Tywin_Lanister
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Hey all, Love all your mods man. Was wondering if there was anyway to bring the predator gun sights back in. They are just fun
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Moving background shadow overlay
Tywin_Lanister replied to Tywin_Lanister's topic in Issues & bug reporting
That worked "vehicleWidth": 100, then brought both max and nick min to 110, and changed the nick offset to 0. Now I just need to make a copy of this before i accidentally erase it lol. Thanks for your help -
Moving background shadow overlay
Tywin_Lanister replied to Tywin_Lanister's topic in Issues & bug reporting
no my min is 38 and max is 100(ish) does that matter? -
Uncheck alive instead fucking CS frags
Tywin_Lanister replied to Noass's topic in Issues & bug reporting
"fucking " auto installers lets go back to the days of hunting individual mods, manually installing and hoping they are compatible...oh wait screw that lol. A little work here and there is better than doing all the work alone!! Aslain and admin rock! -
Moving background shadow overlay
Tywin_Lanister replied to Tywin_Lanister's topic in Issues & bug reporting
I have is basically how I want now but....there is this large gap between nicks and average level how can I reduce that? Vehicle level alpha or someother file maybe? -
Moving background shadow overlay
Tywin_Lanister replied to Tywin_Lanister's topic in Issues & bug reporting
hmmm...there is extra space likke a gap after the players name and between the average tier and the tank icon. Is there a way to remove those spaces? -
Hey all, Thanks for all the help and the amazing mods. I have recently made some adjustments to the large players panel making the names full but now thet are outside the shadow overlay. I tried adjusting shodow but that does not seem to help does anyone have any ideas??? { "enabled": true, "standardFields": [ "frags", "nick", "vehicle" ], "removeSquadIcon": false, "vehicleIconXOffsetLeft": 0, "vehicleIconXOffsetRight": 0, "vehicleLevelXOffsetLeft": 0, "vehicleLevelXOffsetRight": 0, "vehicleLevelAlpha": 100, "fragsXOffsetLeft": 0, "fragsXOffsetRight": 0, "fragsWidth": 24, "fragsFormatLeft": "{{frags}}", "fragsFormatRight": "{{frags}}", "fragsShadowLeft": null, "fragsShadowRight": null, "nickXOffsetLeft": 0, "nickXOffsetRight": 0, "nickMinWidth": 38, "nickMaxWidth": 150, "nickFormatLeft": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.25s~..}} {{clan}}</font></font> <font size='14'>", "nickFormatRight": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'> {{name%.25s~..}} {{clan}}</font></font> <font size ='14'>", "nickShadowLeft": null, "nickShadowRight": null, "vehicleXOffsetLeft": 0, "vehicleXOffsetRight": 0, "vehicleWidth": 192, "vehicleFormatLeft": "<font face='Consolas' size='12'><font color='{{c:avglvl|#666666}}'>{{avglvl%d|-}}</font> <font color='{{c:kb|#666666}}'>{{kb%2d~k|--k}}</font> <font color='{{c:r|#666666}}' alpha='{{alive?#FF|#80}}'>{{r}}</font> <font color='{{c:winrate|#666666}}' alpha='{{alive?#FF|#80}}'>{{winrate%2d~%|--%}}</font>", "vehicleFormatRight": "<font face='Consolas' size='12'><font color='{{c:avglvl|#666666}}' alpha='{{alive?#FF|#80}}'>{{avglvl%d|-}}</font> <font color='{{c:kb|#666666}}' alpha='{{alive?#FF|#80}}'>{{kb%2d~k|--k}}</font> <font color='{{c:r|#666666}}' alpha='{{alive?#FF|#80}}'>{{r}}</font> <font color='{{c:winrate|#666666}}' alpha='{{alive?#FF|#80}}'>{{winrate%2d~%|--%}}</font></font>", "vehicleShadowLeft": null, "vehicleShadowRight": null, "fixedPosition": false, "extraFieldsLeft": [ //${"../playersPanel.xc": "def.clanIcon"}, ${"../playersPanel.xc": "def.xvmUserMarker"}, ${"../playersPanel.xc": "def.xmqpServiceMarker"}, ${"../playersPanel.xc": "def.hpBarBg"}, ${"../playersPanel.xc": "def.hpBar"}, ${"../playersPanel.xc": "def.hp"}, //{"x": 0, "y": 0, "bgColor": ${"../playersPanel.xc": "def.c1"}, "h": 24, "w": "{{hp-ratio:286}}", "alpha": "{{alive?20|0}}"}, //2{"x": 0, "y": 0, "bgColor": "0xFFFFFF", "h": 24, "w": "{{hp-max:291}}", "alpha": "{{alive?20|0}}"}, //2{"x": 0, "y": 0, "bgColor": ${"../playersPanel.xc": "def.c1"}, "h": 24, "w": "{{hp:291}}", "alpha": "{{alive?20|0}}"}, //3{"x": 0, "y": 19 , "bgColor": "0xFFFFFF", "h": 5 , "w": "286", "alpha": "{{alive? 20|0}}"}, //3{"x": 0, "y": 19 , "bgColor": ${"../playersPanel.xc": "def.c1"}, "h": 5 , "w": "{{hp-ratio:286}}", "alpha": "{{alive? 30|0}}"}, {} ], "extraFieldsRight": [ //${"../playersPanel.xc": "def.clanIcon"}, ${"../playersPanel.xc": "def.xvmUserMarker"}, ${"../playersPanel.xc": "def.enemySpottedMarker"}, ${"../playersPanel.xc": "def.hpBarBg"}, ${"../playersPanel.xc": "def.hpBar"}, ${"../playersPanel.xc": "def.hp"}, //{"x": 0, "y": 0, "bgColor": ${"../playersPanel.xc": "def.c2"}, "h": 24, "w": "{{hp-ratio:293}}", "alpha": "{{alive?30|0}}"}, //2{"x": 0, "y": 0, "bgColor": "0xFFFFFF", "h": 24, "w": "{{hp-max:293}}", "alpha": "{{alive?20|0}}"}, //2{"x": 0, "y": 0, "bgColor": ${"../playersPanel.xc": "def.c2"}, "h": 24, "w": "{{hp:293}}", "alpha": "{{alive?30|0}}"}, //3{"x": 0, "y": 19 , "bgColor": "0xFFFFFF", "h": 5 , "w": "293", "alpha": "{{alive? 20|0}}"}, //3{"x": 0, "y": 19 , "bgColor": ${"../playersPanel.xc": "def.c2"}, "h": 5 , "w": "{{hp-ratio:293}}", "alpha": "{{alive? 50|0}}"}, {} ] }
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think I have it actually now.... { "enabled": true, "width": 120, "removeSquadIcon": false, "vehicleLevelAlpha": 100, "formatLeft": "<font face='Lucida Console' size='12' color='{{c:r|#666666}}' alpha='{{alive?#FF|#80}}'>{{r}}</font> {{nick}} ", "formatRight": "{{nick}} <font face='Lucida Console' size='12' color='{{c:r|#666666}}' alpha='{{alive?#FF|#80}}'>{{r}}</font>", "extraFieldsLeft": [ { "x": 75, "y": 22, "valign": "center", "h": 3, "w": "100", "bgColor": 0, "alpha": "{{alive?35|0}}" }, { "x": 75, "y": 22, "valign": "center", "h": 3, "w": "{{hp-ratio:100}}", "bgColor": "{{c:r|#FFFFFF}}", "alpha": "{{alive?75|0}}" }, //${"../playersPanel.xc": "xmqpServiceMarker"}, {} ], "extraFieldsRight": [ { "x": 75, "y": 22, "valign": "center", "h": 3, "w": "100", "bgColor": 0, "alpha": "{{alive?35|0}}" }, { "x": 75, "y": 22, "valign": "center", "h": 3, "w": "{{hp-ratio:100}}", "bgColor": "{{c:r|#FFFFFF}}", "alpha": "{{alive?75|0}}" }, { "x": 0, "y": 4, "align": "center", "valign": "top", "bindToIcon": "true", "format": "{{spotted}} ", "alpha": "{{alive?100|0}}", "shadow": {} }, {} ] }
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Good Evening, So, I am trying to change a couple things ojn the players panel and need a little advice. I would like to use the "With HP Bars -thin bars colored by player rating" and add on to it the XVM rating in front of the players name, similar to simple panel #1. I basically figured it out by changing the below into the second one below I get most of the way there, but, the rating is still over the bar. I would like to move it to the left of the bar so that the font is full size and not half name /half bar. Problem is I am not sure which lines. I am thinking it is the x and y in the extra fields but not 100% sure. Thanks ahead of time. You guys here are great!!! { "enabled": true, "width": 80, "removeSquadIcon": false, "vehicleLevelAlpha": 100, "formatLeft": " <font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.9s~..}}</font> <font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{clan}}</font>", "formatRight": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{clan}}</font> <font color='{{c:r}}'alpha='{{alive?#F0|#80}}'>{{name%.9s~..}}</font> ", "extraFieldsLeft": [ { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "100", "bgColor": 0, "alpha": "{{alive?35|0}}" }, { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "{{hp-ratio:100}}", "bgColor": "{{c:r|#FFFFFF}}", "alpha": "{{alive?75|0}}" }, //${"../playersPanel.xc": "xmqpServiceMarker"}, {} ], "extraFieldsRight": [ { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "100", "bgColor": 0, "alpha": "{{alive?35|0}}" }, { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "{{hp-ratio:100}}", "bgColor": "{{c:r|#FFFFFF}}", "alpha": "{{alive?75|0}}" }, { "x": 0, "y": 4, "align": "center", "valign": "top", "bindToIcon": "true", "format": "{{spotted}} ", "alpha": "{{alive?100|0}}", "shadow": {} }, {} ] } Into this: { "enabled": true, "width": 80, "removeSquadIcon": false, "vehicleLevelAlpha": 100, "formatLeft": "<font face='Lucida Console' size='12' color='{{c:r|#666666}}' alpha='{{alive?#FF|#80}}'>{{r}}</font> <font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.9s~..}}</font> <font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{clan}}</font>", "formatRight": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{clan}}</font> <font color='{{c:r}}'alpha='{{alive?#F0|#80}}'>{{name%.9s~..}}</font> <font face='Lucida Console' size='12' color='{{c:r|#666666}}' alpha='{{alive?#FF|#80}}'>{{r}}</font>", "extraFieldsLeft": [ { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "100", "bgColor": 0, "alpha": "{{alive?35|0}}" }, { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "{{hp-ratio:100}}", "bgColor": "{{c:r|#FFFFFF}}", "alpha": "{{alive?75|0}}" }, //${"../playersPanel.xc": "xmqpServiceMarker"}, {} ], "extraFieldsRight": [ { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "100", "bgColor": 0, "alpha": "{{alive?35|0}}" }, { "x": 33, "y": 22, "valign": "center", "h": 3, "w": "{{hp-ratio:100}}", "bgColor": "{{c:r|#FFFFFF}}", "alpha": "{{alive?75|0}}" }, { "x": 0, "y": 4, "align": "center", "valign": "top", "bindToIcon": "true", "format": "{{spotted}} ", "alpha": "{{alive?100|0}}", "shadow": {} }, {} ] }
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ZJ Reload Timer -- Making adjustments?
Tywin_Lanister replied to Tywin_Lanister's topic in General Discussion
That worked perfectly!!! Thanks so much. -
Octogon mini damage panel not working
Tywin_Lanister replied to Tywin_Lanister's topic in Issues & bug reporting
Reinstalled. Mini damage seems to be ok now but damage log does not work with it. If I change the mini to another damage log seems to work ok... Thanks for your help python.log _Aslain_logs.zip -
Octogon mini damage panel not working
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ZJ Reload Timer -- Making adjustments?
Tywin_Lanister replied to Tywin_Lanister's topic in General Discussion
Thanks! Do you know which lines it is off hand, I want to change the enemy circle and unber from red to white or blue or anything not red, I am CB alos want to move it up a bit. Been trying different adjustments but cant seem to find the right one. Thanks a bunch! -
Hey Aslain, Amazing work as always. I wanted to find out if anyone knew what file I would I modify to change the placement and color of the reload timer. I have been playing with the ZJ_MRL.xml but I am not sure if thats the right file for adjusting the timer color and or placement. thanks for you help
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good point, I understand time checks but was more thinking change the expiration date. I have used other mods but they lack the ability to change the coding to turn on the pp mods and other built in features. Ill just wait for the update then. I was worried it would disappear....Thanks for your help. If you have more suggestions please let me know. good point, I understand time checks but was more thinking change the expiration date. I have used other mods but they lack the ability to change the coding to turn on the pp mods and other built in features. Ill just wait for the update then. I was worried it would disappear....Thanks for your help. If you have more suggestions please let me know.