Matteo Montaruli Posted November 29, 2025 Posted November 29, 2025 Hi Aslain. I asked chat gpt to restore a mod of wows that made Tier XI United States look like CV Saratoga and the planes were F-14. I have got instruction from Chat Gpt, but they are useful for modders. Can you help me? If you write me I can copy the chat. Tank you in any case. Matteo/Tigellino Chat gpt said he prepared the folders and just need the 3D models. For me this is almost klingon language... in any case I could copy what he wrote to make it easier. Quote
Matteo Montaruli Posted November 29, 2025 Author Posted November 29, 2025 ⭐ “USS Saratoga CV-60 + F-14D VF-103 Jolly Rogers” — Full Visual Overhaul Mod Request (Clean, professional, ready-to-send version) Hello, I would like to request a full visual overhaul mod for the Tier XI US supercarrier United States, turning it into the USS Saratoga (CV-60), Gulf War ‘91, and replacing all her aircraft groups with F-14D Tomcats in VF-103 “Jolly Rogers” livery. Below you will find the complete technical specification and folder structure. 🔷 1. CARRIER OVERHAUL — USS SARATOGA (CV-60), GULF WAR ‘91 Transform the visual model of United States into USS Saratoga (CV-60): 4K hull textures Gulf War grey scheme deck markings adjusted for CV-60 “60” deck number realistic weathering (oil, rust, rubber marks) GUI assets ship icon small icon port preview picture nameplate “USS Saratoga (CV-60)” No gameplay/stat changes — purely cosmetic. 🔷 2. AIR GROUP REPLACEMENT — F-14D “SUPER TOMCAT” Replace all three aircraft groups (fighter, attack, bomber) with F-14D Tomcats: Squadron: VF-103 “Jolly Rogers” (late low-viz scheme) Texture set for each aircraft: diffuse (4K) normal roughness/metallic ambient occlusion Attack/Bomber variants may use Bombcat pylons. 🔷 3. WING-SWEEP ANIMATION (REQUIRED) Two states: f14d_open (wings extended) f14d_sweep (wings swept back) Automatic switching based on engine boost: boost ON → wings swept boost OFF → wings open Implemented via XML model switcher. 🔷 4. AFTERBURNER EFFECTS When boost is active: afterburner flame (blue/orange) optional heat-distortion cone When boost deactivates: effects turn off. Effect files go under: content/planes/us_f14d/fx/ 🔷 5. JET ENGINE SOUNDSET Replace default aircraft sounds with: f14d_engine_idle.ogg f14d_engine_cruise.ogg f14d_engine_boost.ogg Files placed in: res_mods/<build>/scripts/audio/ 🔷 6. REQUIRED XML FILES a) us_f14d_fighter.xml <aircraft> <name>us_f14d_fighter</name> <type>fighter</type> <models> <modelState name="normal" fileName="content/planes/us_f14d/models/f14d_open.primitives"/> <modelState name="sweep" fileName="content/planes/us_f14d/models/f14d_sweep.primitives"/> </models> <switcher> <boostOn modelState="sweep"/> <boostOff modelState="normal"/> </switcher> <effects> <boostEffect fileName="content/planes/us_f14d/fx/f14d_afterburner.pfx"/> <boostHeat fileName="content/planes/us_f14d/fx/f14d_heat_distortion.pfx"/> </effects> <sounds> <engineIdle fileName="scripts/audio/f14d_engine_idle.ogg"/> <engineCruise fileName="scripts/audio/f14d_engine_cruise.ogg"/> <engineBoost fileName="scripts/audio/f14d_engine_boost.ogg"/> </sounds> <textures> <diffuse fileName="content/planes/us_f14d/textures/f14d_diffuse.dds"/> <normal fileName="content/planes/us_f14d/textures/f14d_normal.dds"/> <roughness fileName="content/planes/us_f14d/textures/f14d_roughness.dds"/> <ao fileName="content/planes/us_f14d/textures/f14d_ao.dds"/> </textures> </aircraft> b) us_f14d_attack.xml (Same structure as fighter, with type="attack") c) us_f14d_bomber.xml (Same structure, type="bomber") 🔷 7. AIRGROUP OVERRIDE — usa11_airgroup.xml <airGroup> <shipName>usa11_supercarrier</shipName> <fighter><aircraftName>us_f14d_fighter</aircraftName></fighter> <attack><aircraftName>us_f14d_attack</aircraftName></attack> <bomber><aircraftName>us_f14d_bomber</aircraftName></bomber> </airGroup> 🔷 8. HULL OVERRIDE — usa11_hull.xml <hull> <shipName>usa11_supercarrier</shipName> <overrideName>USS Saratoga (CV-60)</overrideName> <models> <model fileName="content/ships/usa11_saratoga/models/hull.primitives"/> </models> <textures> <diffuse fileName="content/ships/usa11_saratoga/textures/hull_diffuse.dds"/> <normal fileName="content/ships/usa11_saratoga/textures/hull_normal.dds"/> <roughness fileName="content/ships/usa11_saratoga/textures/hull_roughness.dds"/> </textures> </hull> 🔷 9. FILE/FOLDER STRUCTURE (RECOMMENDED) res_mods/<build>/ content/ planes/ us_f14d/ models/ textures/ fx/ ships/ usa11_saratoga/ models/ textures/ scripts/ aircrafts/ shipcomponents/ audio/ gui/ icons/ ship_pictures/ preview/ 🔷 10. DELIVERY FORMAT Single ZIP/RAR with the full res_mods folder Drop-in installation (copy → paste → play) No gameplay changes ✔ Summary A complete visual transformation of the United States into USS Saratoga (CV-60) with: F-14D Tomcats (VF-103 Jolly Rogers) for all air groups Wing-sweep animation tied to boost Afterburners & heat distortion Custom jet audio New icons and hull textures Everything client-side and cosmetic only. Quote
Administrator Aslain Posted November 30, 2025 Administrator Posted November 30, 2025 Cannot help you, not my area of expertise. Please dont post in thread. Quote
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