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Nor.DuFFman

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Everything posted by Nor.DuFFman

  1. @Aslain Btw: You can check out Greenshot, which is a "screenshot tool" that allows you to write directly on the screenshots. I use it alot
  2. Yep, and that is exactly my point, the mod shouldnt tell you this info. IMO it should say: (from 100% crew, no BiA, no equipment and consumables) - (100% with BiA, equipment and consumables) So in case of the T34 the mod would say: Reload: 11.87s - 14.4s (or whatever is the correct amount) Edit: Smart =) I use Photoshop!
  3. I actually just reinstalled the mod to check how it is with a 55% crew (50% commander) and no extra stuff.
  4. Yeah, I wasnt using it, I switched to fire extinguisher. The Info panel is just actually wrong about it =) Maybe it cant detect if you are using cola or not, and therefore it assumes that you do. But my point here is that it actually gives you an unfair advantage and I can't see how this particular case it is contributing to the game in a positive way (as Wargaming classifies it.) I do however think the infopanel should be allowed, but it shouldnt tell you the actual reload times of the enemy. It should (as I said above) either tell you the fastet possible, or the garage default or something.
  5. Well, I was in a group discussion on facebook about the info panel extended after someone posted a picture and other people reacting on it. And in short; Wargamings fair play policy is listing this as illegal: "Modifications that alert you when spotted vehicles are reloading or show enemy vehicles’ reloading timers" So my argument was: "The info panel only shows you the time it takes to reload and doesnt give you an actual live counter or tell you when the enemy is reloading, therefore it has to be legal". (unlike the OTM reload counters) I also used an analogy about it being the same as just writing down the reload time of different tanks on a piece of paper and having it by the computer. But then I decided to install it on a second account just to test it and after looking into it in more detail, the Info panel extended actually shows different reload times for the same tank depending on what loadout the tank has equipped. And that means it cannot be legal. You are not supposed to know what crew and equipment the enemy is using and what their actual reload time is. Knowing this gives an unfair advantage. However, IF this mod only showed the fastest possible reload time (BiA on crew, Vents, Rammer and Consumables) on all tanks (like you just take it for granted that everyone has maxed it) OR it showed the same info as you can get in the garage, then it would be legal. But it dont, it actually changes depending on the loadout. I will include some pictures to show you that it actually differs depending on what equipment enemy tank is using. - Norwegian DuFFman
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