thunderchilduk
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Posts
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Posts posted by thunderchilduk
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Hi,
I think this is bugged. Been like it for a while just thought I'd mention it. In the garage if you scale the UI to bigger than normal some of the buttons don't align (like you click they don't work, or it opens something else that's near what you're trying to click).
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Yeh. Though maybe something as simple as a symbol that flashes up for one second would be okay? So it only really works if you're looking their way anyway?
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Yeh I wasn't sure. I don't know what the definition of what makes a mod legal or illegal is but generally I thought it was that if a mod only did something it was possible for a human to do it's ok. Though that doesn't seem really true looking at most mods.
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Hi,
I'm not sure if this would be a legal mod. I'm not suggesting a reload OTM or anything like that but is there/would it be legal for a mod to just show an icon briefly to indicate a tank that you can see has just fired?
I find it quite difficult to tell whereas some people seem to have no problems with it. I don't have all the effects turned on maybe this is why? Like there's no gun smoke or that "shockwave" effect etc I see on videos sometimes.
Just curious if there's a mod or a mod can be made legally.
Thanks
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On 7/22/2021 at 7:33 AM, Aslain said:
It would require to make a new and unique sound bank for you, I'm too busy currently.
Ok mate thanks though :)
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Any ideas? :)
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Hi there,
I like the "Bell" reload sound but man is it too loud is there a way to reduce the volume?
Thanks
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12 hours ago, Darth_Clicker said:
XVM has changed in the basic way it works....some different necessary files etc. I am not exactly sure of what all has changed, but for instance the way you change the position of the xvm hit log for example has been moved to a separate file from all previous versions. So, I suspect that there are a lot of other changes that are causing you problems. XVM has had to be rewritten due to the changes made by WG in 9.15.1. This is a very big learning experience for everyone.
Yeh it would seem so I am thinking that some of the commands I used to make the tank names bigger, brighter are completely different so not working now.
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1 hour ago, Quaksen said:
Are you getting an error message on the battle loading screen with your single file XVM config?
It might point towards something that needs fixing
Otherwise you could install someone elses config, and then mess around with it to suit your needs, make a backup, and then have that to copy/paste in whenever you update
And of course, if someone wants to help, that'd be great too (Personally don't have XVM installed right now, and I never had the single file config, so can't really help much on that I guess )
No, no errors at all. The OTM markers/writing is just not right - its smaller, darker, offset etc.
Thanks for replying
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I know it is really old but it worked forever so I never saw a reason to learn to change it - and I don't like other people's configs just my own.
I don't use any of the stat functions etc I purely use XVM to make the writing above tanks large and more visible to me.
So much has changed I don't think I've got the expertise to fix it , yet I can no longer play WoT without it as I need my large OTM writing etc so I guess I am officially buggered
Looks I've attached a screenshot to show what I mean That's literately all I want.
If someone could tell me or even better make it looks like this again I'd happily send them a donation!
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Sorry not sure where to ask this one.
Has XVM changed the way it works? I used to use my own xvm.xc config file - so I'd install a mod pack then simply copy my old file into the XVM directory and voila all my old visuals, circles etc.
Done that on most recent patch and it's just not working.
Something changed? Any idea how I get it back using just my single file?
I aren't sure where overtarget markers etc is stored now. I used to have really vivid large writing as I've got bad eyes now it's all smaller and weird.
Thanks
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Does this work in 9.14? I noticed in 9.13 it doesn't work at all.
I think ZJs is working too
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how do you avoid installing the update with mine as soon as update (9.14) is out i cant log into World of tanks until i update first???
I don't play!
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Yeah, thats normal after every WG update things breakes. Wait for updates as always.
Keep up the good work Aslain :)
Waiting for fully working mods before I install the 9.14 :)
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I think the decent players would still be decent but have to re-learn to play without mods. I include myself :) I aren't good but freely admit I rely on these mods now to play the game as it's too different without them.
Good job Aslain is here to save me :)
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These AV's how to not love them. ;)
True that.
Thanks for all the hard work btw Aslain you keep this game playable for me :)
Christmas Tip sent your way.
Ta
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Hi ,
Fully not working in latest mod pack. Not sure about the previous one.
Reinstalled from start as well and still nothing.
_Aslains_Installer_CompList.log
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Aslain it happens with the 1.6 default install as well as I have the same issue. Press sniper button and its at 1.6. I can't then zoom out without zooming in if I use the scroll wheel. I think it was fine till Pmod zoom you have now.
_Aslains_Installer_CompList.log
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Ok thanks :)
I am hoping nothing has changed too much! :D
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Hey Aslain,
Just wondering how you're set for 10.0 and beyond?
Is anything getting changed so much it will stops mods etc do you know?
Just getting a feel for it - mods are so much a part of my game now can't imagine WOT without them :)
Thanks
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Aslain do you know what this error is? It's in the python.log just over and over and over. I think it might be causing "lag" on the outlines not appearing properly.It only appears when the Ally Outline mod is installed and only in sniper mode does it occur.ERROR: [EXCEPTION] (scripts/common/Event.py, 34):Traceback (most recent call last):File "scripts/common/Event.py", line 32, in __call__TypeError: 'NoneType' object is not callable
Thanks mate
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There's something in the python.log about it not being able to load the awesomium.dll in res_mods/9.10
That folder doesn't exist in my WoT res folder but I read it's meant to?
Anyway, I downloaded it and put it in both res and res_muds and it now loads.
I don't know why it stopped working as in 9.9 I didn't have it either and your mod pack worked fine Aslain?
I've attached it here if anyone else has same problem.
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Sorry I seem to have lagged out and spammed the forum.
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Hi there,
Just updated mod pack today and tried to log in. I get to the log in screen, enter password, press enter. It does all syncing etc then CTDs.
Done clean install, cleared all caches etc same thing.
Seems to be something in python.log
_Aslain_logs.zip_Aslains_Installer.log_Aslains_Installer_CompList.log_Aslains_Installer_Options.infpython.log
UI Scale By OldSkool
in Issues & bug reporting
Posted
It seems to be worse in the newest version due to the field mod buttons too.