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Mozza_Burger

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  1. I think it's related to a few new parameters that the new XVM version added. They'd have to be added to one of the .xc files. Not too sure which and Aslain's one is heavily customized so I really couldn't tell. (minimap.xc ?). I hope Aslain is browsing the forums :) They're the following : * added new options: "minimap"/"useStandardCircles" - use standard circles "minimap"/"useStandardLabels" - use standard labels "minimap"/"useStandardLines" - use standard lines Source:http://www.modxvm.com/en/download-xvm/
  2. Just noticed the frag-count (instead of player alive count) isn't working either but tbh I don't give a damn lol.
  3. Hi, With the first iteration of the 9.14 modpack I was expecting bugs. So far it's working good but one main thing. I wanted to go with the vanilla minimap expanded features since they're IMO more optimised than XVM's and artillery gun traverse are off in the XVM mod while WoT has it right. I have NOT installed any XVM Minimap option, the whole section in unchecked as outlined in the following screenshots. Options for expanded minimap are checked in WoT settings. Yet in battle... Nothing. Vanilla minimap with none of the new spotting circles, tank names, "last seen" markers, etc. Cry everytiem. Also I have the player spotted light bulbs installed for the player panel. Not showing (once again as seen in screencap :) ) The rest seems to be fine for now but I haven't installed so many stuff. Damage panel fine, hitlog fine, zoom-in/out/scrool lock/gun shake ok. etc. Just thought I'd mention :)
  4. That sounds way worse than my problem. Have you tried installing XVM only with no other mods at all and see if that solves it ? If it does you can then install your separate mods one by one until you catch the culprit. You should post that in the bug section of the forum too :)
  5. It might be XVM itself and nothing to do with Aslain's specific pack. Or ir might be a mod in the modpack unrelated to XVM too. My game isn't lagging but for one thing. When playing scumb... err arty, when traversing my tank, the traverse lines and direction of tank on the minimap are WAY behind, slow, choppy. It might be related to your problem. I don't think the problem shows up with any other class of tanks but I'm normally not looking at the minimap when wiggling my tank around but watching where I'm driving instead. I'll try and pay attention to it next time I play.
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