joel9507 Posted January 14 Posted January 14 I'm not familiar with the reasons WG wanted these banned, but certainly the old functionality (not shooting wrecks/friends) isn't objectionable now, it must be something to do with the new gun dynamics for the US mediums? Could the dev for SafeShot amend the functionality to avoid whatever interactions with the new mechanics while still offering the old stuff? Quote
Administrator Aslain Posted January 14 Administrator Posted January 14 I think it’s simply wrong to ban such mods just because of new gun mechanics in a single tank or similar case. Instead, they should have only required adjusting Safe Shots to ignore that specific gun, and that would be enough. But nope, let's ban a whole line of mods and call it prohibited.... I don't think they will do anything else, banning this entirely is the easiest for them I think. Quote
jamalmaxx Posted January 14 Posted January 14 4 minutes ago, Aslain said: I think it’s simply wrong to ban such mods just because of new gun mechanics in a single tank or similar case. Instead, they should have only required adjusting Safe Shots to ignore that specific gun, and that would be enough. But nope, let's ban a whole line of mods and call it prohibited.... I don't think they will do anything else, banning this entirely is the easiest for them I think. Should we clean the cache from previous versions of the mod, where there was a safe shot, or should we just install the new version of Aslain now, where it is without these new banned add-ons? Quote
Administrator Aslain Posted January 14 Administrator Posted January 14 5 minutes ago, jamalmaxx said: Should we clean the cache from previous versions of the mod, where there was a safe shot, or should we just install the new version of Aslain now, where it is without these new banned add-ons? Nothing special should be done, in the modpack for 2.1.1.0 there is no Safe Shot mod. Just make sure you are installing with option to clear previously installed mods and thats it. Quote
coldchisel Posted January 14 Posted January 14 (edited) Are any other mods under threat? Thanks @Aslain for staying on top of this 👏 Edited January 14 by coldchisel Quote
Administrator Aslain Posted January 14 Administrator Posted January 14 4 hours ago, coldchisel said: Are any other mods under threat? Thanks @Aslain for staying on top of this 👏 For now? No, just Safe Shot. In the future, you cannot be sure with anything.... like you see, even stupid Safe Shote can be illegal. 1 Quote
Avec112 Posted January 14 Posted January 14 LOL this explains why I kept shooting over and over at a tank which I had already killed. Maybe go over to dead tank == white tank skin just to save my ammo and heat issues with new Ares 1 Quote
pasiurnikov Posted January 19 Posted January 19 W dniu 14.01.2026 o 17:06, Aslain napisał(a): For now? No, just Safe Shot. I believe there was a single mod that blocked only shooting at wrecks, is it also forbidden right now? Was it a piece taken out of Safe Shot mod? Quote
Administrator Aslain Posted January 19 Administrator Posted January 19 33 minutes ago, pasiurnikov said: I believe there was a single mod that blocked only shooting at wrecks, is it also forbidden right now? Was it a piece taken out of Safe Shot mod? Any form of Safe Shot is forbidden now, no matter what it is. 1 Quote
abowlofrice Posted January 19 Posted January 19 On 1/14/2026 at 4:51 PM, Aslain said: I think it’s simply wrong to ban such mods just because of new gun mechanics in a single tank or similar case. Instead, they should have only required adjusting Safe Shots to ignore that specific gun, and that would be enough. But nope, let's ban a whole line of mods and call it prohibited.... I don't think they will do anything else, banning this entirely is the easiest for them I think. could it be that they can't differentiate safeshot from a mod that block overheating, because it uses the same functions? i'm not familiar with modding so i'm not sure how this works, just a theory Quote
Administrator Aslain Posted January 19 Administrator Posted January 19 26 minutes ago, abowlofrice said: could it be that they can't differentiate safeshot from a mod that block overheating, because it uses the same functions? i'm not familiar with modding so i'm not sure how this works, just a theory WG don't want to differentiate, so they prohibited everything related to the safe shot. 1 Quote
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