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Posts posted by Charmed
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Will Do... Thanks Aslain
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Error: ScriptLoader PRO v1.30: Error by executing script(s): mod_spotmessenger.pyc Check python logfile for detailed informations [ W:/WOTSEA/Python.log
Python log attached!
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Played a game in arty last night all was good.. I installed mod-pack 8 before I played, but maybe it's just an anomaly?
Anyways it was a different map too, not that this should matter.
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20 hours ago, Aslain said:
Stragne, played with your mods and no problem with arty sight.
What region do you play btw. is it NA like you have in your account here?
Nah mate I use my SEA account since the AU server.. Wanted my NA account over here but I missed out
apparently.
i know it should not matter, but I was on that new map.
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CharmedToday 15:22Just played arty in updated WOT. My arty Reticle was missing till I took a shot, then it appeared but only till the gun was loaded and then gone again. This happened the whole game.
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I put XVM back on and they are back to normal again, however I took a log
report before I did that if you are interested. If so I'll attach for you now.
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yeah XVM is only uninstalled because of front-line... Grrrr Wargaming are pains in the ass...
When it first started and for some reason mods were not stopping us from logging in, I
has an issue in front-line that every time I spawned with a new tank, it would have the
motor is stuffed motor sound straight up.
Also I was being spawned right in the middle of the enemy every time.. A friend in the US
said that was an issue that they fixed.
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was doing the log files when you replied... lol
that thing with the enemy tanks in game... Only the enemy side has the icons above the in game one.. My team were normal.
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Can you fix the mirror Icons with the Enemy team?
I thought your latest update may have fixed it but they are still like this.
The thing is... When XVM is working again I have player names showing and
their tanks show via the icons.
I only have the tank names twice atm because XPM is not up and running.
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Started getting this error after installing v.1.0.0.3 #05 (18-04-2018)
2018-04-20 13:20:33.377: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.377: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.377: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.377: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.377: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.377: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.378: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model
2018-04-20 13:20:33.378: WARNING: [WARNING] (scripts/common/DestructiblesCache.py, 515): Failed to read hitEffect name in objects/misc/bbox/bboxcube_D2x2.model -
So I installed the latest mod pack and now it seems to be getting back into garage without freezing.
I'm grateful for that, however I'll be happy when i have it back to what my US server is like.
I had the server reticle set so it will follow the in game one. i like it that way so it shows me how bad my
ping is affecting the game. It seems now that my in-game and server reticle are one in the same.. really
don't like that one bit. That is the man thing I need back.
Please let us know when things are working 100% so I can use my saved inf file and get all this back to normal.
Until then i will continue to install new mod packs but I won't be playing with them to much.
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I just tried the experimental one and the same things is happening after the game.. It just gets stuck in an empty garage with the tank.....
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1 minute ago, Freesword said:
I am running the mod on the Asia server without any XVM options selected. I renamed as suggested the folders to add the ".1" for the new patch. Whilst of course I do not have VXM functionality, the game runs fine with other mod functionality.
Weird I did the same and played a game then it crashed after the game going back into garage.
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I got rid of XVM and it loaded and I even got into a game.. I thought all was good till the game ended. I got into garage and the tank showed but nothing else it just got stuck like that......
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Another question in here so it don't disappear in the chat... When I'm close to buildings the camers zooms out on me.. It's really fucking annoying and I get shot or killed because of it.
is that something to do with one of the mods?
thanks
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So I removed all the hit logs and the win 8 etc.. Fixed the error log issues, but that other issues where my game becomes jittery
after and hour still is happening..
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ok will do
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my game updated fine.. this error started only after I put the latest version in.. It's just give me that error... Have not played enough to know what's going on yet... I
still have that issue with the game jerking after an hours play though.. seems to stop when I take your pack off.. I need it for garage stuff and server reticle though.
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logs added
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So installed modpack v.9.19.0.1 #01 and now I'm getting this error...
2017-06-03 14:54:11.894: ERROR: File "scripts/client/messenger/proto/xmpp/gloox_wrapper.py", line 484, in onHandleIq 2017-06-03 14:54:11.894: ERROR: File "scripts/client/messenger/proto/xmpp/gloox_wrapper.py", line 506, in __handleEvent 2017-06-03 14:54:11.895: ERROR: File "scripts/client/messenger/proto/xmpp/contacts/__init__.py", line 1144, in __handleIQ 2017-06-03 14:54:11.896: ERROR: File "scripts/client/messenger/proto/xmpp/contacts/tasks.py", line 239, in handleIQ 2017-06-03 14:54:11.897: ERROR: File "scripts/client/messenger/proto/xmpp/contacts/tasks.py", line 109, in handleIQ 2017-06-03 14:54:11.898: ERROR: File "scripts/client/messenger/proto/xmpp/contacts/note_tasks.py", line 29, in result 2017-06-03 14:54:11.899: ERROR: File "scripts/client/messenger/proto/xmpp/extensions/__init__.py", line 211, in handleTag 2017-06-03 14:54:11.899: ERROR: File "scripts/client/messenger/proto/xmpp/extensions/contact_note.py", line 161, in parseTag 2017-06-03 14:54:11.900: ERROR: File "scripts/client/messenger/proto/xmpp/extensions/__init__.py", line 150, in _getChildData 2017-06-03 14:54:11.901: ERROR: File "scripts/client/messenger/proto/xmpp/extensions/contact_note.py", line 133, in parseTag 2017-06-03 14:54:11.902: ERROR: File "scripts/client/messenger/proto/xmpp/extensions/__init__.py", line 150, in _getChildData 2017-06-03 14:54:11.903: ERROR: File "scripts/client/messenger/proto/xmpp/extensions/rsm.py", line 41, in parseTag 2017-06-03 14:54:11.904: ERROR: ValueError: invalid literal for int() with base 10: ''
any ideas?
cheers
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So since WOT released version 9.18 of the game, when I have installed your modpack it's all great for like an hour, from then on the games got the Jitter Bugs..
What do I mean? Its' like a move that plays a second and gets snagged/pauses for a second then plays for a second and so on. It's unplayable, the only fix
is to escape out of the game and restart it and log back in. This has to be done around ever hour. If this is not done after about an hour it will do as described
above....
I am putting the logs in as requested... not sure what you will get from it.
error modpack installation
in Issues & bug reporting
Posted
so Since I turned off XVM I'm getting this message when trying to install my modpack.
how do I stop the mirror with your icons in game now?