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Major Mayhem

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Posts posted by Major Mayhem

  1. Is there a way to access older battle results screen from previous battles that day? I'm sometimes getting kicked out of the server when changing tanks in the garage. Not a big deal, and could be on my end, but what I was looking for was a way to access a few battle reports from that day. I use YasenKrasen session stats, that resets every day at 6:00 AM, and I do recall seeing somewhere that there was a way to access these. Any help?

  2. On 8/28/2018 at 8:06 AM, Ress said:

    Let me save you some trouble, i was messing around with same icons you use.
    Something like this might work:pp_short.7z
    panel.jpg.7a78469b2ab8b5a12282c4f449c44bed.jpg

    I really like the look of that setup also Ress. Do I just unzip those files into my res_mods folder? And is the one displaying the hit points appearing when you press the "Alt" key?

  3. It's back :(

    I updated to # 15 after I had the same problem, and it went away for quite a while. It just returned. I noticed it happens when you end a battle, like your capping out, and an enemy shows up, and you move your turret when the battle closes. It comes and goes in the garage also, as you scroll around with your mouse. It will move around, as if your turning your turret.  It is also showing up in the transition screens(From battle to garage, etc.). Aslains_WoT_Logs.zip enclosed.

    Thanks  Aslain<0

    Aslains_WoT_Logs.zip

  4. Hello fellow tankers.

    Been away from the game for a while and could use some updates from you all please. I left about the time when the major update came thru banning most, if not all mods.

    I see Aslain is still putting out a mod pack. I was mainly on the NA West server, and I know different mods back then were allowed on only some of the servers.

    My main question is are we still allowed to run mods in the garage, i.e auto-crew switching and auto-load outs of equipment and consumables like before, or are these now incorporated into the updated client?

     I did use Aslain's auto-aim on my LTs, but would switch it on and off as needed.

    And is XVM still around and used?

    Any help would be appreciated.

    <0 Major Mahem

  5. Such changes. I don't know what to think. No more Auto-Aim + for my LTs? Bummer. Actually, I loved this mod for my TDs too, but just to ball park an enemy tank, and then zero in and shoot on manual aim for shell lead and travel time.

    But they are letting players use "Zoom-Out" mod? I've never used this mod, but can't this be used to lock on to an enemy tank when you're not really in a "direct line of sight" w/ said enemy tank?

    Any other major game play changes by this so-called "Fair Play Policy" enacted now. 

    And BTW, Hi back at all tankers and thanx for EVERYTHING you do for us Aslain!

  6. I use Jimbo's SPG crosshair(and the v1.51 Crosshair), and just below it I used to have a few lines of info, including distance to target, time of travel for shell to reach target. amongst other info. I noticed this is not there any more when I was playing arty.

    Could I have inadvertently missed(or changed) a setting when I upgraded and then installed the mod-pack. It was very useful info for timing a moving tank, especially a fast moving scout.

    Or was this info in another mod I was using but hasn't been upgraded for 9.10 yet?

  7. Just want to say thanks for the push on the updated mod-pack. I know a lot of folks were crying, but I was content with playing bare-bones without my sights and other goodies til Monday. You are GREATLY appreciated in my tank battalion any day. Thanks again Aslain!

  8. With how often you're updating your modpack, a thought occurred to me. If you were to create a modified world of tanks launcher, you could incorporate into it an automatic update feature for the modpack, allowing the mods already installed to be updated based on the current version, as well as allowing an easy place to modify installed mods without having to reinstall the entire modpack. This would help people who don't check the website every day to stay up to date on the latest release, and if you were to implement a torrent system, then it would also reduce bandwidth usage for your file sharing.

    when I run the game 1st time of the day, I get a notification that an update is available(on the right side of screen)

  9. Ghostrider,

    I ran into the same problem, but what I found was in the mod selection panel when you install, somehow my hit indicator panel was ticked on "header only- 0 lines". I don't know how it changed, but when I hi-lighted "10 lines" below it, it all came back. I thought maybe that when I added my "Mouddamage panel" it might have changed it, but after checking, that had no effect.

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