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Raven_Scythe

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Posts posted by Raven_Scythe

  1. I haven't had any CTD issues at all, I was talking about the turret and camera locking.

     

    Do you use the right mouse button for anything else?

     

    Sometimes there will be something hardcoded to an input by mistake, like the right mouse button. We've been thinking it's an auto aim issue, but it might by a problem with the right mouse button as it's parsed by the game.

     

    The crash bug has ended up in my replies in this thread, because, for me anyway, it seems that if I fix the lock bug with a mod combination, I get the crash bug. If I have the lock bug, I don't have the crash bug. Since remapping auto aim and not using RMB for anything, I've had neither bug.

     

    A page or two back I put up a list of mods I'm using now via another mod pack, which includes many of the mods we thought might be causing the lock and/or crash bugs. I was getting crashes, but no locked turret/camera/zoom with that combo of mods. Since removing RMB from my bindings, 20+ games now, I also eliminated the crash bug.

     

    Later, I'll back up my current mods folder and try to reisntall Aslain's. with RMB unbound, and see what happens.

  2. I've had autoaim mapped to shift since WoT 9.6, so I doubt that's the issue.

    Are you having crash to desktop occassionally when autoaiming?

     

    Since remapping, no crashes, even on maps I know I was frequently crashing on before.

     

    11 matches now since remap, no issues.

     

    Could be a bug in the way the game handles mouse inputs, risidual from the engine they are using?

     

    Need a break, but I'll keep testing. If this indeed fixes the crash on aotoaim for me, I'll reinstall the config for Aslain's that was causing my turret/zoom/camera lock and see if the bug returns.

     

    (There could be more than on conflict or bug causing this issue. My current mix of mods has not had the stuck issue, even with out the remap, but the remap does seem to have had an effect on the crash issue).

  3. Switched to using Odem Mortis Modpack for now. Using MeltyMath sights, 30X max zoom, AA indication, AA Extended.  Basically, all the mods one might expect to be related to this issue either by function or troubleshooting reports. I am having the occasional crash to desktop, on particular maps only, (haven't figured out triggering factor yet), but the camera/turret/mouse issue has not occured for me with that pack. I think it's likely the combination of mods I have selected, rather than that pack being immune, but just wanted to let you know that I am using some of the suspect mods via that pack and this issue is not occuring there.

     

    I DON'T have BalCalc activated, not sure if it's not part of the pack, or I didn't select it.

     

    Here is the log of mods installed using that pack, in case the comparisson helps narrow down the offending mod(s):

     

    WoT at same Folder: YES
    Collection version: 0.9.7
    Current Date and Time 26.04.2015 20:50
    ModPack Installer version 1.2.6.2 / Built Date: 16.04.2015 19:28:03
    DefList 1
    Clear res_mods Folder: YES
    ---------
    CleanInstallation
    XVM Section
     XVM Main Files v6.1.0-dev 4200 enable statistics and winrate on xvm website http://www.modxvm.com
      XVM ClanIcons
       FULL NA-Server 2015-04-20
     OMC XVM Config 2015-03-13
      Minimap Extension
       HP and Tanknames
        All
       show lost Enemy (last known position)
      Over Target Marker Extension
       OM Edition
        QuickColorMarker ENABLE
        Focus/Support Marker DISABLE
      PlayersPanel and Statistic Display (Battleloading + Tab Window)
       OM Edition
        with HP-Bars
         Big
       Highlight own and squad VehicleIcons
      OMC starting Battle Logo DISABLE
      Colorscale
       Wotlabs OLD - WN8 scale (6 Colorsteps)
     LogIn
      Autologin ENABLE
      Skip Intro ENABLE
      Save last Server ENABLE
     Tank Carousel
      1 Row
      show BattleTier
      show Tank Mastery
      show Winrate
      show Battles
      show Average Damage
      show WN8 effective tank damage (avgdmg / expected_dmg)
     Battle Results Window by default
      Team Score
    SixthSense SoundMod
     OMC signal (12 sec)
    Sixth Sense Icons
     yellow warning sign
    Contour Tank Icons
     PNG Style light ContourIcons
    Crosshairs
     Crosshair Arcade & Scope/Sniper view
      MeltyMaps MathMod
    Enhanced Penetration Indicator includes enemy tank angle into penetration calculation
     With Number - shows difference in penetration (effective armor - average penetration)
    GunConstraints SPG/AT
     MeltyMaps blue Type
    Serverside Crosshair
     MeltyMapsMathMod
    Zoom
     ZoomOut Configs
      max 500m
     ZoomIn Configs
      x10
       Zoom factor 0.9-30
     Zoom Level Indicator
     Mouse Wheel behavior
      with Mousescroll to Sniperscope
    Damage Panel
     Soulzas Hybrid Damage Panel (for res 1920x1080)
    Damage Indicator
     DamageIndicator by qdly
    InfoPanel (Target Informations) (only alive enemy)
     by masheene v2
    Effective armor calculation from MeltyMap's MathMod 094.02
    BattleShell Cooldown Button Mods
     exact reloadtimes
    Spot Messenger v2015-02-15 (chat message: "Spotted at.." )
     Default mod activation status
      Default activated - deactivate with F11
     Works in the following Battle Modes
      Random
       in platoon chat only
     Works in the following Tank Types
      Tank Destroyer
      Medium Tank
      Heavy Tank
      Light Tank
      Artillery
    Received Damage Announcer v2.5 by Omegaice
     NA-Version (restricted - only spotted enemies)
    Armoring Extended - Display Blocked Damage v1.08
    Spotted Extended (Firefly Mod) v2.03
    Battlescore Display
     Team HP Pools v094 by Locastan
      Default
    Enemy Direction Mods
     ATAC! (warning if enemy spotted behind you + distance)
     Spotted vehicle direction on aim circle + Enemy ViewDirections on Minimap
      Minimal - Spotted vehicle direction on aim circle only
     Direction Indicator Extended - shows nearest enemy (green) and if they can shoot you  (purple)
    Aiming Help
     for disappeared tanks
      Advanced Aiming System Beta - saves last position of spotted tank stops twitching of crosshair when aiming at an disappeared tank
     for spotted tanks
      Autoaim Indication+  (disable whole mod with F10) standard ingame autoaim now works on nearest vehicle to actual aiming circle displays that autoaim on an enemy is enabled
      Autoaim Extended v2.04 displays your autoaim target
       Red
    Chat Modification
     BattleMessenger - Chat filter & antispam - v2.7.6
    Safeshot
     Config friendly fire allowed / 1 sec no corpse shot
    Progress Indicator Text Mod improvement of results and achievements progress visibility
    Highlight selected Tank in Tank Carousel
     Blue
    Crew Exp Extended v3.07
     English
    Vehicle Exp Extended v2.01
     English
    Quest Extended v1.07 automatic individual missions activation based on tank type
    Detailed Tank Tooltips
    Map Textures
     Minimaps
      HD Minimap (only the Maps) by locastan
    Ammo, Shell, Consumables and Equipment Icons
     Ammo and Equipment Icons by Grandpa
    Hangar Icons
     Hangar Crew Icons
      Female Crew Mod
    Visibility Modifications
     Mav's Ultra Fog Remover
    Loadingscreen Maps with Battletactics 9.6
    TrainWagons
     Train Wagon Visibility Mod by locastan
    BaseCap Circles
     Version 4
    Gold Ammo Visibility Mod by lgfrbcsgo (APCR/HEAT)
     Silver/Gold
    Colored penetration and ricochets on Tanks
    Dead White Tanks (NO use in ESL!)
    Voice Addons
     UT voices by Locastan Generation 0.9.4a and 3min, 1min, 30sec counter
    no SoundMod

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