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utGort

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Posts posted by utGort

  1. OK I had the loading hang again. These are the errors in python.log

    ERROR: Traceback (most recent call last):
    ERROR:   File "atac", line 1, in MakctAtac
    ERROR: AttributeError: 'NoneType' object has no attribute 'visible'
    INFO: MultiHitLog: Config reloaded, all data has been reset
    ERROR: [ERROR] (scripts/client/gui/Scaleform/framework/entities/BaseDAAPIModule.py, 60): Error during <gui.Scaleform.framework.managers.TutorialManager.TutorialManager object at 0x149A01B0> flash disposing
    
    

    What got my attention is the atac warning. I was loading the ATAC! mod to let me know if enemy got into 100m. I took that out and have not hung yet.

  2. I did have the issue with win10. I got rid of it by doing a clean install, flushing game cache and deleting Aslain dl cache.

    Destination location:
          D:\Games\World_of_Tanks
    
    Setup type:
          Custom installation
    
    Selected components:
          -------------------[ Aslain's XVM config v4.6.24 ]------------------------------------------
             Check for Aslain's ModPack updates in garage
             Color Scheme
                Green vs. Red
             Vehicle Contour Icons
                Aslains icons [DLC]
                   3D icons with arab tiers
             -----------------[ Over Target Markers (OTM) ]-------------------------------------
                The shadow intensity behind OTM
                   strong shadow
                The main text field
                   Vehicle name
                Vehicle names colored by ally/enemy
                Vehicle hitpoints colored by ally/enemy
                Stock turret marker
                Low HP exclamation mark (below 25% hp)
                   small marker on the right side of hp bar
                Tank name over destroyed vehicles
                Floating markings of destroyed vehicles
                   Nuke icon for enemy, angel wings for ally
                Rating marker icon
                   star
             --------------------[ Other XVM Settings ]-------------------------------------------
                Skip intro movie
                Show server ping at login screen and in hangar
                Show server info in hangar
                Favorite Server (remembers selected login server)
                Don't play Fire & Ammorack damage sounds
                --------------[ Panels & Windows by Aslain (in-battle) ]---------------------
                   Show XVM stats icons on Battleloading and Stats Tab
                   Battle loading window
                      Advanced battleloading
                   Statistics tab (under Tab key)
                      Simple Statistics Tab
                   Players Panel
                      Start mode
                         medium #1 PP
                      Background transparency
                         60 (weak) [WoT default]
                      Clan Icons on Players Panel
                         default position
                      Enemy spotted markers
                         Eye
                      Display squad icons
                      Large panel
                         Advanced Panel
                      Medium panel (default)
                         Narrow #2
                ----------------------[ XVM Minimap ]-----------------------------------------------
                   Show 50m auto-detection circle
                      thin turquoise circle
                   Show vehicle direction line
                      long & thin green line
                   Show camera direction line
                      yellow line with dots every 100m
                   Show gun traverse lines
                   Show 445m maximum detection range circle (yellow)
                   Show 500m maximum drawing distance square (red)
                   Show dynamic view range circle (blue)
                   Show view range circle while in motion (navy blue)
                   Show view range circle while standing (white)
                   Show icons for destroyed tanks
                   Labels on the minimap
                      Show vehicle names only
                         Full
                   Enable minimap zoom on button:
                      L.CTRL
                   The alternative minimap mode (when ALT pressed)
                      Show players name on the minimap
                ----------------------[ Hitlog Settings ]----------------------------------------------
                   version #1 (detailed header + normal numbers)
                      top
                -----------------------[ The XVM player statistics ]-------------------------------
                   Rating scale
                      10 colors by WotLabs.net (original)
                ----------------- [ The 6th Sense settings ]--------------------------------------
                   Custom icons
                      Yellow bulb
                   Sound alert
                      Red Alert sound
                ---------------------[ The hangar XVM settings ]-----------------------------------
                   Enable gold locker
                   Enable Free XP locker
                   Change default currency from gold to credits
                   Display hangar clock
                      12h (AM/PM)
                   Multilined Tank Carousel by XVM
                      1 row
                      Scale of carousel cells
                         1.0 (default)
                      Selected tank highlighter
                         red frame
          ------------------------------[ The Mod Pack ]---------------------------------------
             Camera scripts [settings]
                Zoom settings
                   30x (10 steps, 0.9-30) [by P_MOD]
                   Zoom-out (extends default zoom out range)
                      300m away max
                   Disable gun shake effect after shot
                   Scope Shadow Remover
             Accurate Damage Indicator
                version #2
             ATAC! (enemy in proximity 100m warning)
             Spotted vehicle direction on aim circle
             ----------------------[ Crosshair mods ]------------------------------------------
                Crosshairs
                   Team Roughneck's Gunsights
                Battle Assistant for SPG
                   triggered by both 'G' and 'Mouse-wheel' button
             Multi Hit Log v2.3 - Hitlog, InBattle WN8, Damage Log
                Display upper logs on the right side of screen
                expD
             Graphical performance mods
                Mav's Ultra Fog Remover
                WoT Tweaks (use at own risk, may crash the game)
                   Disable Clouds
                   Disable Tree motion effects
                   Disable Wreckage smoke
                   Disable Exhaus smoke
             Safe Shot
                Block shooting at wrecks & allies for 2s
             -----------------------[ Garage mods ]----------------------------------------
                Automatic equipment mounting/dismounting
                   AutoTelescope
                      sequence: Camonet / Binocs / Repair Kit
                Garage appearance (changed with ARROW UP & DOWN keys)
                   Bat Cave Hangar
             ---------------------[ Various mods ]-----------------------------------------
                Sound mods (might lower your fps)
                   Voice announcers
                      locastan's UT Announcer
                   Crew voice sounds
                      english
                         Grandpa's Favorite Voices
                Graphical content mods
                   Train Wagon mods by locastan
                XVM's clan icons addon
                   NA icons full (2015.08)
                Texture skinpacks
                   Hitzone skins
                      by Goha.ru [HD] [v0.9.10]
                   Skins of destroyed vehicles
                      White
    
    Additional tasks:
          Installation type
             Clean install (clean up res_mods folder - RECOMMENDED!)
             Remove the contents of DLC cache (Aslains_DLC_cache folder)
             Reset the game settings and clean up the cache
    
    

    When I had the problem it was with some of the other hitlog mods loaded. Forgot to mention I had the Nohate message filter loaded when I was locking.

  3. Actually there are mods that some use to tell them when they are aimed at. They can also tell them when you are ready to fire. You will be able to tell if someone has one by watching what they do. If they sit there but move as soon as you aim at them, wait untill they stop. Try aiming again if they repeat then they may be getting help. Note that 6th sense will warn them but there is a built in delay for that to happen.

  4. Wine can, however it is not a great platform. I have had clanmates that bought a windows pc to get past the performance issues. The problem with the modpack is that windows uses drive designators like C: D: etc. Linux/OSx does not. The dualboot with win7 would be the best way to go.

  5. This really is a very minor issue and it will of course be corrected by people following instructions and deleting the DL cache (good luck with that).

     

    During install I had a download failure when using Aslains_XVM_Mod_Installer_v.4.3.4_97. Specifically the file Login_Screens_97.7z failed to download. The installer did retry and then showed the error message and allowed me to retry. I did retry it failed again. (That was a problem with their site). The install issue is that when I went on everything install properly. Except when I installed Aslains_XVM_Mod_Installer_v.4.3.6_97 it appeared to complete normally. It turns out that the failure had left a 105KB stub file in the DL cache folder. This fooled the installer into thinking it did not need to DL again. Removing the file corrected the problem. I would suggest that in the event of a failure use the stub to allow the installation to continue but then at the end delete the stub.

  6. There is a mod in Solos pack called Multi-hit log. It displays a single line at the top right of the screen that shows wn8 expected damage for the tank you are in damage done and effectivnes. That was the only thing in Solos that I cared for at all so I grabbed it. It has an external file containing the per tank info needed.

  7. There is a text file where the mod installs. It did list the mouse button and G when I looked at it.  I tried to change to a better key for me but when I got into a map none of my controls worked. (I just reinstalled to get control back as I didn't feel like troubleshooting it.) You can find the text file C:\Games\World_of_Tanks\res_mods\0.9.4\scripts\client\mods\battle_assistant.txt

    In it's entiretity it is:

    spg:
      enabled: true                         # false - полностью отключить мод
      keys: "[Keys.KEY_MOUSE2, Keys.KEY_G]" # список клавиш, кавычки не убирать!
      zoomSpeed: 3.0                        # скорость зума
    expert:
      enabled: true
    gunner:
      enabled: true
    
  8. I just got done testing the mod. You need to push the G key to enable the sight zoom in. Other than that it will be a standard SPG sight. It also plays well with the Roughneck gunsight so it will only allow that mod in an SPG. The must have read my post and gone back in time to fix it. lol

  9. Right now I play two types of vehicles TDs and SPGs. I do like the looks of the Battle Assistant PoV mod for arty. But for TDs would prefer to use Team Roughneck's Gunsights. Now I am not asking for only those two things. What I think would be a popular mod is one simular to the Autotelescope mod. The difference would be that you would specify the gunsight for the class of vehicle. Like:

    Light Melty

    TD Roughneck

    SPG Battle Assist

    You get the idea. It would automatically use that gunsight when you chose the class of vehicle. Is this even remotly possible?

  10. Is it possible to include Grandpas full voice pak? The current version cuts out the vehicle spotted messages and the damage messages. It is realtivly minor but it would save reinstalling it after every run of your modpak. Or is it possible to just replace the mod in the DLC directory without damaging anything else. Note that this is the only sound mod I run so there would be no conflicts.

  11. Sorry but you are only thinking of it from the perspective of you might get hit. Well sure this is a game where that can happen. From an arty prespective all enemies on the field are prespective targets. Sometimes we do need to change selected targets. If you have an amx 12t (or any light) you really need to nut hug the enemy tanks anyway. From my perspective you should stay back and use your cannon. Not just because of arty but being up next to them also shields them from the other tanks on your side. When I see one of mine close I do mark the target, more often then not some fool will rush in and hug them. Sorry if I hit you but stay away from targets. It would be safer if wg did not nerf arty accuracy but they did.

     

    So you tut really should be stay safe do not get right next to them. BTW it makes very little sense to ram a maus, with a light it is laughable.

  12. You could also use Roughnecks gunsight. When you point it at a tank the entire sight changes color to indicate probability of pen. But when you place the center of the sight on target it will show the armor thickness at that point. As you move the sight around that value changes.

  13. With arty it is the same as shooting beyond the map. The shell evaporates, no hit is shown. The problem with that is it is exactly the same effect you get when the shell hits an invisible target. There is no in-game event to show you hit someone but the game will count it. If you miss you can see the shell impact ground wall etc.

  14. Strange I use Grandpas Favorites installed by Aslain specifically for that sound. BTW it is "Sabot up" or "Up" which you get when the reload completes. With Gpas you can control which sounds you hear my adjusting the volumes for different game functions. i.e. Turning off interface sounds will disable some but not all. Check to makes certain you have not turned off the sounds inadvertantly.

     

    The sounds you would hear when a vehicle is spotted is not in the soundpack. If you look at the python log it can not find the file referenced. I suspect that Grandpa dropped it in on of his updates. But you should ask him.

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