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Grump_Wagon

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Posts posted by Grump_Wagon

  1.  

    Working well for me on SEA server, rings even show up on navigation map (the one after you press M and can plot your course).

    My mod selection follows:

     
    Selected components:
          Ship Contour Icons [DLC]
             by AutoSpy
                advanced version
          Crosshairs
             by Bowser
                Green Lemon
          Gun marker shapes
             marker #9 (by ephex)
          Mods sharing hud_lib.swf file
             Red-Blue Sense 
          Minimap mods
             Minimap with ship names and last position
                Minimap by kvalme
                   Display direction lines (fps intensive!)
             Semi-transparent Minimap
                minimap by autospy
          Tracers
             Colored tracers #1 (by atmaxx)
          Fire alert frame
             Fire Alert frame (by vito74m)
          Cruise control
             More visible cruise control (by Mebius_LW)
          Sound mods [DLC]
             Gun Sounds by vito74m
             Ambient Sound by vito74m
             Crew Voices
                Star Wars (by MajorRenegade)
          Chat
             Improved Chat (Displays ship name in brackets)
          Colored Borders Of Maps
             red solid borders
          Various mods
             More visible torpedoes in water [DLC]
                Blue torpedoes in water by Anthropologe
             Fog Remover by MajorRenegade
             Base capture timer (by Tarki_Tau)
             Over target torpedo & gun markers
             Torpedoes reload counter over guns
             Damage counter + in-battle clock (alt header by W03L0BED)
             Display damage done in battle results screen
             Colored Kill Messages with ship name
             Smoke screen boundaries (by Tarki_Tau) [DLC] [test version]
     
    Additional tasks:
          Installation type
             Clean install (clean up res_mods folder - RECOMMENDED!)
             Remove the contents of DLC cache (Aslains_DLC_cache folder)

     

     

    As Aslain linked to a forum post that stated:

     

    NA is on version 54.157145 because of the basketball thing, EU, Asia, RU is on version 54.157143.

    This means script-related mods like camera mods WILL NOT WORK on NA if it's made for 143 (EU/Asia/RU,) and it WILL NOT WORK on the other clusters if it's made for 145 (NA.)

    It also means that the NA client cannot connect to EU, Asia, RU servers, vice versa those cannot connect to the NA server.

    Similarly the smoke circle mod will probably break the NA port/event since it's based on build 143, not 145 and will lack the basketball camos, the xvm mod will also not work.

     

    This is a deja-vu from the Halloween Event.

     

    So yes, the molds works on the SEA server.

     

    However, that said, it says something that WoWs breaks so easily. Never mind the fact that it wouldn't be a necessary mod if WG would just render smoke properly so you could see your own smoke screen. I mean really, as a practicing engineer that speaks to me as a rather low competence level. 

  2. FYI, the latest smoke circles mod in today's Mod Pock [v5.4.1.01 (03.04.2016)] caused WoWs to crash as soon as I opened the program. See attached error message.nbxeyYI.png

     

    Reloaded the smoke mod with the "dirty" update (4-4-2016) and got the same crash error as  I reported earlier.

  3. I only wonder why the maker of smoke circles cannot fix it for such long time, especialy that he is also official WoWs developer.

     

    Especially odd that a marker for graphics (circles for the smoke) would cause issues that make program hang. Such behavior from a rather benign visual effect would indicate to me that there are underlying stability issues in WoWs. The game is obviously still a major work in progress.

  4.  

     

    Pretty sure when he put in the bolded to the update notes.. it was expected it would be buggy.

     

    Also.. the same issues as before?? different issues.. a little more info would probably help.

     

     

    For me it is the same issue as before, the game locks up upon exiting a match.

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