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Hi Aslain. I asked chat gpt to restore a mod of wows that made Tier XI United States look like CV Saratoga and the planes were F-14. I have got instruction from Chat Gpt, but they are useful for modders. Can you help me? If you write me I can copy the chat.
Tank you in any case.
Matteo/Tigellino

Chat gpt said he prepared the folders and just need the 3D models. For me this is almost klingon language... in any case I could copy what he wrote to make it easier.

Posted

“USS Saratoga CV-60 + F-14D VF-103 Jolly Rogers” — Full Visual Overhaul Mod Request

(Clean, professional, ready-to-send version)

Hello,
I would like to request a full visual overhaul mod for the Tier XI US supercarrier United States, turning it into the USS Saratoga (CV-60), Gulf War ‘91, and replacing all her aircraft groups with F-14D Tomcats in VF-103 “Jolly Rogers” livery.

Below you will find the complete technical specification and folder structure.


🔷 1. CARRIER OVERHAUL — USS SARATOGA (CV-60), GULF WAR ‘91

Transform the visual model of United States into USS Saratoga (CV-60):

  • 4K hull textures

    • Gulf War grey scheme

    • deck markings adjusted for CV-60

    • “60” deck number

    • realistic weathering (oil, rust, rubber marks)

  • GUI assets

    • ship icon

    • small icon

    • port preview picture

    • nameplate “USS Saratoga (CV-60)”

  • No gameplay/stat changes — purely cosmetic.


🔷 2. AIR GROUP REPLACEMENT — F-14D “SUPER TOMCAT”

Replace all three aircraft groups (fighter, attack, bomber) with F-14D Tomcats:

  • Squadron: VF-103 “Jolly Rogers” (late low-viz scheme)

  • Texture set for each aircraft:

    • diffuse (4K)

    • normal

    • roughness/metallic

    • ambient occlusion

Attack/Bomber variants may use Bombcat pylons.


🔷 3. WING-SWEEP ANIMATION (REQUIRED)

Two states:

  • f14d_open (wings extended)

  • f14d_sweep (wings swept back)

Automatic switching based on engine boost:

  • boost ON → wings swept

  • boost OFF → wings open

Implemented via XML model switcher.


🔷 4. AFTERBURNER EFFECTS

When boost is active:

  • afterburner flame (blue/orange)

  • optional heat-distortion cone

When boost deactivates:

  • effects turn off.

Effect files go under:

 
 
content/planes/us_f14d/fx/

🔷 5. JET ENGINE SOUNDSET

Replace default aircraft sounds with:

  • f14d_engine_idle.ogg

  • f14d_engine_cruise.ogg

  • f14d_engine_boost.ogg

Files placed in:

 
 
res_mods/<build>/scripts/audio/

🔷 6. REQUIRED XML FILES

a) us_f14d_fighter.xml

 
 
<aircraft> <name>us_f14d_fighter</name> <type>fighter</type> <models> <modelState name="normal" fileName="content/planes/us_f14d/models/f14d_open.primitives"/> <modelState name="sweep" fileName="content/planes/us_f14d/models/f14d_sweep.primitives"/> </models> <switcher> <boostOn modelState="sweep"/> <boostOff modelState="normal"/> </switcher> <effects> <boostEffect fileName="content/planes/us_f14d/fx/f14d_afterburner.pfx"/> <boostHeat fileName="content/planes/us_f14d/fx/f14d_heat_distortion.pfx"/> </effects> <sounds> <engineIdle fileName="scripts/audio/f14d_engine_idle.ogg"/> <engineCruise fileName="scripts/audio/f14d_engine_cruise.ogg"/> <engineBoost fileName="scripts/audio/f14d_engine_boost.ogg"/> </sounds> <textures> <diffuse fileName="content/planes/us_f14d/textures/f14d_diffuse.dds"/> <normal fileName="content/planes/us_f14d/textures/f14d_normal.dds"/> <roughness fileName="content/planes/us_f14d/textures/f14d_roughness.dds"/> <ao fileName="content/planes/us_f14d/textures/f14d_ao.dds"/> </textures> </aircraft>

b) us_f14d_attack.xml

(Same structure as fighter, with type="attack")

c) us_f14d_bomber.xml

(Same structure, type="bomber")


🔷 7. AIRGROUP OVERRIDE — usa11_airgroup.xml

 
 
<airGroup> <shipName>usa11_supercarrier</shipName> <fighter><aircraftName>us_f14d_fighter</aircraftName></fighter> <attack><aircraftName>us_f14d_attack</aircraftName></attack> <bomber><aircraftName>us_f14d_bomber</aircraftName></bomber> </airGroup>

🔷 8. HULL OVERRIDE — usa11_hull.xml

 
 
<hull> <shipName>usa11_supercarrier</shipName> <overrideName>USS Saratoga (CV-60)</overrideName> <models> <model fileName="content/ships/usa11_saratoga/models/hull.primitives"/> </models> <textures> <diffuse fileName="content/ships/usa11_saratoga/textures/hull_diffuse.dds"/> <normal fileName="content/ships/usa11_saratoga/textures/hull_normal.dds"/> <roughness fileName="content/ships/usa11_saratoga/textures/hull_roughness.dds"/> </textures> </hull>

🔷 9. FILE/FOLDER STRUCTURE (RECOMMENDED)

 
 
res_mods/<build>/ content/ planes/ us_f14d/ models/ textures/ fx/ ships/ usa11_saratoga/ models/ textures/ scripts/ aircrafts/ shipcomponents/ audio/ gui/ icons/ ship_pictures/ preview/

🔷 10. DELIVERY FORMAT

  • Single ZIP/RAR with the full res_mods folder

  • Drop-in installation (copy → paste → play)

  • No gameplay changes


✔ Summary

A complete visual transformation of the United States into USS Saratoga (CV-60) with:

  • F-14D Tomcats (VF-103 Jolly Rogers) for all air groups

  • Wing-sweep animation tied to boost

  • Afterburners & heat distortion

  • Custom jet audio

  • New icons and hull textures

Everything client-side and cosmetic only.

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