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Muscrat

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Posts posted by Muscrat

  1. Carousel Filters did the trick! 

    Thanks to all you modders!!!

     

    Edit: I updated from a previous v11.11.0  to #10 and Naval Battles appeared. So it must have been in one of the the other mods that were not yet up to date.

    Sorry for making a post without updating the ModPack 1st!

     

    You guys still rule!

  2. With the last game update WG decided to remove the Naval Battle tab that was on the left side of the port, which is now hidden in the Clan tab, where its not easily viewed. 

    It would be nice to have a mod that returned Naval Battles tab to the left of port (under Campaigns, Rewards, Containers...etc)  to be more easily reminded of the event being live!

     

    Thanks

  3. 2. Thats really my hang up; is I don't know where the file is? 

    For the past few years I have had to change the parameters in the "battle_layout.xml and the !BB_main_hud.unbound" (among others) to move my minmap, speed indicator, compass...etc.

    So if I could find where the "Health Bar" is located, which I cant, I would feel fairly confident I could change the code....hopefully.

    If you could please help me find the where WG put the Health Bar I would be very grateful!!

     

    PS, I cant believe there are no requests to have all of the HUD objects to be movable/draggable, as I cant be the only triple monitor/ultrawide user out there.

     

    I truly appreciate what you, and all  of the modders do!

    Thanks guys!!!

  4. 1st, and idea when the Advanced HP Bar Indicator will be  done?

    2nd, any idea where the original HP indicator is located so I can move it to the center screen via an .xml file? *I play on triple monitors.

    3rd,  Is making the On-screen objects (Minimap, chat, HP indicator, compass....etc) movable/draggable a complicated endeavor? e.g. could an IT Sys. Admin be taught how to do this? IF so what would be the steps/process? 

    If would be a daunting task for someone to learn, would anyone like to take it on??? Take my money!!

     

     

  5. Hi,

    I play on triples and I am able to move my minimap by by changing the parameters in the BADoBEST minimap Mod.

    But since no mods can be installed in the Test Server how can I move the mipmap to the center monitor? Can you isolated the file I need to change parameters in the main game directory?

     

    Thanks

    See image as t o how I would like it to look in the Test Server

    967247275_Screenshot(1).png

  6. Im kind of an idiot and this is my 1st time try to unpack anything.

    Am I supposed to paste "-x "bin\4046169\idx" -I *main_hud.unbound -p ..\..\..\res_packages -o res_unpack\10.5.0\"  in the Unpack tool like in the screen shot?

     

    What am I to do with:   

    wowsunpack.exe -x "bin\4046169\idx" -I *main_hud.unbound -p ..\..\..\res_packages -o res_unpack\10.5.0\     

    ???

     

    Sorry to be a bother.

     

    Screenshot 2021-06-25 214533.png

  7. I play on triple monitors and after every patch I would go into the battle_layout.xml and change the <distanceFromGlue>1925</distanceFromGlue> in the <id>unboundMinimap</id> in order to move the minimap more towards the center.  However after the last update, there is no more <id>unboundMinimap</id> element. How can I move the minimap from the edge of the screen now?

    I will attach the xml from last patch and also the new one that is missing the "unboundMinimap"

     

    It would be really great if someone could make the minimap draggable. I will pay handsomely!

    battle_layout.xml battle_layout.xml

  8. Used your new file. Still no navigator. I'll have to mess around getting everything back to the center.

    Thanks for trying.....I can live without the Navigator.

    Sure would be nice if everything was movable/draggable. Is there a way I can make them movable from within this file, so I can  drag them to where ever I want in-game?

    Thanks Aslain!

     

    Aslains_New_battle_elements.png

  9. The only way I know of to move the minimap to the center monitor is to modify the battle_layout.xml file. I keep that modified file on my desktop and replace it every time a new mod version is released. I replace it here: C:\Games\World_of_Warships\res_mods\0.8.10.0\gui

    The Navigator works using the default battle_layout, but when I replace it with the modified battle_layout, the Navigator doesn't work. I have have been doing it this way for long time. I have never touched anything to do with the Navigator, just with the minimap.

    I have attached my modified battle_layout file. Could please see if you can find out why the Navigator stopped working with 8.10? I don't expect you to do this for free. I will donate as usual.

     

    If you could get everything pulled into the center monitor e.g. minmap, teams status, compass...etc. so I dont have to deal with replacing the file and things breaking.  Please lets talk about pricing. I'd gladly pay you well.

     

    Battle_Layout_Replaced.png

    Normal_Battle_Layout.png

    battle_layout.xml

  10. I play on triple monitors and I use to be a able to tweak the battle_layout xml file and move the minmap to the center screen, but the last update messed it up and I cant move it at all now by changing the minimapClip:  <distanceFromGlue>1925</distanceFromGlue>. 

    Aslain, or someone else; can you please make the minimap movable? I'll pay you....name  your price! Anything to not have to mess around  in xml anymore..ugh

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