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sticklebrick

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Posts posted by sticklebrick

  1. I'm so glad that reven86 is still working on this mod.  

     

    For my part the actual camera view isnt an issue, or the way it bounces around up and down.

     

    What p***es me off more about WG's new camera for arty, is that it does not revert to the standard top down camera after you have been in shotgun mode.

     

    So I am very glad the BattleAssistant mod will be back, eventually..    +1 internets to reven86 :)

  2. Aslain,  I just want to say that the new "delete python log" option you have added to the installer is a very nice, very useful addition to the modpack installer.

     

    I'm sure it will come in very handy for everyone concerned, when it comes to tracking down bugs.   Well done.   +1 internets to you.

     

    You should add it to the Warships modpack installer too ;)

    • Upvote 1
  3. Generally, it's a good idea to look at the WoT patch-notes and see what kind of changes have been made to the game, and then consider how those changes might affect mods.

     

    Routine patches generally mean a quick turnaround for the mod-pack updates.  

     

    Major changes (like today's with UI changes etc) generally mean modpack will take longer to update as major changes break mods, which the original authors then need to fix. Usually resulting in a bare-bones release to tide you over til mods are fixed and added back into the modpack.

     

    Hope that helps :)

  4. On 11/09/2016 at 4:24 PM, Aslain said:

    Begins to happen when someone dies.

     

    Incorrect.  There are no dead people on the screenshot above.  Screenshot was taken at the beginning of the game.

     

    Problem is there from the get-go.   As soon as the map has loaded in.

  5. The PP problem is the one I posted in this thread there is a picture of it there.

     

    I did try it without mods.  No crashes without mods.

    However,  do bear in mind that you have released another version of the modpack in the 4 days between when I posted this thread and your response to it.

     

    PP issue is still happening in the newest version. 

     

    No crashes, but I do have one selection that is different to the one shown in the logs i posted. 

    I'm using Yet Another Zoom mod instead of Zeiss.   I will reinstall the mod later today with Zeiss to see if the crashes start to happen again.

     

     

  6. Entire UI sometimes disappears when I switch from torps to guns.

    Sometimes it stays off, sometimes it flickers.

    Then entire game crashes with a BigWorld Exception error.

     

    Removing hud_lib does not work this time, error still happens.

     

    Also, problems with player panels being jumbled up are still there.  And no-one has to die to make them jumbled  - Player panel is  jumbled up from the start, before countdown ends.

     

    _Aslain_logs.zip

    python.log

  7. Let me start by saying this is NOT game breaking, there is no crash or anything like that.

     

    I've attached a screenshot.   As you can see the player panel is doing wierd things.   Sometimes it's only on one team's panel, sometimes its on both.  Sometimes it actually behaves itself and displays like it should.  I have not noticed a common factor.  Perhaps font size + long name issues?

    Player names aren't always overlapped like they are in this image either.  Sometimes there will just be a noticeable gap between one player name and the next.

     

    I play on 1920x1080 resolution.

     

    shot-16.09.11_02.11.58-0396.jpg

    _Aslain_logs.zip

    python.log

  8.   I have always used Aslain's & Pold's hud_lib icons.   But a while ago, Aslain changed the torpedo markers and my poor ageing decrepit eyes struggle to see the new ones against the greys of the sky etc.

     

    So, I made custom markers in the style of the original torpedo markers Aslain started with.   Heres how they look:

     

     

    dN2PB0p.jpg

     

     

      This is exactly the same mod, as the selected mod in the image below.   I have simply replaced the torpedo markers, nothing else is different.

     

    1qSj12B.jpg

     


     

    To install, place the provided file into the following folder in your warships installation:   World_of_Warships\res_mods\0.5.x.x\gui\flash 


     

    Credit to Aslain & Pold for the original mod.

     

    Enjoy!

     

     


    Pleco (sticklebrick)

     

     

    hud_lib.swf

    (Download only available to signed in Aslain.com users)

     


    External Download

     

     

    • Upvote 1
  9. Billy_Sastard, on 25 Feb 2016 - 23:57, said: I am interested in the differences in the "Zeiss" camera mods. Is there a place for that info that I'm missing? Please and thanks!

     

     

    When you open the preview in the installer and click on first mod called Zeiss, it will show you small screenshot with info about basic differences, and link to the website. Click on link, but it's russian site, hard to read it. 

     

    I will add screenshots to every option there, when I have time.

     

     

     

     

    I also struggle to understand the webpage translation for the linked page, I've tried Google Translate, Bing Translate and others and, they all suck at translating into legible English. 

    I (and many others I suspect), would greatly appreciate if someone fluent in English and whatever language it is, would post the mod on an English forum.  With a proper English description.

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