... Quote Link to comment
guttersnipe Posted November 12, 2021 Share Posted November 12, 2021 Any news on this front? Quote Link to comment
Administrator Aslain Posted November 12, 2021 Administrator Share Posted November 12, 2021 I will add it today. 1 1 Quote Link to comment
soffici Posted November 13, 2021 Share Posted November 13, 2021 Thank you for adding back the mod! Quote Link to comment
guttersnipe Posted November 13, 2021 Share Posted November 13, 2021 Huge "Thank you" to all parties involved in restricting this valuable mod! 1 Quote Link to comment
madmax75th Posted November 23, 2021 Share Posted November 23, 2021 Hi, maybe I am blind but look as I might, I do not see the Score Timer option in the list of downloads. I was looking at the same location as Radar Timer etc. Would it be too much trouble to ask what I am doing wrong in my search? Thank you so much for going to all the trouble to get this mod back, it is extremely useful!!! THANK YOU CAPT_ OVEUR 🙂 Quote Link to comment
Administrator Aslain Posted November 23, 2021 Administrator Share Posted November 23, 2021 Info in changelog. 1 Quote Link to comment
madmax75th Posted December 10, 2021 Share Posted December 10, 2021 THANK YOU for restoration of the Score Timer!!! 🙂 It is so very helpful!! 1 Quote Link to comment
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