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[ZJ] Marker Re-Load Trial Period?


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Hey Aslain, super mod pack.  Beats all the rest.  But I'm getting a notice that the [ZJ] Marker Re-Load v0.9.8 biuild 067 Demo is at an end of trial period on 30-June-2015.  Says to update the package.  What's the story on this?

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Alternative that is working is the Walhalla OTM Reload:

http://aslain.crazedangels.net/9.8-Walhalla-OTM-reload.zip

 

Remember to go into it's .xml file, and adjust settings to fit your needs.

 

(The only things I changed on that uploaded version, compared to the originally downloaded one, is repack as ZIP, and changed the version from 0.9.8 to 0.9.8.1 in the res_mods folder, so it's easier to get installed out of the box :) )

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Yeah, just copy/paste it.

 

When it asks if you want to overwrite init.pyc and cameranode.pyc, you can click no to those 2, if you're already using Aslains modpack. (Though I don't think overwriting them will hurt any mods? I'm no expert on that though :) )

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Guys - I am sure you know that this Mod also the walhalla is going into the direction of Game-Cheats.

OK - it shows only the reload, but a skilled Player see if he can attack the other one without to can be treatened back by that Attack afterwards...

Atm WG tolerate this Mod....so use on your own Risk - just for info...

 

2 Pages you can also find it without the Demo Effect (fking Cheat/Hax Pages):

- http://www.4wot.cz/zj-marker-re-load-v0-9-8-build-067-reload-timer/

- http://www.blackwot.com/index.php?/forum/2-cheats-and-fashion-from-zorrojan/

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Guys - I am sure you know that this Mod also the walhalla is going into the direction of Game-Cheats.

OK - it shows only the reload, but a skilled Player see if he can attack the other one without to can be treatened back by that Attack afterwards...

Atm WG tolerate this Mod....so use on your own Risk - just for info...

 

2 Pages you can also find it without the Demo Effect (fking Cheat/Hax Pages):

- http://www.4wot.cz/zj-marker-re-load-v0-9-8-build-067-reload-timer/

- http://www.blackwot.com/index.php?/forum/2-cheats-and-fashion-from-zorrojan/

 

First of all: The reload OTM timer isn't illegal. (See: http://ritastatusreport.blogspot.dk/2015/03/reload-timer-mod-is-legal-on-us-server.html )

It doesn't show the EXACT reload time.

 

Second of all: 4wot side, is the old version, from May.

Blackwot site is the same as from the official page... same "Demo/Time limited".

 

Third of all: A skilled player can clearly hear when someone fires, and can move out to shoot back at him.

A skilled player has a rough idea of the reload time on most tanks they meet frequently.

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First of all: The reload OTM timer isn't illegal. (See: http://ritastatusreport.blogspot.dk/2015/03/reload-timer-mod-is-legal-on-us-server.html )

It doesn't show the EXACT reload time.

 

Second of all: 4wot side, is the old version, from May.

Blackwot site is the same as from the official page... same "Demo/Time limited".

 

Third of all: A skilled player can clearly hear when someone fires, and can move out to shoot back at him.

A skilled player has a rough idea of the reload time on most tanks they meet frequently.

Yeah, I read a post on official forums about this not being illegal.  Since it doesn't take into account rammers and other such things and is only a base count..

 

I would consider myself an averagely skilled player, and yeah I can see/hear a gun fire but the problem is when fighting a bunch of tanks at once, with my old brain, it can be hard to keep up.  The OTM Timer really helps..lol  :)

Edited by NewYears1978
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Its working again, but for some reason, the range on which enemies that are counting down seems to be way way less, I used to be able to see reload times of far away enemies by zooming in near their nameplate, now, unless they're within like 200m of me, I can't see reloads. Any ideas?

 

EDIT: more accurately, it seems like there are games where it works great, and then games where it really doesn't want to work and only shows reloads very rarely

 

Strange

Edited by luminaire
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