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Showing content with the highest reputation on 05/19/23 in all areas

  1. For anyone else who cares... I was able to get accomplished what I needed, though I have certainly NOT completely figured out how their scheme is encoded. In the screenshot, you can see a (windows) example of the path to the folder you need to get to (auto_prev_crew). My example is to continue more specifically from the path information provided by Aslain. In that folder is a tiny file for each tank. I don't know how the numbers are chosen. In each file is the data "I00." or "I01." "01" means return crew turned on. I went through and turned all mine on. (I made sure to "lock in" my crew for my tank in question, by playing at least one game with that crew in it). Now my crews go back automatically. Keep in mind, these were previously set before the WG update broke it. I have no idea if the mod creates new files for new tanks. I guess it creates a file when you first click on the "return crew" button, which doesn't show any more. So for new tanks, you have a chicken-and-egg problem. NOTE: You don't have to close the game during edit. The contents of the files may be changed, saved, and then the results are instant. I could do a lot more twiddling and experimenting to figure out how it all works, but I don't want to. It has worked for me, so now I have games to play. I'll leave the rest for someone else who has more time, and is probably smarter. Peace. 🙂
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