czg
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Posts posted by czg
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After a victory, the notification in the garage is buggy:
Victory %(arenaName)s %(fortBuilding)s %(vehicleNames)s Experience received:%(xp)s %(xpEx)s Credits earned %(credits)s %(creditsEx)s%(club)s%(fortResource)s%(achieves)s%(lock)s%(quests)s
When I go into battle, there's no UI. When I press ESC to try to go into the menu, that neither appears, there's completely nothing, and it's not the "v" key.
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10 minutes ago, Aslain said:
Latest one is #55 and it is for 5 days now.
Sorry, that was a typo on my part, it was Aslains_WoT_Modpack_Installer_v.9.16_55.exe I've updated with. is that good now?
But still, can I do something to provide more info about the F0-ping, and the Mouse5-ping stuff? F0 used to be pingable, while Mouse5 didn't used to ping on the minimap.
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@aslain
Okey, I've also updated to #54, I hope you haven't release a new one to say that's too old again
These things are working now
- 6th sense now works, i had no idea it has to be set in the menu, thanks for pointing out
- Damage direction indicator works
- Regarding the direction boxes, i already got the message when you pointed out the first time they are illegal now
These still don't work:
- On the minimap, I still can't ping F0
- Mouse5 still pings the minimap, while it shouldn't do that.
And the logs.
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On 11/25/2016 at 6:14 PM, czg said:
So, the hit direction arrows are still barely visible, I have to pay special attention to even notice them, they are so transparent, and gone within 2-3 seconds. They should stay up for like 6-7 seconds, then start to fade away.
Other things I've noticed:
- Unable to ping the minimap on F0, I use the centered minimaps
- On TS I've got Mouse5 as PTT, and that key pings the minimap if opened, it shouldn't. Also before I've switched to your modpack, it was working properly
You must have missed my reply, could you please comment on it?
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So, the hit direction arrows are still barely visible, I have to pay special attention to even notice them, they are so transparent, and gone within 2-3 seconds. They should stay up for like 6-7 seconds, then start to fade away.
Other things I've noticed:
- Unable to ping the minimap on F0, I use the centered minimaps
- On TS I've got Mouse5 as PTT, and that key pings the minimap if opened, it shouldn't. Also before I've switched to your modpack, it was working properly
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I didn't update, because I haven't seen any relevant changes in the changelog since. I will update the installation, the check the features, and update this topic with the results.
Also, I don't like updating often, because it sometimes takes like 30 minutes, and 25 out of that is the installer to start, lots of UAC control popups, and such things.
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Hello,
I've found a few mods/features that are not working:
- direction hitbox: 2 issues: first it's so transparent it's barely noticable, second it's ignoring the stay-for-10-seconds option, and disappears within 2-3 seconds
- Direction boxes: they are just don't appear since #45
- 6th sense sounds: I've turned on beeping for 10 seconds, however they don't do that.
Could you please take a look at these?
Thank you
Minimap zoom in doesn't work in Grand battles
in Issues & bug reporting
Posted
Hello,
There's that mod, which enables you to have a big minimap, optionally centered, when presson CTRL (or some other key). In the latest patch that doesn't work in Grand Battle mode, however it works in normal balttes (haven't fought any other type so far). Could you please take a look at it.
Also, the arty range circle doesn't seem to be working on grand battles as well (works otherwise).
Thanks,
-czg
_Aslains_Installer.log
python.log
_Aslains_Installer_CompList.log