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Wolvenworks

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Everything posted by Wolvenworks

  1. well regardless since we seem to be in a consensus that Zongane's mod is the one that's causing the issue, we'll just have to wait for him to patch it out.
  2. okay so confirmed issue is from the Gnome sounds by Zorgane? TBH i still find that weird, how it can affect that. I'll keep it on since i don't play that much arty anyway
  3. welp guess it's no longer an isolated issue. can especially confirm this is from a mod since i ran it in safe mode and the ammos are now HE only
  4. Can confirm this issue is present. Apparently your arty will get its old loadout. Example, in my case with Pz Slf IVb, when modpack is active it retains the old HE-HEAT-AP ammo lineup. since that conflicts with the current lineup of HE only, it causes a contradiction that prevents loading any ammo and consumables. Basically speaking, it's an error, and I dunno which mod is causing that. It SHOULDN'T be Zorgane's since that only affects sound, and not the garage itself. here's the logs. love that Logs Archiver, aslain Aslains_WoT_Logs.zip
  5. it says version 20 allright. here's the file, if you wanna take a look. _Aslains_Installer_CompList.log
  6. wait what? but i'm using version 20 now. just installed it yesterday, before reporting! that's completely freaky, man. should i reinstall?
  7. logs uploaded. btw i do notice that not just swedish tanks, but also a lot of the other tanks have missing gun sounds too (most noticeably the derps) _Aslain_logs.zip python.log
  8. not hearing any gun sound from any swedish tanks. i was playing strv m/42. was also spectating the strv 74 after i died in game and no gun sounds on that one too. tried it with the ikv 103, also no gun sounds
  9. next week. i got a flight to catch D=
  10. -the Wot Beta sounds (0.6.7) not working. tested on T-45, no gun sounds at all -Zorgane's: game lags out every time i get hit. suspected from loading hit sound? happens on all tanks, no exceptions. guess i'll switch over to stocks for now....
  11. heard rumours. just want to confirm. can't be too cautious with mods
  12. updated the modpack. that seems to fix the Zorgane modpack.
  13. huh. guess i'm not alone. also, apparently, the cwjian version has a problem. i got a 404 when trying to install it
  14. just noticed, they don't seem to work at all. to check, i used my Tiger which i know has a very specific sound for the 88 L/71 on zorgane's pack. instead i got stock sounds, so that confirms it =|
  15. eh, suddenly i can see the zoom indicator on the Harpoon panel again. weird. anyway to confirm, Jimbo V1 doesn't have the custom circles. btw wanna confirm, mods that give you a calculator in garage is allowed or not? one of your mods do give you a calc in the garage
  16. the thing is, the "custom aim circle" didn't appear. all i got is the regular aim circle from Jimbo's. PS: just noticed that the panels that i tried (Jimbo and Harpoon 3.0) have missing zoom indicators. i'm fully aware that Jimbo's usually has a zoom indicator, so i'm not sure what's going on here
  17. still not sure what's the diffrence between ver 1 and 2 of his crosshair mods. it also doesn't help that his mod thread only has ONE version, which brings up another question: where the heck did the 2nd one come from?
  18. what's so wrong about putting a calc in game?
  19. Bro TY you the mvp. is that from my logs?
  20. well.....darn. this is awkward. so it's just me, or did anyone from the SEA cluster also complain the same thing? already cleared out the DLC cache and all
  21. uploading logs for version 13. still crashing mid-load screen. confirmed it's the gnome sound mods again. (tested running with and without the sound mod) python.log _Aslain_logs.zip this doesn't really matter if: 1) you don't care abt the load time 2) you happen to have an i7 and 12 GBs of total RAM...loads around 30 secs for me
  22. oh damn it's 11 now? hang on lemme update and see if the gnome mod is still buggin me or what =)
  23. eh? lemme re-upload it. this should be the 09 logs _Aslain_logs.zip python.log
  24. uh bro...i'm using 9.16.09....i actually posted that update after i updated the modpack
  25. UPDATE: i managed to run the game with mods, w/o any of the Gnomefather reproduction. seems that's the source of the CTDs in my case
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