I have a question to this mod:
some years ago a "green" player started at ~1600 WN8 and today I have seen a player with 1680 and still yellow. Do you change these values
over time or why do we have that behaviour?
Thank you.
I have to revise my statement that with other mods I have not the same issues:
e.g. Oldskool Promod 10 min ago => exactly the same issues (after a complete new fresh installation of WoT & Promod). So it must
be a general XVM issue, but I'm really not sure what is the real problem. (with Vanilla, no issues)
I tried it again 30 min ago and had the same issues. (new Aslain Installer Aslains_WoT_Modpack_Installer_v.1.18.1.0_07b)
Video on YouTube: (HD in processing)
Ok. It seems there is also a general bug in World of Tanks that the process is still open after exit the game.
Replay attached.
(with other Mods, like e.g. Promod, I don't have the described issues)
20221015_2016_germany-G32_PzV_PzIV_07_lakeville.wotreplay
I don't think it is a local issue, because now I completely uninstalled World of Tanks, restarted my PC and did a fresh
new installation of the game and Aslain ModPack.
I had exactly the same problems: at the end of the last game (after the new installation) it counts 0:0 and was again not able to return to the garage.
Aslains_WoT_Logs.zip
You can't trust the player list, chat and mini map: (Aslains_WoT_Modpack_Installer_v.1.18.1.0_06)
dead players counter is wrong (e.g. I was already dead on the Screenshot)
at some point no chat messages are possible to write
wrong current WN8 in game
positions of spotted enemy players are not updated on minimap
no return to the garage possible (not always)
Screenshot: https://ibb.co/sv3Csdq