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SpaceToast

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Posts posted by SpaceToast

  1. 20 hours ago, Aslain said:

    Your zip log is damaged, cannot open, it, so I used older one and could not reproduce this on my pc.

     

    When I look at your python.log I see weird bugs, to me it looks like your client is damaged or mod files. Try to do integrity check / game reinstallation. Whatever it is, lays in your pc.

     

    Yeah, last night I reinstalled the game and the mod pack and I'm still having problems (I had already done the integrity check with no errors). I feel like there may be an issue with my PC/Windows install. I may actually do a full wipe and Windows reinstall, because I've notice some other little bugs in my system over the past few months that may be related. 

     

    Anyway, thanks for your attention!

  2. On 11/19/2016 at 2:50 AM, Aslain said:

    Logs are from old installer, please attach logs from latest one if possible.

     

    Ok, reinstalled using the most up-to-date build.  Still having the same issues.  Game won't alt+tab to desktop (goes to black screen; is recoverable with another alt+tab) and game hangs on exit (goes to black screen; not recoverable without system reboot).  Started the game in Safe Mode via the Launcher and I can confirm that these issues don't occur with the vanilla client on my machine.  Attaching the new logs.

     

    Thanks! 

     

    _Aslain_logs.zip

    python.log

  3. I'm having an issue where anytime I tab out of the game, I get a black screen instead of the desktop.  The game sound stops, as if I were tabbed to the desktop, but nothing is displayed.  My display actually appears to go to sleep (there is no backlight, like the driver has crashed).  Additionally, when I exit the game from the main menu, the game often exhibits the same behavior and basically forces me to reboot the computer to regain control (ctrl+alt+del does nothing at all).  I'm having no such issue with the stock client.  

     

    Any help is appreciated.  Thanks!

    python.log

    _Aslain_logs.zip

  4. On 11/14/2016 at 4:16 AM, Aslain said:

     

    We agreed this mod is giving an adventage. It is removed untill it's more clear, I don't want people to get banned because of this.

     

    I have contacted the WG and waiting for clarification for this mod, but after few days: Read: Not yet read

     

    I see it's been added back.  Thanks for everything you do, Aslain.

  5. On 11/10/2016 at 10:09 AM, Quaksen said:

    It can give you a big advantage though - since you could zoom out - see what the enemy tank is doing behind a building or another obstacle - rendering that obstacle obsolete, pretty much.

    While I agree, this functionality wasn't among the list of banded functions released by WG was it?

  6. Yeah, I feel like, at the very least, the "snapping" part of this should be part of the client by default.  I guess the "enable through hard cover" part of the auto-aim could be construed as giving an unfair advantage.

  7. No idea, some people getting this issue even on default XVM so I blame XVM, better ask on koreanrandom, there is already one topic running posted by user from this forum.

     

    I do not experience this anyway.

     

    Ok, thanks for the information.  After checking out koreanrandom it looks like they are not interested in taking it beyond "check your object detail and shadows" type advice.  Guess I'll have to live with it.  Thanks again for all you do!

  8. As the title says, I am unable to see MOEs or incoming damage decals on any of my tanks.  I'm pretty sure it affects enemy MOEs and hit decals as well. The MOEs are visible in the garage and I have "Show Marks of Excellence" checked in the client's general options menu.  I think the issue with damage decals was present before the 9.12 update, but I'm not sure about the marks of excellence.  Currently using modpack version 9.12.13. Any ideas which mod could be causing the issue?

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