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Raven_Scythe

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Everything posted by Raven_Scythe

  1. Do you use the right mouse button for anything else? Sometimes there will be something hardcoded to an input by mistake, like the right mouse button. We've been thinking it's an auto aim issue, but it might by a problem with the right mouse button as it's parsed by the game. The crash bug has ended up in my replies in this thread, because, for me anyway, it seems that if I fix the lock bug with a mod combination, I get the crash bug. If I have the lock bug, I don't have the crash bug. Since remapping auto aim and not using RMB for anything, I've had neither bug. A page or two back I put up a list of mods I'm using now via another mod pack, which includes many of the mods we thought might be causing the lock and/or crash bugs. I was getting crashes, but no locked turret/camera/zoom with that combo of mods. Since removing RMB from my bindings, 20+ games now, I also eliminated the crash bug. Later, I'll back up my current mods folder and try to reisntall Aslain's. with RMB unbound, and see what happens.
  2. Are you having crash to desktop occassionally when autoaiming? Since remapping, no crashes, even on maps I know I was frequently crashing on before. 11 matches now since remap, no issues. Could be a bug in the way the game handles mouse inputs, risidual from the engine they are using? Need a break, but I'll keep testing. If this indeed fixes the crash on aotoaim for me, I'll reinstall the config for Aslain's that was causing my turret/zoom/camera lock and see if the bug returns. (There could be more than on conflict or bug causing this issue. My current mix of mods has not had the stuck issue, even with out the remap, but the remap does seem to have had an effect on the crash issue).
  3. I've only tested this in six matches, but positive so far. I remapped Autoaim to a key, rather than the right mouse button. So far, no crashes. Need a lot more matches to know if it's coincidence or not, just thought I'd toss that out there.
  4. The trigger for Crash to Desktop is definitely activating Auto Aim, but it seems to happen more on certain maps, It doesn't happen all the time. Hard to eliminate both bugs at the same time, seems if you eliminate one, you get the other.
  5. Switched to using Odem Mortis Modpack for now. Using MeltyMath sights, 30X max zoom, AA indication, AA Extended. Basically, all the mods one might expect to be related to this issue either by function or troubleshooting reports. I am having the occasional crash to desktop, on particular maps only, (haven't figured out triggering factor yet), but the camera/turret/mouse issue has not occured for me with that pack. I think it's likely the combination of mods I have selected, rather than that pack being immune, but just wanted to let you know that I am using some of the suspect mods via that pack and this issue is not occuring there. I DON'T have BalCalc activated, not sure if it's not part of the pack, or I didn't select it. Here is the log of mods installed using that pack, in case the comparisson helps narrow down the offending mod(s): WoT at same Folder: YES Collection version: 0.9.7 Current Date and Time 26.04.2015 20:50 ModPack Installer version 1.2.6.2 / Built Date: 16.04.2015 19:28:03 DefList 1 Clear res_mods Folder: YES --------- CleanInstallation XVM Section XVM Main Files v6.1.0-dev 4200 enable statistics and winrate on xvm website http://www.modxvm.com XVM ClanIcons FULL NA-Server 2015-04-20 OMC XVM Config 2015-03-13 Minimap Extension HP and Tanknames All show lost Enemy (last known position) Over Target Marker Extension OM Edition QuickColorMarker ENABLE Focus/Support Marker DISABLE PlayersPanel and Statistic Display (Battleloading + Tab Window) OM Edition with HP-Bars Big Highlight own and squad VehicleIcons OMC starting Battle Logo DISABLE Colorscale Wotlabs OLD - WN8 scale (6 Colorsteps) LogIn Autologin ENABLE Skip Intro ENABLE Save last Server ENABLE Tank Carousel 1 Row show BattleTier show Tank Mastery show Winrate show Battles show Average Damage show WN8 effective tank damage (avgdmg / expected_dmg) Battle Results Window by default Team Score SixthSense SoundMod OMC signal (12 sec) Sixth Sense Icons yellow warning sign Contour Tank Icons PNG Style light ContourIcons Crosshairs Crosshair Arcade & Scope/Sniper view MeltyMaps MathMod Enhanced Penetration Indicator includes enemy tank angle into penetration calculation With Number - shows difference in penetration (effective armor - average penetration) GunConstraints SPG/AT MeltyMaps blue Type Serverside Crosshair MeltyMapsMathMod Zoom ZoomOut Configs max 500m ZoomIn Configs x10 Zoom factor 0.9-30 Zoom Level Indicator Mouse Wheel behavior with Mousescroll to Sniperscope Damage Panel Soulzas Hybrid Damage Panel (for res 1920x1080) Damage Indicator DamageIndicator by qdly InfoPanel (Target Informations) (only alive enemy) by masheene v2 Effective armor calculation from MeltyMap's MathMod 094.02 BattleShell Cooldown Button Mods exact reloadtimes Spot Messenger v2015-02-15 (chat message: "Spotted at.." ) Default mod activation status Default activated - deactivate with F11 Works in the following Battle Modes Random in platoon chat only Works in the following Tank Types Tank Destroyer Medium Tank Heavy Tank Light Tank Artillery Received Damage Announcer v2.5 by Omegaice NA-Version (restricted - only spotted enemies) Armoring Extended - Display Blocked Damage v1.08 Spotted Extended (Firefly Mod) v2.03 Battlescore Display Team HP Pools v094 by Locastan Default Enemy Direction Mods ATAC! (warning if enemy spotted behind you + distance) Spotted vehicle direction on aim circle + Enemy ViewDirections on Minimap Minimal - Spotted vehicle direction on aim circle only Direction Indicator Extended - shows nearest enemy (green) and if they can shoot you (purple) Aiming Help for disappeared tanks Advanced Aiming System Beta - saves last position of spotted tank stops twitching of crosshair when aiming at an disappeared tank for spotted tanks Autoaim Indication+ (disable whole mod with F10) standard ingame autoaim now works on nearest vehicle to actual aiming circle displays that autoaim on an enemy is enabled Autoaim Extended v2.04 displays your autoaim target Red Chat Modification BattleMessenger - Chat filter & antispam - v2.7.6 Safeshot Config friendly fire allowed / 1 sec no corpse shot Progress Indicator Text Mod improvement of results and achievements progress visibility Highlight selected Tank in Tank Carousel Blue Crew Exp Extended v3.07 English Vehicle Exp Extended v2.01 English Quest Extended v1.07 automatic individual missions activation based on tank type Detailed Tank Tooltips Map Textures Minimaps HD Minimap (only the Maps) by locastan Ammo, Shell, Consumables and Equipment Icons Ammo and Equipment Icons by Grandpa Hangar Icons Hangar Crew Icons Female Crew Mod Visibility Modifications Mav's Ultra Fog Remover Loadingscreen Maps with Battletactics 9.6 TrainWagons Train Wagon Visibility Mod by locastan BaseCap Circles Version 4 Gold Ammo Visibility Mod by lgfrbcsgo (APCR/HEAT) Silver/Gold Colored penetration and ricochets on Tanks Dead White Tanks (NO use in ESL!) Voice Addons UT voices by Locastan Generation 0.9.4a and 3min, 1min, 30sec counter no SoundMod
  6. Same issue, will try to troubleshoot as well. Yesterday, turning off Autoaim Extended seemed to have fixed, today, issue is back.
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