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daniyyel

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Posts posted by daniyyel

  1. Your link on the last page in the installer still doesn't work and WGC is now the only way you can play WG games. I know it's not important but I see people making a big fuss about this.

    If the user has WGC you can launch "[path_to_game]\wgc_api.exe --open". This is the shortcut WGC makes for each game. This will launch WGC with the respective game selected and not the actual game. The user still has to click on "play" but no error.

  2. 35 minutes ago, Aslain said:

    Try to reduce mods amount, start with battle loading mod from roslich.

    Is this roslich some mod? I don't think I use it. I did noticed something in one battle after I had to close the client and open it again. The custom round smokescreen timer was not showing. I don't know if it was not working at all or it was just because the client sent me directly in the battle after the forced restart...

    The thing is, it worked on Thursday, Friday and Saturday without any issues and nothing changed in the game on Sunday. All three games I played on Sunday had this issue. Strange.

    Ingame I only use the team panels, the round custom smokescreen and the color dots above the ships for movement. I will try tonight only with the team panels and see what happens and report back if I find anything. I forgot about the minimap, I also use that, will take that out too.

     

    Thanks.

  3. Hey,

     

    The mod pack does not detect the client version when using WGC (wargaming game center). I noticed that the launchers do not exist anymore when using WGC, you are probably using the launcher.cfg to get the client version ?

    Looking in the game folder for files that contain the game version I found "game_info.xml". I checked, the files exists in all 3 games (Warships, Tanks, Planes). In this file you have "<id>WOWS.EU.PRODUCTION</id>". I attached the files from Warships and Tanks. Tell me if you need any other info.

     

    Thanks.

    WOWS_game_info.xml

    WOT_game_info.xml

    • Upvote 2
  4. Hey Aslain,

     

    The "better icons on compact carousel" mod is not working when custom ship contour icons are used.

    I tried the mod alone, it works. Then I tried it with several contour icons installed (Aslain, MajorRenegade and Hakabase) and it does not work. The custom contour icons appear in the carousel.

     

    I opened the mod link (from your pack) and downloaded the file provided by the author. With that file it works but the tech tree breaks, clicking on anything from the tree (ships, modules, buy ships etc) does nothing. It probably has something to do with the extended tech tree provided by the same author but Google Translator fails terribly.

     

    Tell me if there is more I can help with.

     

    PS. Merry Christmas, thank you for all your work.

     

    Thanks.

  5. Hey Aslain,

     

    As the title says, would it be possible in the future to add the damage panel as a standalone mod ?

    Atm it is packed with the "minimap with ship names" mod. The minimap idea is good but there is too much text there, I can't see the actual position of the ships. I know this is a personal preference, others may like it.

     

    I saw that Atmaxx provides also a separate package/standalone version of the damage panel.

     

    link -> http://forum.worldofwarships.eu/index.php?/topic/20932-mod-0560-minimap-damage-log-playerpanels-battlescreen-by-atmaxx-update-31052016/

     

    Thank you.

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